SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-13-22, 06:15 PM   #1
boapiu
Seaman
 
Join Date: Apr 2020
Posts: 38
Downloads: 51
Uploads: 0
Default time compression issue?

Playing with TMO mod. When using time compression and lookouts report a contact time compression does not automatically revert to 1, it keeps on at whatever speed. By the time I manually set it at 1 so much time has lapsed that the contact is no more. Is there a setting I missed somewhere or is this the nature of the mod? Time compression resets to 1 when certain radio messages are received, however, but not all.
boapiu is offline   Reply With Quote
Old 10-13-22, 06:39 PM   #2
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,892
Downloads: 431
Uploads: 26


Default

Quote:
Originally Posted by boapiu View Post
Playing with TMO mod. When using time compression and lookouts report a contact time compression does not automatically revert to 1, it keeps on at whatever speed. By the time I manually set it at 1 so much time has lapsed that the contact is no more. Is there a setting I missed somewhere or is this the nature of the mod? Time compression resets to 1 when certain radio messages are received, however, but not all.
the option to which you refer is stored in the Main.cfg file.
EnemyDetected=nn, where nn is a TC value which is always a power of 2.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 10-13-22, 06:49 PM   #3
boapiu
Seaman
 
Join Date: Apr 2020
Posts: 38
Downloads: 51
Uploads: 0
Default

I think I found it, EnemyDetected=8

Would I change the 8 to a 1 in order to get Time Compression to 1. ?

Thanks for the help.
boapiu is offline   Reply With Quote
Old 10-13-22, 07:33 PM   #4
razark
Ocean Warrior
 
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,723
Downloads: 393
Uploads: 12
Default

Are you sure the contact is an enemy? If it's a friendly, the time compression does not change.


If it is an enemy, then it should be dropping to 8x. Changing that setting would cause it to drop to normal time.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!"
razark is online   Reply With Quote
Old 10-13-22, 11:39 PM   #5
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,892
Downloads: 431
Uploads: 26


Default

Quote:
Originally Posted by boapiu View Post
I think I found it, EnemyDetected=8

Would I change the 8 to a 1 in order to get Time Compression to 1. ?

Thanks for the help.
Jawohl, Herr Kaleun.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 10-14-22, 05:54 AM   #6
boapiu
Seaman
 
Join Date: Apr 2020
Posts: 38
Downloads: 51
Uploads: 0
Default

Yes, it was an enemy ship. I did not notice if it changed to 8x or stayed where it was. I was comparing the behavior to when I was playing with the FOTRS mod. Thanks for helping, I think I understand a little more about the behavior controlled by the config file.
boapiu is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:59 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.