SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-30-21, 03:37 PM | #34 |
Village Idiot
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The basic code already will do things with no AO mappings.
The newest code will do all the work to correct the obj files in a blink of an eye! Just need real world test files from different 3D programs as not all are the same once exported to the obj file format.
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