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Old 03-08-14, 06:24 AM   #3241
THE_MASK
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Quote:
Originally Posted by Sjizzle View Post
your fog mod is awesome Sober after a Tom and Jerry hunt i managed to shink the destroyer was pretty challeng

take a look here
Nice . The heavy fog is designed to cut tonnage down by forcing the played to either sit the fog out or return to base . How you managed to sink anything in that fog is amazing .
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Old 03-09-14, 07:23 AM   #3242
Husksubsky
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Quote:
Originally Posted by MichelCourtenayvonSens View Post
If it is possible to PM or Chat with someone, I would GREATLY appreciate it. I do not know what else to do. It's odd: when I had the Steam version on my E drive I was at least able to activate/enable one mod. With the CD version installed on the C drive, nothing.

I have reinstalled JSGME. I have downloaded and enabled the mods, in the order given. Game is clean and patched to 1.2. In port after tutorial campaign. Still, nothing works.

If there is any way AT ALL, that this can be done I will up my membership, as I do appreciate this community. My frustration is targeted at myself. I just am not a computer guy.

Thanks
It really sound like you have "mods in mods" folders in your games mod folder. At least winrar creates a new folder when extracting. A mod should contain folders like data documentation etc. NEVER a duplicate folder within the modfolder. Then the goodies just wont end up where they are supposed too. Your campaignloading stuff just sounded confusing though but hey..I used a month to get started
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Old 03-11-14, 04:23 AM   #3243
THE_MASK
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I bought another game online and while this game is fun and all credit to the person , watching a pumpkin growing just doesn't give me the same adrenalin rush as trying to out flank an escorted convoy . SH5 is in a league of its own with mods . Forget the pumpkins and come back to SH5
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Old 03-11-14, 11:22 AM   #3244
Silent Steel
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Hmmm

What is this? Who is talking about pumpkins?
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Old 03-12-14, 01:43 PM   #3245
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nice mod
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Old 03-12-14, 02:42 PM   #3246
Jimbuna
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Have you just come out of deep freeze?

Welcome to SubSim
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Old 03-12-14, 02:48 PM   #3247
Aktungbby
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On your first post; zxKaixz!
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Old 03-13-14, 09:53 AM   #3248
aexis
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I've been working with my own modsoup for a week.
Then went with Wolves of Steel for the last 3 weeks.

Having used the Wolves of Steel installation guide to the letter and re-purchasing a non-steam game; I have experienced a lot of weird buggyness like torpedoes going THROUGH hulls, my avatar being able to fly off the ship, not hearing hydrophone contacts. Losing "Tracking target" functionality forcing me to unpause, re-identify, retrack and reconfigure all TDC settings, numerous CTD's even with using all the precautions and have never made it through OPEN HORIZONS British coastal waters campaign without losing my marbles on yet another quirkiness or CTD.

100% Respect to all modders who worked on Wolves of Steel or any mod and the community that is subsim.

I am pretty new at this scene and basically wondering if Sober's mega mod is THE WAY to go to get SH5 to work as BEST as this current point in time has to offer. AND if it would make some difference compared to for example Wolves of Steel.
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Old 03-14-14, 02:16 AM   #3249
THE_MASK
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sobers 1800 14032014
added
OPEN HORIZONS II v2.5
Start a new career
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Old 03-14-14, 03:22 AM   #3250
Sjizzle
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Quote:
Originally Posted by sober View Post
sobers 1800 14032014
added
OPEN HORIZONS II v2.5
Start a new career
heya sober this addon

Sobers chimney smoke ctd fix for OH2.4 is not added in OH II 2.5 ?

what i saw in updated log it is in OH II 2.5

Code:
v2.5
added ID fixes by Serge
fixed issue with aeroplanes causing ctd when seen
added Gap's better dolphins
removed GrafZeppelin and used Bogue as clone
Added fix by sober to fix sobers chimney smoke
Added SkyBarons Leigh Lights
Added Illystrators fantastic MarineQuadratKarte mod - please see extra readme.txt in the doc
s

Last edited by Sjizzle; 03-14-14 at 05:20 AM.
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Old 03-14-14, 04:12 AM   #3251
THE_MASK
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sobers 1900 14032014
removed
Sobers chimney smoke ctd fix for OH2.4
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Old 03-15-14, 02:52 AM   #3252
THE_MASK
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sobers 1800 15032014
added
sobers TDWUserOptions for mega mod +Menu SH5 V3
Now uses NewUIs_TDC_7_5_0_ByTheDarkWraith test version 13
Use the new exe patcher snapshot
sobers TDW_GenericPatcher_v_1_0_156_0 Snapshot
http://www.subsim.com/radioroom/down...o=file&id=4331
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Old 03-15-14, 03:18 PM   #3253
THE_MASK
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sobers 0600 16032014
added
sobers TDWUserOptions for mega mod +Menu SH5 V4
Mods list now based on NewUIs_TDC_7_5_0_ByTheDarkWraith Test 14
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Old 03-16-14, 04:16 AM   #3254
THE_MASK
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sobers 1900 16032014
added
sobers TDWUserOptions for mega mod +Menu SH5 V5
Mods list now based on NewUIs_TDC_7_5_0_ByTheDarkWraith Test 16
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Old 03-16-14, 04:02 PM   #3255
Echolot
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Hello bandongogogo.

Some of the mods you can find here perhaps (mediafire).

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