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02-16-15, 02:13 PM | #46 |
Village Idiot
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Front Torpedo doors are giving me fits!
I've had to import/export/import/export/import the outer doors a number of times to get the pivot points fixed. Then adjust the animations each time. Then S3D pulled a trick on me on the inner doors. Seems it doesn't show the modded animations properly for some reason. Todays goal is to get those fixed and post the new dat for download.
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I don't do Stupid. So don't ask. Last edited by Jeff-Groves; 02-16-15 at 02:27 PM. |
02-16-15, 03:46 PM | #47 |
Village Idiot
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Part of posting the files is to allow others to adjust something if they want to lend a hand to the project or adjust things to work with other Super Mods.
All the files I use are the GWX 3 Type VIIB files. One thing I noticed from watching the SH5 animations in Granny viewer was maybe a weird movement in SH5? (Don't have SH5 installed and don't care to) I've adjusted the outer door a tad differently to get a good visual in SH3. I added a twist to the movement to clear internal parts better and stopped the inner door swing sooner. Then adjusted timing where needed to get a smooth animation that fits timing needs.
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I don't do Stupid. So don't ask. |
02-16-15, 05:15 PM | #48 |
Village Idiot
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Lower forward torpedo doors finally looking good.
Had a shot with the rear tube finally. Sorry Rowi but I sunk your VIIA AI Unit. (Check the val file if you use the VIIA AI in GWX or you'll get missing textures for damages)
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I don't do Stupid. So don't ask. |
02-17-15, 05:43 AM | #49 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,139
Downloads: 275
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All sounding very promising Jeff
Best regards. Fubar2Niner |
02-17-15, 02:27 PM | #50 |
Village Idiot
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Upper outer torpedo doors imported and am working on the placement then the animations.
Getting them placed is not hard but once the animations start I may need to do the export/import 400 times to get the pivot point right. Animations and placements much easier!! I must have learned something with the lower doors.
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I don't do Stupid. So don't ask. Last edited by Jeff-Groves; 02-17-15 at 03:16 PM. |
02-17-15, 04:25 PM | #51 |
Village Idiot
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Newest dat file.
http://www.mediafire.com/download/jp...NSS_Uboat7b.7z Replace the dat in the first download with this one.
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I don't do Stupid. So don't ask. |
02-18-15, 06:53 PM | #52 |
Village Idiot
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Anybody checked it out and have any comments?
I did do a test on the Turm today and it will take a bit of work but looks pretty good.
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I don't do Stupid. So don't ask. |
02-18-15, 09:09 PM | #53 |
Eternal Patrol
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I just installed and looked at it. Looks great! First thing that caught my attention was the vent holes and exhaust ports with nothing behind them, as in no pressure hull. Still, it's cool seeing the SH5 open vents and all, and I'm sure that part will come last.
Lookin' good! Upon re-reading your previous posts I realize I didn't even think to look at the forward doors. [edit] Just reloaded and fired some test shots. The forward doors look okay to me...but now I've just reread your comments on the animations. I guess it's because I'm in a later time zone.
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“Never do anything you can't take back.” —Rocky Russo Last edited by Sailor Steve; 02-18-15 at 09:24 PM. |
02-20-15, 01:58 PM | #54 |
Village Idiot
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Added some bling when early testing on Turm.
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I don't do Stupid. So don't ask. |
02-20-15, 03:25 PM | #55 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,139
Downloads: 275
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Oooh you lil' bugger .... Keep it coming Jeff, keep it coming
Best regards. Fubar2Niner |
02-20-15, 07:48 PM | #56 |
Seaman
Join Date: Feb 2010
Location: Brazil
Posts: 31
Downloads: 110
Uploads: 0
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Hey a Type VIIA Playable, super.
Your Uboat is great. greetings fsaconi |
02-20-15, 08:38 PM | #57 |
Village Idiot
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Playing around with Fraps.
Got to do something about that "Yea!" Gooddest version I have and includes the start of the Turm work. TestPilot's U-Boot Guns not included. http://www.mediafire.com/download/rn...Newest(SH3).7z
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I don't do Stupid. So don't ask. Last edited by Jeff-Groves; 02-20-15 at 10:46 PM. |
02-21-15, 12:00 AM | #58 |
Navy Seal
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Looking good Jeff!
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"Some ships are designed to sink...others require our assistance." Nathan Zelk |
02-21-15, 12:37 AM | #59 |
Sea Lord
Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I'm a type VII fanatic and I always start my 1939 career with a VIIb, which is such a deadly thing in 1939. I'm real happy that I now have the opportunity to start with type VIIa with a little less punch
The boat looks lovely
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
02-24-15, 04:58 PM | #60 |
Village Idiot
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The last download linked tested a TGA setup that allowed a view through the deck.
I noticed a weird flicker and other bad effects so I'm going to do a deck like ref did for the Type 9C.
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