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Old 11-21-12, 12:33 PM   #856
Targor Avelany
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Quote:
Originally Posted by sober View Post
You dont use the external cam for cheatin
I use it for looking at pretty explosions... And that is it.

Quote:
Originally Posted by Philipp_Thomsen View Post
Argh... Im looking at these mega-mods and all of them have a huge install checklist.

Starting up a 747 is easier.

I miss the GWX installer, one click and it's all done for you.

I want to go back to SH5, but... argh... not sure if I have the patience...
Everyone to their own, right?
I enjoy the ability to use voice for all the commands - gives a huge bost to immersion
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Old 11-21-12, 08:05 PM   #857
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Quote:
Originally Posted by sober View Post
You dont use the external cam for cheatin
Never!
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Old 11-22-12, 02:07 AM   #858
hitmanuw
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after i enabled all sober mode list my uboat engine doesent stop any1 have a solution ?

at surface both propeler stop underwater only the left one stop

Last edited by hitmanuw; 11-22-12 at 03:44 AM. Reason: update
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Old 11-23-12, 06:11 PM   #859
Husksubsky
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Quote:
Originally Posted by Philipp_Thomsen View Post
Argh... Im looking at these mega-mods and all of them have a huge install checklist.

Starting up a 747 is easier.

I miss the GWX installer, one click and it's all done for you.

I want to go back to SH5, but... argh... not sure if I have the patience...
I thought exactly like you. I used days but it was worth it. not all in one day.reached an issue( like where to path optionviewer etc) asked in forum and continued next day. Suddenly I was all done.
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Old 11-23-12, 06:20 PM   #860
Husksubsky
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Asking again if anyone knows about the issue that when in waves the game think sub is submerged below 6 m and I get stuff like Normal sweep/standard propulsion in message box. The most irritating is if I m flanking and I ve asked for no recharge. then it dips into a wave and starts recharging when popping up again. should also be able to ask for nearest visual even if running decks awash. where is that limit around 6 m set? I don t think hydro is very effective in a wave either so an 8 or 9 m limit for it to work at all would be fine. I ve patched for decks awash so it s not as irritating as before when crew disappeared and electric engines started
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Old 11-23-12, 06:27 PM   #861
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Quote:
Originally Posted by Husksubsky View Post
where is that limit around 6 m set?
Try to look into options of OptionsFileEditorViewer..
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Old 11-23-12, 06:43 PM   #862
Husksubsky
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Originally Posted by volodya61 View Post
Try to look into options of OptionsFileEditorViewer..
Thx mate but I cant find anything there. Maybe it s not supposed to be fiddled with. I try to find some old mod that change settings where hydro started to work. I can at least solve that part then.
edit :it was beasts equip mod found this in docs:
Revision History:
04/06/2011 Change GDG Hydrophone Min depth from 0 to -5 Meters
04/06/2011 Change KDB Hydrophone Min depth from 0 to -8 Meters
I ll look through the modded files

edit 2: no luck.And now the other thing. Trying to get a celestial fix but "unable due to submerging" I m not submerged dam it. oh well I guess it was more or less impossible in high seas anyway

Last edited by Husksubsky; 11-23-12 at 10:11 PM.
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Old 11-23-12, 11:28 PM   #863
THE_MASK
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No celestial fix in hevy seas
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Old 11-24-12, 02:14 PM   #864
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Quote:
Originally Posted by sober View Post
No celestial fix in hevy seas
But still the clear night sky in medium fog
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Old 11-24-12, 02:21 PM   #865
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Quote:
Originally Posted by sober View Post
No celestial fix in hevy seas
Grr you do this on purpose! hahaha I admit thees a point but I worked around it by setting tc to 64 wich also increases surface speed. No prob with that for the merchants also keep top speed although seas are heavy. The constant changing from no charge to charge is something else.
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Old 11-24-12, 04:48 PM   #866
Targor Avelany
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Quote:
Originally Posted by Husksubsky View Post
Grr you do this on purpose! hahaha I admit thees a point but I worked around it by setting tc to 64 wich also increases surface speed. No prob with that for the merchants also keep top speed although seas are heavy. The constant changing from no charge to charge is something else.
the surface speed in bad condition increases with higher TC because the game starts ignoring the "bouncing" on the waves, which slow down the speed in the first place.
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Old 11-24-12, 06:17 PM   #867
Husksubsky
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Quote:
Originally Posted by Targor Avelany View Post
the surface speed in bad condition increases with higher TC because the game starts ignoring the "bouncing" on the waves, which slow down the speed in the first place.
Yes I found out. As far as my numerous plottings show is that a merch with 13 speed max holds 13 no matter what tc so its just fair that if we want to flank it we can increase too( xpt I like to play tc1 with contact present .I know it s nerdy ).

Another thing I think about is the co2 level I read here
http://wiki.answers.com/Q/How_long_c...ay_under_water
that a vII could stay submerged 24 hours. I m at scapa now and no way I can stay that long under lethal values unless we change the values from % to 0/00. new link
http://wiki.answers.com/Q/How_much_c...take_is_lethal

Well I ve had my crew rocking way above that luckily since lethal values is reached very fast. So I think 0/00 or maybe percent of lethal value..
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Old 11-24-12, 11:22 PM   #868
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Default Mag Detonators

Will Mag detonators work with Sober's Mod list as is, or do I need to add "Magnetic Detonators 4m by TDW"??

My current mod list is in my signature.
Mag Detonators don't seem to be working for me.
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Old 11-25-12, 05:23 AM   #869
walter_solito
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Could the patcher work with a modified exe that don't need internet connection to run the game?

Atm I think to install SH5 in my laptop because I'll go out for work for a fortnight but I haven't an internet connection now and I'm not sure if I could get a line there (and moreover I don't like to subscribe a contract for so few time)!
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Old 11-25-12, 08:00 AM   #870
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Hello walter solito.

The patcher will work with all original non steam versions exe files 1.2.0.

Try to bring the Uplay-Launcher to offline mode after the first login.

>Install game. Patch to 1.2.0

>Start the game via Uplay with a working internet connection.

>Uplay > Settings > Force offline mode.

>Play the game without internet.

>Patch the executable with TDWs patcher.

Regards.

Echolot.
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