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Old 05-06-19, 01:55 PM   #1
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
Default Frozen gauges resupply bug resurrected

Original thread on this issue;

www.subsim.com/radioroom/showthread.php?t=202298

All the gauges in both the control room and conning tower are affected, something sets them to a "neutral" position, all needles straight up and down as if they're not getting the signal from whatever controls the needle movements.

Was working on GONE ASIATIC 3 and decided to get fancy, creating a feel of setting up a new supply base on a remote island, then getting chased out after a few months then opening a new supply base on a different island a week or two later, only to have the enemy discover that one and having to move somewhere else 4 months later.
If you can't tell by this I've been reading about McArthur's "guerilla submarines" in the Philippines, added a twist he should have thought of.

Might have overdid it, whatever happened the disconnected dials bug was triggered, this time I definitely narrowed it down to US_NavalBases.mis, which has all the additional resupply bases. Restored a backup copy of the previous hack from a week ago, restarted a new career and am currently trying to trigger the bug with the simpler mod.

Pure speculation at this point, possibly there are locations that you can't add US naval bases, or the activate/deactivate multiple bases over time is buggy, all I know for sure right now is it's in the file US_NavalBases.mis somewhere. Best I recall the original problem six years ago had fewer bases than the good copy I have now, so it's probably (again, guessing here) not a simple numbers overload.
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