SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-02-22, 11:48 AM | #15 | |
Helmsman
Join Date: Feb 2001
Location: Pennsylvania-Endless Moutains
Posts: 106
Downloads: 72
Uploads: 0
|
Quote:
A surface ship hitting a surfaced sub is a different story and may account for a few of the 52. The 3D battlefield on surfaced units is more like 2.9D LOL If the torpedo ran on the surface it would still most likely sink a surfaced sub. Sending Torpedo's would also require the captain to make sure any misses didn't hit his friendlies. I was attacking a task force in the Bismark Sea and some Jap lunatic starting shooting torpedo's at me. I was in the middle of the Task force! Not sure who but they hit an escort and sank it, hit a carrier and a Heavy cruiser. Which I helped to submerge. So Im not suggesting it should be removed, unless there's no way to control/limit it. Just my experience & thoughts, not making any harsh judgement.
__________________
A Submarine Simulation should "simulate" Historical Reality as best as possible! No Excuse, because whatsoever your trying to simulate, is documented..somewhere! |
|
|
|