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Old 09-18-20, 04:59 AM   #1
tonschk
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Amazing, great work and thank you!
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Old 09-18-20, 03:12 PM   #2
vdr1981
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To add to the confusion kapuhy, the game is still full of sim, zon, val and other controller files which aren't last saved by me. We still have stock files on some units and equipment, various files from different mods ect...Still, we can pass our rendering test with them?!


Until I have discovered this, the game was full of "subchasers" but at the moment when I resaved controller files of playable submarines, the CTDs dropped by something like 80%.



There is also "something" in Kiel harbor which can "squeeze" out hidden problems, and that's why it is important part of the rendering test...
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Old 09-19-20, 12:33 AM   #3
Sailor Steve
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WOW!! Sometimes dreams DO come true! Thank you for your hard work and research.
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Old 09-19-20, 07:00 AM   #4
vdr1981
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The biggest draw back with the type 104 (coastal vessels) is the lack of sonarman's ability to report them. These sound contacts are completely ignored by the game. I tried to add new category reserved only for somewhat bigger coastal ships in order to separate them from simple fishing boats, but the game wont let me do it... It seems that these stuff are hard codded by the game...
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Old 09-19-20, 01:14 PM   #5
kapuhy
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Allright guys, I updated download links in the first post. There are two separate downloads now - full pack, for non-TWoS users, and separate "patch" download which just updates content previously included in TWoS 2.2.20 to most up-to-date version. This patch has been fixed by vdr1981 to ensure compatibility with TWoS.

Besides adding the new Raised Quarterdecker ship, I fixed smoke in all vessels to match their propulsion:



and added additional info to recognition book entries for every ship, including some info on their design, history, layout and in some cases tactical advice on how to efficiently sink them:

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Old 09-19-20, 02:15 PM   #6
vdr1981
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Great work Kapuhy, thank you very much!
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