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01-23-20, 03:06 AM | #31 |
Swabbie
Join Date: Aug 2019
Location: My house
Posts: 7
Downloads: 163
Uploads: 0
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thx it worked
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01-23-20, 04:17 AM | #32 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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it works 100% , i fixed mine like this . I guess they didn't encountered this error in play-testing because all the testers were german and were not using the en_menu file .
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02-25-21, 04:30 PM | #33 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Thanks to the lightness of the new DGUI, it is now possible to play wac5.2 in 1920x1080 + full interior + interior animations !!
https://www.subsim.com/radioroom/sho...57&postcount=9 |
02-28-21, 03:08 PM | #34 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Stock Black Sea Campaign Bug :
For those who play with English texts, When you load a part, the submarine lands on the sea in Africa. (0°/0°) and not in Constanta ! To fix this bug, you have to open and correct the file "en_menu.txt" (in WAC5.2 Campaign_Black_Sea\data\Menu) : It must be 760=Constanza (not 760=Constanta !!) 750=Kiel 751=Brest 752=Wilhelmshaven 753=Lorient 754=St.Nazaire 755=Bergen 756=Memel 757=La Spezia 758=Toulon 759=Flensburg 760=Konstanza 766=Feodosia 767=Sevastopol 768=Bordeaux I have corrected this in the DGUI Black Sea. Those who play with this widegui will not have this problem. |
02-28-21, 03:14 PM | #35 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Periscope Bug with Stock Black Sea Campaign :
In the Black Sea campaign, the water level in the periscope bar is not correct. (When the air-water limit is displayed, the periscope is still 2 meters under water). This is not from the Widegui but from Stock black sea campaign ! (see pictures below) I remember the first bug Hansolo fixed: the submarine was not deep enough in periscope depth. I think that is the reason why it is like that. The problem is that enemies see the periscope even when it is underwater (from 0 to -2m). As soon as you look through the periscope, they see us and shoot at it immediately (because the periscope is +2m too high lol !!!).... This problem is only in black sea Campaign.... I don't know how to fix it. Does anyone know how to solve this problem ? the level in the bar shows that the periscope is at 11m. It should be out of the water. Water limit in the bar also shows 11m. but the Periscope is still two metres under water ! and here the level in the bar shows that the water is at 11m, while the periscope is just coming out of the water at 13m. 2m too high !!! This bug comes not from DGUI widegui but from the "WAC5.2 Campaign_Black_Sea" mod. Need Help thanks ^^
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 02-28-21 at 03:28 PM. |
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