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Old 07-14-20, 06:26 PM   #13321
Mizzou55
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Thanks, I'll look into those
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Old 07-15-20, 05:21 AM   #13322
Mad Mardigan
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SHO Re: Red lightsin interior...

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Originally Posted by Mizzou55 View Post
I just installed this mod and I really like it. However, there is one thing I don't like, and that is - whenever I'm in the sub at night, the interior is bathed in red light as it should be. The lights themselves are still bright white. Is there a mod I can install that will turn them red?

Thanks.
I use Boogie's mod, which includes an SH5 preset, which works b.. e.. a.. utiful...

His mod, can be found here:

https://www.subsim.com/radioroom/dow...o=file&id=5602
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Old 07-16-20, 06:06 AM   #13323
Thomsen42
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How does the Submarine succesion work exactly in TWoS?
Will a declined offer to a UFlaK lead to you not getting the offer for a VIIC41?
What are the rough merit requierents for the latter?
I never thought about the consequences of hitting "no" in the submarine offer after a patrol but the UFlaK seems so useless in the usual tonnage war
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Old 07-16-20, 02:43 PM   #13324
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Quote:
Originally Posted by Thomsen42 View Post
Will a declined offer to a UFlaK lead to you not getting the offer for a VIIC41?
You first get the VIIC/41 after that you get the uflak which i declined.
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Old 07-16-20, 05:06 PM   #13325
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Originally Posted by Sokolov View Post
Vdr< i want you, more then best of my wimen, let me look at you ass. If head will broke this , i just delete it.
Some people don´t learn. Reported.
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Old 07-16-20, 06:31 PM   #13326
Thomsen42
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Quote:
Originally Posted by skin-nl View Post
You first get the VIIC/41 after that you get the uflak which i declined.

Interesting I started with VIIC in Distant waters but never came across a progression massage. After my last patrol I read in KSD I was nominated for type VIIC submarine, left me clueless. With low merit I thougt maybe it was theoretically at this moment enough for my current type


Is it possible to modify the savegame files to get a VIIC41 after my current patrol?
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Old 07-18-20, 06:38 AM   #13327
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Originally Posted by vdr1981 View Post
Did my file fix the proroblem for 1440p as well?
Yes!
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Old 07-18-20, 11:30 AM   #13328
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Default surrivers

Hello and good afternoon,


only curiosity, is there a commander which surived the whole war from Memel till 1945 without " resurrection " ? I know, it's unreal, because in fact the best comanders surived only because they excanged their submarine command for other tasks to the right time.
But maybe it is possible in twos?


Greeting's from

Uli
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Old 07-18-20, 11:58 AM   #13329
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Originally Posted by O.Kusch View Post
Hello and good afternoon,


only curiosity, is there a commander which surived the whole war from Memel till 1945 without " resurrection " ? I know, it's unreal, because in fact the best comanders surived only because they excanged their submarine command for other tasks to the right time.
But maybe it is possible in twos?


Greeting's from

Uli
Well I´m getting towards the end of OP Drumbeat (didn´t have much time lately) and I´m still alive.
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Old 07-20-20, 05:33 PM   #13330
Tar1973
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Hi guys


This pack look great but I wonder what kind of players it is for.
Im just a casual player that want to experience the fun of traveling around in a sub and taking down enemy ships without too much work.
I see that real navigation is optional. So I wonder if is this pack for me?



If not is there another pack that is fit me better?

Have fun

Last edited by Tar1973; 07-20-20 at 05:49 PM.
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Old 07-21-20, 09:17 AM   #13331
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Quote:
Originally Posted by Tar1973 View Post
This pack look great but I wonder what kind of players it is for.
Im just a casual player that want to experience the fun of traveling around in a sub and taking down enemy ships without too much work.
I see that real navigation is optional. So I wonder if is this pack for me?
Real nav and most of "tedious" realism features are optional, and you get much more stable and bug-free game than unmodded SH5. Plus a lot more ships, longer campaign, better graphics, catchy radio tracks on your gramophone, milk cows... and the list goes on and on. So, in short, grab it, dial down realism to your liking and enjoy.
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Old 07-21-20, 02:18 PM   #13332
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Quote:
Originally Posted by kapuhy View Post
Real nav and most of "tedious" realism features are optional, and you get much more stable and bug-free game than unmodded SH5. Plus a lot more ships, longer campaign, better graphics, catchy radio tracks on your gramophone, milk cows... and the list goes on and on. So, in short, grab it, dial down realism to your liking and enjoy.
Also with the OptionFileEditorViewer OFEV (That icon with Mickey in your desktop) you can change a lot of options for a more easy gameplay (or more difficult).

Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
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Old 07-22-20, 03:40 AM   #13333
skin-nl
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Quote:
Originally Posted by Thomsen42 View Post
Is it possible to modify the savegame files to get a VIIC41 after my current patrol?
Here are the dates when you get a new u-boat.
https://www.subsim.com/radioroom/sho...3&postcount=64
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Old 07-22-20, 06:03 PM   #13334
Tar1973
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Thanks for replies guys, really appreciate it.
My knowledge about many mods used in this pack is very limited, but real navigation is optional so that's great, but what other part of this pack should I remove/not install to stay more casual?
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Old 07-24-20, 12:12 PM   #13335
reedca82
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I'm having a little trouble with passage into the rising sun mission.

Where exactly is the 200km patrol zone? Its not the red X marking the tanker resupply. I've sat there for well over 48 hours. Also, the tanker resupply is actually where my boat's position is. Very misleading and you can run out of fuel. Map is in link below

https://imgur.com/YdHkgbE

Last edited by reedca82; 07-24-20 at 01:50 PM.
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