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Old 10-23-08, 12:37 PM   #136
peabody
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Quote:
Originally Posted by keltos01
waow !! nice shot !

so, you've made the fleetboats AI ????? all of them ???

we might add the russian, dutch and english ones after ? wanna sink a T class hehe !


btw look at my signature

keltos
No, I did not convert them all, just a test to make sure it works. I think an occasional sub is ok, but they have to be on the surface. They will not move submerged. (At least I haven't figured out how)

Credits to Ducimus for the idea on surface explosions, instead of just sinking. I think he is the one that did it, if I am incorrect please correct me.

Peabody
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Old 10-24-08, 12:15 PM   #137
keltos01
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made it out alive slow and easy ...




Did trawlers have depth charges in RL ? if yes I'd have been toast :rotfl:
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Old 10-24-08, 02:00 PM   #138
keltos01
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I received my first medal





78000 Tons !

keltos
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Old 10-24-08, 04:24 PM   #139
G.K.
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Looks like there is no detail missing in this mod...

So let's hope there will be a possiblity to launch a airplane in far, far and nice future... (But in spite of SH3, SH4 can place units as lifeboats without the layers... May it could spawn an airplane with preset pattern...)
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Old 10-24-08, 04:52 PM   #140
keltos01
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found something that used to launch airplanes till my encounter with her ...



then got found in the rain, on the surface by 3dds... thought they weren't that good ! I took a pounding !












the typ18 is just too short..


which reminds me that I have to work on a good looking dammage model....

keltos

and yes, the mod is getting to be quite complete thanks to Peabody (campaign and some 3d..), Takao (ranks and names), captainscurvy (medals), SLedgehammer427 currently working on a skin for the Jyunsen B..
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Old 10-24-08, 05:07 PM   #141
peabody
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Quote:
Originally Posted by G.K.
Looks like there is no detail missing in this mod...

So let's hope there will be a possiblity to launch a airplane in far, far and nice future... (But in spite of SH3, SH4 can place units as lifeboats without the layers... May it could spawn an airplane with preset pattern...)
Maybe a way to do it, but right now I can't spawn a ship or plane within 20 miles of the players sub. The Devs didn't want things just appearing right in front of you I guess. And planes can't touch land, ship or water or they blow up. The ones you see as seaplanes and the ones on the carriers are different than the ones you see flying.

Thank you for the kind remarks, GK.

@Keltos, I just realized, you don't have the new medals. I guess I forgot to get them to you. capn scurvy changed some of them, better choices than I had. We still need to work on the ones in the box on the desk, but have been spending time on the Campaign to get a Beta release.

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Old 10-24-08, 05:11 PM   #142
keltos01
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Quote:
Originally Posted by peabody

@Keltos, I just realized, you don't have the new medals. I guess I forgot to get them to you. capn scurvy changed some of them, better choices than I had. We still need to work on the ones in the box on the desk, but have been spending time on the Campaign to get a Beta release.

Peabody
This is the way to do it I'm just glad I could try out a few missions to see how they were doing, I got annoyed in Midways cause of the DD's lack of reaction to my attacks, but nearly got sunk in the rain just going to San Diego :hmm:

You do a breat work Peabody

Now that the outside's done, i'll try and get us a good dammage model too !

Keltos
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Old 10-30-08, 06:44 AM   #143
Goose_green
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I have just found this thread, the project looks awesome and I'm looking forward to seeing this being completed!

Great work so far guys! Keep up the good work
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Old 10-30-08, 08:13 AM   #144
keltos01
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Thanks, it's getting there, You can always try the Jyunsen B mod first, the campaign will come on top of it later.


Keltos
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Old 10-31-08, 07:24 AM   #145
Engelmann
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any beta comming up soon, or will it be waiting for a time??
The first moment i played with japanese subs I also wanted a campaign to paly with them!

keep up the good work!
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Old 10-31-08, 11:46 AM   #146
peabody
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Quote:
Originally Posted by Engelmann
any beta comming up soon, or will it be waiting for a time??
The first moment i played with japanese subs I also wanted a campaign to paly with them!

keep up the good work!
We hope it will be soon. Some unexpected issues both with the Campaign and RL caused a few problems. Keltos got his subs ready, but I was unable to get the Campaign done, but it's coming, I haven't quit.

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Old 10-31-08, 02:34 PM   #147
Engelmann
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thank you kelstos I'm waiting with impatiance
and I also see I'm not the only one from belgium in this forum
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Old 10-31-08, 05:18 PM   #148
keltos01
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Quote:
Originally Posted by Engelmann
thank you kelstos I'm waiting with impatiance
and I also see I'm not the only one from belgium in this forum
welcome to Subsim !

keltos
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Old 10-31-08, 05:42 PM   #149
keltos01
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I am still working on the uv map, I used the textures from the new >Jyunsen B tower as they are closer to RL :




keltos
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Old 10-31-08, 07:02 PM   #150
keltos01
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New tower for type AM submarine, extract to the Object folder of my mod.

Keltos

Link :

http://files.filefront.com/Objectsra.../fileinfo.html
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