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Old 08-05-08, 02:07 PM   #646
Kaleun
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hi,

Here : http://www.subsim.com/radioroom/showthread.php?t=123467

About 1/2 down first page

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Old 08-05-08, 02:13 PM   #647
Poko24
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Thank You, Sir!

S!
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Old 08-05-08, 07:31 PM   #648
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I have a problem with missing textures on the float plane version of the Zero, please look at this post: http://www.subsim.com/radioroom/showthread.php?t=140245

I have no idea whether the fault lies with the stock game, TMO or RSRDC, so if someone could help I'd be grateful.

Edit: Problem is solved.

Last edited by Zero Niner; 08-06-08 at 08:13 PM.
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Old 08-05-08, 08:34 PM   #649
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Quote:
Originally Posted by Atlantis
Quote:
Originally Posted by Seapup
Quote:
Originally Posted by Atlantis
Well I finally got the darn Mod to work the other day but now there are more problems. First when I try to move the sub, my crew replys 'cannot comply' Second If I try to go to the museum the Game crashes, at first only when the mod was on, now even when the mod is off, and it also crashes if I try to play a war mission. What the heck is going on?
I got the "cannot comply" response from my crew after I had run the sub for a long time without relieving them from battle stations. Apparently they were exhausted. It happens when travelling in compressed time.
This was out of harbor, at the start of a new game, the patch fixed it. But the other problem stands.
What mods do you use all together??? If you use JSGME it will create a list of all active mods. It sounds like a mod compatibility problem with the game crashing.
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Old 08-06-08, 09:59 AM   #650
Atlantis
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Oh god, I have alot of mods downloaded, But I don't use them all at the same time. I do use JSGME to turn them on and off. Do you want a list of the mods I use?
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Old 08-06-08, 07:23 PM   #651
Fearless
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Quote:
Originally Posted by Atlantis
Oh god, I have alot of mods downloaded, But I don't use them all at the same time. I do use JSGME to turn them on and off. Do you want a list of the mods I use?
Be worth looking at your mods list but most importantly the ones you have activated. There could well be a conflict.
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Old 08-07-08, 02:41 PM   #652
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With none activated those things still dont work. And it all started when I downloaded TMO
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Old 08-07-08, 04:06 PM   #653
Nuc
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Quote:
Originally Posted by Zero Niner
I have a problem with missing textures on the float plane version of the Zero, please look at this post: http://www.subsim.com/radioroom/showthread.php?t=140245

I have no idea whether the fault lies with the stock game, TMO or RSRDC, so if someone could help I'd be grateful.

Edit: Problem is solved.

Link to solution in case others might like to know:

http://www.subsim.com/radioroom/show...42&postcount=8
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Old 08-11-08, 01:52 PM   #654
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Hi!

Apologies for asking a stupid question, but I want to install TMO. I've downloaded the mod and extracted to my desktop and I can't figure out what I need to do next. There doesn't seem to be a batch or an exe to run and I can't find a readme anywhere. I've also read the FAQ that comes with the mod and it has nothing to say about installation.

Any help would be appreciated.
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Old 08-11-08, 02:35 PM   #655
AVGWarhawk
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Quote:
Originally Posted by rubisco
Hi!

Apologies for asking a stupid question, but I want to install TMO. I've downloaded the mod and extracted to my desktop and I can't figure out what I need to do next. There doesn't seem to be a batch or an exe to run and I can't find a readme anywhere. I've also read the FAQ that comes with the mod and it has nothing to say about installation.

Any help would be appreciated.
You need the JSGME mod that enables TMO as well as a host of other mods. Do you have JSGME? Look here:

http://www.subsim.com/radioroom/show...5&postcount=48
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Old 08-11-08, 08:46 PM   #656
pccitgo99
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Default Display settings

Update: Problem fixed by reformatting drive and reinstalling Vista. SH4 plus Mod works great.

Is there a way to change the display settings in this MOD. The reason I ask is that I am running a triple screen display with a Matrox Triplehead 2Go Digital device. The original SH4 (version 1) ran OK as SH4 did when patched to version 1.4. I dont have the Uboat version.
However once I installed the Mod using JGSME program the screen goes blank and I no longer receive a signal from my computer. I can hear the sounds OK.
All I need to do is set the game display back to what it was using before applying the Mod. I assume the Mod must make a change somewhere.
Many thanks.
I am looking forward to playing a more realistic Pacific Sub game.

Peter

Last edited by pccitgo99; 08-14-08 at 04:34 PM.
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Old 08-12-08, 03:33 AM   #657
rubisco
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Quote:
Originally Posted by AVGWarhawkYou need the JSGME mod that enables TMO as well as a host of other mods. Do you have JSGME? Look here:

[URL="http://www.subsim.com/radioroom/showpost.php?p=476585&postcount=48"
http://www.subsim.com/radioroom/showpost.php?p=476585&postcount=48[/URL]
Thanks!
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Old 08-12-08, 04:32 PM   #658
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EDIT

Last edited by rubisco; 08-12-08 at 04:53 PM.
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Old 08-13-08, 08:59 AM   #659
Monk29
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I have one issue and a question.

1) Using the TMO152: Played my first patrol starting in '41 from Pearl. During the the patrol I sunk 17K (three ships), I received contact reports about convoys/TFs on what looks about where Jap shipping lanes could/should be operating, and the occasional aircraft. After finishing about 5 missions, not satisfied with my tonnage, I return to Midway to refit. When I reached Jap waters again, it seems like the shipping has disappeard. I no longer receive convoy/TF reports, and am plagued by aircraft. I am pretty sure I am CD'ing before the aircraft spot me, so I don't think I am scaring off shipping through thier reporting (if that is even built into the game). I have, at this point, done three refits (for fuel), but I have not picked up any contacts. Ports areas seem to be active, but no shipping leaves the ports (I would just move up to confirm, back away from the ports to ensure shipping would spawn). I have wondered the sea at this point, but my boat alone seems to have scared jap shipping to never again leave thier ports. I am missing something, or is it a bug?

2) Service packs: I do not have the service pack for the mod. I tried to access the links to filefront, but they are not atcive or no longer exist. Are they required?

Thanks for any help.

Last edited by Monk29; 08-13-08 at 11:15 AM.
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Old 08-14-08, 12:49 PM   #660
Danny252
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Having installed TMO earlier (and it's niiiice), I've discovered the ship recognition book causes a CTD for me now (not nice )

I open it up to the Japanese ships fine, and can scroll past the first 4 (up until the Kongo Battleship), after which clicking on the "next ship" button chucks me out. I know I could scroll thru the list before, and the only mod I can think of that I've put in that would change this is TMO. Going backwards through the list, I get to the Hiryu Fleet Carrier, and then going back any further CTDs me.

Anyone any ideas? I'm on v1.4 (i.e. no Uboat Missions) and my mod list is:

REL_TriggerMaru_Overhaul
RSRDC_TMOv15_v371
RSRDC_AuxGBFix
different smoke (TMO)
Environmental 4.7 Mod
Smaller Sea Plants Small
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