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02-17-13, 01:45 AM | #11 | |||
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Join Date: Mar 2010
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Also, you're not going to actually do much in a cold war sim. No fiddling with the TDC - it's all computerized. Attacks are made from beyond periscope range, so there's nothing to see. And a hot war in that era is over in a few days, max. There's no six years of increasingly dangerous duty. Going the other way, a WW I sim is going to be pretty boring as well, but for different reasons. ASW is still in its infancy, so there isn't much danger until the war enters its third year. Hell, doctrine was to motor up to the victim, order its crew into lifeboats, and sink the ship with explosives placed by a boarding party. It isn't until the last year or so of the war that you had much to fear from the enemy. How is that going to be turned into an interesting game? Quote:
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