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Old 09-28-16, 09:26 AM   #1
Onkel Neal
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bullhorn Killerfish's next title: Cold Waters is announced!

Cold Waters



Spiritual Successor to the Microprose Classic “Red Storm Rising”

After tracking a Soviet landing force bound for Iceland it is time to plan your attack. Do you silently close in to torpedo the landing ships and escape during the resulting chaos? Or strike with long-range missiles but risk counterattack from the enemy escorts? Have you detected them all, could another submarine be out there listening for you? Has the hunter become the hunted? Will you survive the Cold Waters?

Inspired by the 1988 classic “Red Storm Rising”, take command a nuclear submarine in a desperate attempt to prevent “mutually assured destruction” when the Cold War gets hot and WWIII begins.

You will be tasked with intercepting convoys, amphibious landings, insertion missions and battling it out with enemy warships, submarines and aircraft. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay.

Major Features:
- Real-time naval combat
- Over 40 classes of ships and submarines all meticulously researched
- Dynamic Campaign where your performance matters
- Realistic sonar model
- Authentic Soviet combat tactics


Killerfish, you had me at "Real-time".
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Old 09-28-16, 11:04 AM   #2
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I'm in! hope will be like Fleet Defender, or their Atlantic/Pacific Fleet series, of course including BVR battles!
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Old 09-28-16, 11:11 AM   #3
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Old 09-28-16, 11:48 AM   #4
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Well now you got me following this.

Red Storm was one of my all time old favorites!



Something got reset as I had well over 1,000 postings here.

Oh well....
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Old 09-28-16, 11:49 AM   #5
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Nuke

Umm.. Holy crap!
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Old 09-28-16, 01:15 PM   #6
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Can't wait to see this!!!
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Old 09-28-16, 01:27 PM   #7
MR. Wood
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It looks like Dangerous Waters on crack but thats just a first look but I hope its better looks great help get it green lighted on steam fellow skippers
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Old 09-28-16, 09:09 PM   #8
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+1
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Old 09-29-16, 11:46 AM   #9
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Quote:
Originally Posted by jaop99 View Post
I'm in! hope will be like Fleet Defender, or their Atlantic/Pacific Fleet series, of course including BVR battles!
I still have the game Fleet Defender on my book shelf gathering dust. The computer that I played that game on is still in my possession. I took it to my parents house and left it out there. 386SX CPU and 3.5" floppy disk drive. I tried playing it on my HP Pentium CPU based computer using Windows 95 and 98 but never could get the Gold Edition CD to work with my sound card and that computer. I tried my best to get the config.sys and autoexec.bat files configured to work with this game. But I could not get them configured to load the game up on the CD drive and still have enough memory to run the game properly. I did manage to get both these old computer to run Pacific Air Wars so some extent. I could play the game in strategy mode but not really fly the planes well due to lag and the sound card and cd player's configuring problems.

I was able to play Silent Hunter 1 and II and the Destroyer Command games on my Dell Computer which had an intel 1 MHz CPU. It had a CD/DVD player and I didn't even try to configure Windows XP to run those old Microprose games that I loved.

I played all those old games on my Packard Bell 398SX computer running windows 3.1 and DOS 5 or 6.

Fleet Defender was one of my favorite even though it was never smooth and was laggy as hell on my 386SX computer. I tried to add more RAM but broke one of the tabs on the Ram slots that holds the SIMM Chip in place tight and could only use have the max amount of ram. I was thinking that adding twice as much ram would have helped the game run smoother. It had to access the hard drive a lot and that slowed the game down. If more of the game data was in the actual RAM I figured the game would play much smoother. To fix the problem I figured I would have to replace the entire mother board before I could get all the ram I needed . Those tiny black pieces of plastic clips were easy to break off the ram slot if one didn't know how to install the SIMM thing in the slot properly. That was my very first IBM type computer. Before that I played games on an Atari 800 and an Atari 130 XE computer and used 5.25" floppy disks. That system never did get a Hard Drive. And quite frankly I was not that aware of how much faster a hard drive would have been at the time. And I still have those two computers and the drives that went with them. . I have a hard time letting go of my computer stuff. Half my house has old software on the shelves and hold computers sitting all over the place.
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Old 09-29-16, 11:30 AM   #10
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SHO I love the old Microprose games.

I spend many long hours playing those older Microprose games. I didn't have the red storm rising because at that time I was only into Airplanes and not subs. But I've read a few books about WWII submarine logs and have always had an interest in WWII subs ever since. It was only later that I started buying submarine computer games. That was after my WWII flight Sim Multiplayer Days.

As I got older the slower pace of the Submarine games became more appealing. It was not possible to hit the pause button on the Multiplayer Internet WWII Flight Sim game in the middle of a hot multiplane dogfight at 25,000 ft AMSL.

But with a single player game I was always trying to learn what I was doing right or wrong and used the pause button often. I'd pause the game and go read the manual for tips on what to do.
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Old 09-29-16, 11:55 AM   #11
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This game is going to be released this year probably

http://steamcommunity.com/workshop/f...7920118135549/
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Old 09-29-16, 01:31 PM   #12
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Quote:
Originally Posted by Niume View Post
This game is going to be released this year probably

http://steamcommunity.com/workshop/f...7920118135549/
In another thread on there, the developer said more likely it will be released early to mid next year.
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Old 09-29-16, 02:31 PM   #13
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still few months before release, patience guys
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Old 09-29-16, 02:58 PM   #14
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Default Welcome aboard!

MekStark!
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Old 09-29-16, 05:25 PM   #15
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Quote:
Originally Posted by FPSchazly View Post
In another thread on there, the developer said more likely it will be released early to mid next year.
Well as much as we are aiming for christmas, more realistically it'll probably be early next year. Our initial time estimates always end up being too optimistic.
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