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Old 08-09-10, 12:42 PM   #706
SteelViking
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Originally Posted by Sudo View Post
FYI Steel. I'm running your possible CTD fix now. I was crashing in Skagerrak and sometimes close to Heligoland. After applying your fix everything seems kosher now. Will keep you informed.
Good to hear! Now that I have the patch for my interior mod finished, I will switch over to working on the fix for the whole map for Env3.1. When I am finished with that, I have got to make another attempt at improving the in game shadows while still using less system resources(it is really bugging me how many folks get FPS drop).
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Old 08-09-10, 12:59 PM   #707
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Originally Posted by SteelViking View Post
Good to hear! Now that I have the patch for my interior mod finished, I will switch over to working on the fix for the whole map for Env3.1. When I am finished with that, I have got to make another attempt at improving the in game shadows while still using less system resources(it is really bugging me how many folks get FPS drop).
And just so you know I've been playing for round 3 hours now and not a single CTD while using your fix. I'd have to say you nailed it.
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Old 08-09-10, 01:05 PM   #708
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Congrats on 1000th post steel
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Old 08-09-10, 01:14 PM   #709
SteelViking
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Originally Posted by Sudo View Post
And just so you know I've been playing for round 3 hours now and not a single CTD while using your fix. I'd have to say you nailed it.
Awesome!

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Congrats on 1000th post steel
Thanks
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Old 08-09-10, 04:00 PM   #710
Capt Jack Harkness
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Originally Posted by Krauter View Post
Why is my sky completely dark and it is 12 o'clock January on the American seaboard just east of Norfolk.. it is nice and sunny out at 20:40 though..
It's because of your longitudinal distance from home. Your clock stays at home port time so as you travel further away it gets out of synch. It was a pretty common/realistic issue to deal with in SH4 when your sub was set to Pearl Harbor time and yet you were patrolling past the dateline and a couple time zones over in Japan.
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Old 08-09-10, 05:06 PM   #711
reaper7
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Originally Posted by Capt Jack Harkness View Post
It's because of your longitudinal distance from home. Your clock stays at home port time so as you travel further away it gets out of synch. It was a pretty common/realistic issue to deal with in SH4 when your sub was set to Pearl Harbor time and yet you were patrolling past the dateline and a couple time zones over in Japan.

Thanks Capt Jack Harkness, I was unaware of that Issue.
Never occured to me that time zones were present in the Silent Hunter series.
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Old 08-09-10, 05:09 PM   #712
Krauter
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Never really occured to me either Thanks for the help though Is it possible to set the clocks to the timezone you're in?


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Thanks Capt Jack Harkness, I was unaware of that Issue.
Never occured to me that time zones were present in the Silent Hunter series.
I don't think they actually implemented but rather it was a side effect of W_clears impressive work
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Old 08-09-10, 05:11 PM   #713
SteelViking
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Ok, I have done a fix for the whole map for Env3.1. Hopefully this will totally stop the CTDs. I would like for anyone who can to do a little bit more testing to make sure that this works. Then I will ask W_clear to include in another version.

Link: http://www.mediafire.com/?2378t2pawba5zgc
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Old 08-09-10, 07:43 PM   #714
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Never really occured to me either Thanks for the help though Is it possible to set the clocks to the timezone you're in?
Now there's something I never thought of! In SH4 I always just learned to cope with the difference... Maybe if TDW has some spare time he could put together a script for it, perhaps even with a label for what zone you're in...
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Old 08-09-10, 08:12 PM   #715
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Quote:
Originally Posted by SteelViking View Post
Ok, I have done a fix for the whole map for Env3.1. Hopefully this will totally stop the CTDs. I would like for anyone who can to do a little bit more testing to make sure that this works. Then I will ask W_clear to include in another version.

Link: http://www.mediafire.com/?2378t2pawba5zgc
In fact, your previous ClimateZones.tga was perfect, not more than 1024 times the compression of time, it will not return the desktop。
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Old 08-09-10, 08:25 PM   #716
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In fact, your previous ClimateZones.tga was perfect, not more than 1024 times the compression of time, it will not return the desktop。
I never got CTD with the last one I did either. But, since some folks were still getting CTD when at high compression, I took another look at it. The thing that was causing it was that in a few places I had left two climate zones that were not sequential touching. In other words in some places, I had left arctic touching sub tropical and similar situations.

I think with this ClimateZones.tga that no one will get CTDs anywhere at any time compression(even when greater than 1024). Several folks have tested it, and the fix works, but I would not mind even more people trying it just to make absolutely sure. W_clear, you are more than welcome to include this new ClimateZones.tga in any future versions.

I would also like to apologize to everyone for not simply fixing this the first time. I simply had no way to know that it would cause problems since it does not give me CTD(and I routinely run at 2048 TC).
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Old 08-09-10, 10:49 PM   #717
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Hey Steel, just tried your most current fix for the climate zones.

At TC of 2048 I CTD'ed between Dover and Calais.

At TC of 1024 I did not receive a CTD, although I hit a major lag spike and dropped from 65FPS to 8FPS, but I'm sure that's because of the ships in the straight.

More to Come

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Old 08-10-10, 12:30 AM   #718
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Originally Posted by Wolfling04 View Post
Hey Steel, just tried your most current fix for the climate zones.

At TC of 2048 I CTD'ed between Dover and Calais.

At TC of 1024 I did not receive a CTD, although I hit a major lag spike and dropped from 65FPS to 8FPS, but I'm sure that's because of the ships in the straight.

More to Come

Wolf
Thank you Wolfling04, I will check the area out, and clean it up even further. I am also thinking that if you go through too many climate zone changes to quickly that you may CTD at high compression. So the coastal zones may have to get a bit more work.
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Old 08-10-10, 12:34 AM   #719
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No problem Viking, glad to help, and the low FPS were like 10 patrol boats and an escorted convoy all in that area.
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Old 08-11-10, 06:37 AM   #720
snoopy1177
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hello, still have ctd when i return from patrol and want to start a new one.
i have the fix installed.
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