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Old 07-16-17, 08:52 AM   #1
mhj1992
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Its in combat missions, where i am hunting subs off in what should be friendly waters. I havent seen the bug in the vanilla game in quite some time in my experience (Maybe as far back as v 1.03
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Old 07-16-17, 01:46 PM   #2
LTJGBeam
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Quote:
Originally Posted by mhj1992 View Post
Its in combat missions, where i am hunting subs off in what should be friendly waters. I havent seen the bug in the vanilla game in quite some time in my experience (Maybe as far back as v 1.03
Ok, I will check the sub missions. I know there are random Helos, and Aircraft in some of those. I believe they are there to simulate nearby land bases for encounters near the Russian Coast. But it may be something else, so I'll check.

All the missions in the mod were cloned from the 1.05b release to pick up any fixes installed. I also didn't change any of the aircraft sections of the files, so I am interested in what is causing this.

Thanks for the report.
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Old 07-17-17, 06:40 PM   #3
mhj1992
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No worries, I appreciate the effort you have put into this. I figured it was part of the teething process.

Also, I am having an issue now of actually starting a new campaign in coldwaters. the 2004 option appears as normal, but if i try to click start or load nothing happens. If I try to use the 84 or 68 option it works as normal
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Old 07-19-17, 03:27 AM   #4
Skyhigh
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Is this campaign more difficult/challenging than 1984?

I don't like the 1968 style much - well I just dislike the 37s - , but 1984 is way too easy.
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Old 07-19-17, 06:34 AM   #5
ChaosphereIX
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you have more capable opponents, and they do seem to be very aggressive

so yes, but also you are driving a Seawolf...
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Old 07-19-17, 11:07 AM   #6
Wiz33
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Quote:
Originally Posted by Skyhigh View Post
Is this campaign more difficult/challenging than 1984?

I don't like the 1968 style much - well I just dislike the 37s - , but 1984 is way too easy.
Enemy AI improved on ver 1.06 just released.
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Old 07-19-17, 11:48 AM   #7
Skyhigh
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Enemy AI improved on ver 1.06 just released.
Ah but there is nothing in that patch about improved enemy AI tactics or torp evasion.
Just that they dont run themselves into the floor or crush depth.

They still seek refuge on the surface in 1.06 or still cant do proper torp evasion.

Sadly.
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Old 07-26-17, 11:09 PM   #8
Wiz33
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Any problem with the latest patch (1.06b)?
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