SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > COLD WATERS
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-23-23, 08:33 AM   #9
FPSchazly
Good Hunting!
 
FPSchazly's Avatar
 
Join Date: Apr 2014
Location: Maryland
Posts: 771
Downloads: 15
Uploads: 1


Default

I say both! I enjoy both for different reasons. Cold Waters battles are generally about 30 minutes in length whereas a Dangerous Waters mission could take several hours. Also, you can't save in the middle of a battle in Cold Waters but you can in Dangerous Waters.



It also depends on what level of engagement you want with doing things. Cold Waters is much more true to being a Captain in that you don't concern yourself with detecting sonar contacts or making solutions - you are mostly concerned on only the tactical picture. In Dangerous Waters, you can do as much or as little of the sonar or solution or fire control work as you want. There is autocrew to help you with that but you can get better results doing it manually, which can feel micromanaging and overwhelming at times.
__________________
Your friendly neighborhood modern submarine YouTuber.

My videos:
**Exclusive Look at Modern Naval Warfare!**
Dangerous Waters Liu Doctrine (LwAmi
Learn to play Dangerous Waters
FPSchazly is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:47 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.