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Old 10-08-21, 09:07 AM   #1
Zero Niner
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Default Problem with GFO mod radar stations

Hi
I am currently on patrol and have picked up, on radar, a large Japanese convoy. I press F9 to jump to the radar station and I'm at the A Scope display. However I can't switch to the PPI display, the button on the menu bar doesn't work. Is there a key press I should be using?
Mod is GFOv1.1

Last edited by Zero Niner; 10-08-21 at 09:36 AM.
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Old 10-08-21, 10:02 AM   #2
Bubblehead1980
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Originally Posted by Zero Niner View Post
Hi
I am currently on patrol and have picked up, on radar, a large Japanese convoy. I press F9 to jump to the radar station and I'm at the A Scope display. However I can't switch to the PPI display, the button on the menu bar doesn't work. Is there a key press I should be using?
Mod is GFOv1.1

Click the radar on the orders bar at bottom of screen, there should be a go to PPI display button, or something along those lines.
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Old 10-08-21, 03:09 PM   #3
propbeanie
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We will have to wait for Webster to stop by (life is hitting him rather hard right now), but is seems to me that he has the A-Scope and PPI active at different times. So if you are in 1942, you might only have the A-Scope. Look in Webster's documentation and see if he mentions it, or look in the UpgradePacks.upc or the sub's upc files (NSS_SubName.upc and UnitParts#SubName.upc) for "clues" as to the active dates.
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Old 10-08-21, 04:54 PM   #4
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We will have to wait for Webster to stop by (life is hitting him rather hard right now), but is seems to me that he has the A-Scope and PPI active at different times. So if you are in 1942, you might only have the A-Scope. Look in Webster's documentation and see if he mentions it, or look in the UpgradePacks.upc or the sub's upc files (NSS_SubName.upc and UnitParts#SubName.upc) for "clues" as to the active dates.
Wait? That is possible? ??? I did not think was possible lol Definitely want to make it so PPI is only active at historic times. Any ideas? Cant be as simple as changing the availability dates lol
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Old 10-08-21, 10:49 PM   #5
Zero Niner
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Originally Posted by propbeanie View Post
We will have to wait for Webster to stop by (life is hitting him rather hard right now), but is seems to me that he has the A-Scope and PPI active at different times. So if you are in 1942, you might only have the A-Scope. Look in Webster's documentation and see if he mentions it, or look in the UpgradePacks.upc or the sub's upc files (NSS_SubName.upc and UnitParts#SubName.upc) for "clues" as to the active dates.
I started a war patrol (not campaign) in a Balao class sub in 1944, same problem. I think the PPI should be standard by then?
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Old 10-09-21, 01:53 AM   #6
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Wait? That is possible? ??? I did not think was possible lol Definitely want to make it so PPI is only active at historic times. Any ideas? Cant be as simple as changing the availability dates lol
No, you are correct - not possible. I just tried it, and no-go... I must confusing SH4 with the 'primitive' SH1 again... I was thinking you could separate the consoles for the two, but you cannot. You can't even put the cover on them to "blank" them when they are inactive. Ah well. Wrong dream.


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I started a war patrol (not campaign) in a Balao class sub in 1944, same problem. I think the PPI should be standard by then?
The PPI is "standard from mid-July 1942 in SH4 Stock / GFO. If you are using an add-in war patrol, or single mission, the submarines' configuration dates have to be set to after the start of radar. If someone built the scenario, and dated it for 1944, but did not set the submarine configuration to that time period, then the "default" value will come in, and that is sometimes 19380101.

The Balao in stock though, is active from February of 1943, which is after radar availability. Look on that PPI screen again, and click on the console, and you should be able to move your view of that screen around. Notice the "Focused" and "Continuous" switch? Flip that thang, and see if you don't see a sweep now. When you first look at the screen, it defaults to "Focused", and the indicator is just sitting there. You can also use the menu buttons to do that, but you have to click on the radar button twice to get the lower set of menu buttons to show the commands available, or press the F9 to get there in stock. I don't think Stock has the short-cut keys most mods use to enable the radar, and to turn on the "Continuous" sweep... but I was wrong earlier - by a lot.. lol

If your PPI still won't function, the A-Scope shouldn't be functioning then either, so that would make it sound like something is "off" with your mod set-up. A rather common problem there is a person not emptying the Save folder after activating the GFO mod set. If you have not done that yet, then it would be advisable to do so, especially if you are not that far along in GFO. That will eliminate any saves and progress of the previous set-up you had though. The usual place to find the Save folder is in "C:\Users \UserName \Documents \sh4". You can either delete the whole folder, or the cfg folder below it. Either way, the game will re-create the folder, but with the new, modded data. Do not delete the game folder, just the Save folder.
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Old 10-09-21, 03:01 AM   #7
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Originally Posted by propbeanie View Post
The PPI is "standard from mid-July 1942 in SH4 Stock / GFO. If you are using an add-in war patrol, or single mission, the submarines' configuration dates have to be set to after the start of radar. If someone built the scenario, and dated it for 1944, but did not set the submarine configuration to that time period, then the "default" value will come in, and that is sometimes 19380101.

The Balao in stock though, is active from February of 1943, which is after radar availability. Look on that PPI screen again, and click on the console, and you should be able to move your view of that screen around. Notice the "Focused" and "Continuous" switch? Flip that thang, and see if you don't see a sweep now. When you first look at the screen, it defaults to "Focused", and the indicator is just sitting there. You can also use the menu buttons to do that, but you have to click on the radar button twice to get the lower set of menu buttons to show the commands available, or press the F9 to get there in stock. I don't think Stock has the short-cut keys most mods use to enable the radar, and to turn on the "Continuous" sweep... but I was wrong earlier - by a lot.. lol

If your PPI still won't function, the A-Scope shouldn't be functioning then either, so that would make it sound like something is "off" with your mod set-up. A rather common problem there is a person not emptying the Save folder after activating the GFO mod set. If you have not done that yet, then it would be advisable to do so, especially if you are not that far along in GFO. That will eliminate any saves and progress of the previous set-up you had though. The usual place to find the Save folder is in "C:\Users \UserName \Documents \sh4". You can either delete the whole folder, or the cfg folder below it. Either way, the game will re-create the folder, but with the new, modded data. Do not delete the game folder, just the Save folder.
The war patrol was a stock mission - I believe it's called Hellcat.
My issue isn't that the PPI isn't working, it's that when I jump to the radar station I'm at the A scope and pressing the PPI button doesn't put me there. Radar is working and I can switch it off, sweep change range etc. If I mouse look to the left the PPI is there and working - I just can't get to it.
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Old 10-10-21, 06:35 AM   #8
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Originally Posted by propbeanie View Post
No, you are correct - not possible. I just tried it, and no-go... I must confusing SH4 with the 'primitive' SH1 again... I was thinking you could separate the consoles for the two, but you cannot. You can't even put the cover on them to "blank" them when they are inactive. Ah well. Wrong dream.
You could probably do it, if you had a 'class' of sub like 'Early war fit out Gato' / 'Mid war fit out Gato' and then you could assign a different 'interior' to those classes and have the early interiors delete the PPI unit. The player would then have to switch sub classes to get a refit. It's a lot of work, given that most people will just use map contacts on and not care either way.
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