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Old 05-14-19, 08:00 AM   #1
lolalola321
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Join Date: May 2019
Posts: 5
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Icon8 SH5 CTD - Help please.

Hello,

I have recently started playing SH5 again and have been reading up (for several days now) on mods, how to install them, etc.

I have an original copy of SH5 Gold Edition (uplay launcher in offline mode) and a more than enough capable computer. It has been updated to patch 1.2 using the Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe program, and after installing my mods using the order posted bellow my game has also been patched successfully using TDW_GenericPatcher_v_1_0_168_0.

When installing mods I followed Sobers tutorial http://www.subsim.com/radioroom/showthread.php?t=192374
I watched his videos as well as read through most of the documentation.

Even though I do not have all of the mods that he has, I tried to replicate his mod load order as best as I could. This is my mod load order:

Accurate German Flags
Grossdeutscher Rundfunk
Messervy_s_gramophone_pack1
Capthelms Audio+SV Touch Ups
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 5.a Ambient Settings - Darker Nights
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
sobers smoke screen V1 SH5
sobers more trees SH5
Small_trees_SH5_V1
North Atlantic Green 1.1
sobers better terrain v3 SH5
sobers best ever fog V12 SH5
sobers best ever waves V5 SH5
sobers see thru wake fix
sobers 3D deck spray mod V7
Window_Lights_Redone_V1
Pascal-sh5-Crew-Uniforms
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
TDW_No_Hydrophone_On_Surface_1_1_0
TDW_Ship_Inertia_1_1_0
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Manos Scopes-patch for 16x9
Nauticalwolf's_Torpedo_Textures_v1.2
Cerberus62 Corrected Depth Charge Projector 1.0
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
OPEN HORIZONS II v2.5
SH5 External Cargo 1.0
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
OH II v2.5 Grid Request fix Patch SH5
R.S.D. - Reworked Submarine Damage v5.7.1 by vdr1981_Main mod
R.S.D. v5.7.1 - Indestructible UZO patch
MCCD_1.04
Speech fixes and additions (german version)
ASDIC_alternate_sound
DeckKannon
Destroyers&Corvette
MightyFine Less Annoying Footsteps 1.0
AMMO_v1.0_SH5_by_Raven_2012
Diesel
EQuaTool 01.01 by AvM - Large Style
gap - HD 1 deg Scope Bearing v 1.0
Water reflections intensity varied by available sunlight by TheDarkWraith
sobers hud sounds V1 SH5
stoianm colored exterior mod v2 (low color)

I made sure to skip the tutorial, load in, set my settings and reload, before I start playing the campaign - in short - I really did my best to follow all of his recommendations on how to start a new campaign with mods properly.

When requesting the mission Baltic Operations (OHII 1st of September mission) my game CTDs at random - usually before I get to the area of operations. I once managed to intercept the Polish convoy and sink two ships (the German AI aircraft helped me with that), but then after sailing for a few minutes my game crashed again..

I guess what I am trying to ask is, what could be the case or the reason behind these crashes.

Help would be greatly appreciated
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Tags
ctd, mods, ohii, tdw


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