SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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09-10-22, 07:32 PM | #1 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
Uploads: 0
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Well, I tried using the mod to remove the pole but the game then locked up on me. The game runs great if I leave it alone but once I add that mod it stops. I tried running it with just that mod and the same things happens.
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09-11-22, 03:43 AM | #2 | |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Quote:
I think the mod can only be enabled between the missions so you have to be at home base. |
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09-12-22, 01:44 PM | #3 |
Sea Lord
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NEW VERSION HAS BEEN RELEASED. START NEW CAMPAIGN TO AVOID CTD'S. The link is in the first page.
Last edited by Niume; 09-13-22 at 10:48 AM. |
09-12-22, 03:21 PM | #4 |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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GREAT! Where may one find the link to the game, please?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
09-12-22, 03:51 PM | #5 |
Admiral
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1st page, 1st post... about... 3/4 of the way down that post... rough guess.
M. M.
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09-13-22, 03:33 AM | #6 | |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Quote:
Yes, would be Version 1.4.2, correct?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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09-13-22, 09:39 AM | #7 |
Admiral
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Tags |
ksd ii, u-boat |
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