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04-06-11, 11:34 PM | #1 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Note to SCS/DARPA mission designers:
The hostile Freighter is frequently colliding with civilian traffic. You can probably fix this by changing the assigned tactic of the merchies from Transit to Transit Search. This should allow merchies that find themselves in the line of fire to take evasive action instead of plowing dumbly ahead.
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04-07-11, 12:02 AM | #2 | |
Lucky Sailor
Join Date: Oct 2010
Location: Rome
Posts: 4,272
Downloads: 81
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Quote:
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04-07-11, 01:58 AM | #3 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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You don't need to use them as shields for the collisions to occur. It's a lot of traffic in a small area, and the freighter isn't staying in his lane.
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04-08-11, 07:15 AM | #4 |
Loader
Join Date: Apr 2004
Posts: 88
Downloads: 127
Uploads: 0
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I'm seeing some screen corruption with ACTUV. Please check out the area under the coordinates in the lower lefthand side of the screen.
I also have a more severe problem when playing Dangerous Waters. I'm running the application on an ASUS G73Jh with an ATI 5870 Mobility Radeon. Any help would be appreciated. |
04-08-11, 07:42 AM | #5 |
Sonalysts Man
Join Date: Sep 2005
Location: Waterford, CT
Posts: 113
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Try shutting off Full screen antialiasing for ACTUV and DW. See if that helps.
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Roger "Frying Tiger" Long Art Lead Sonalysts Combat Simulations "the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!" |
04-08-11, 10:02 PM | #6 |
Loader
Join Date: Apr 2004
Posts: 88
Downloads: 127
Uploads: 0
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Thanks for your reply Frying Tiger.
I did try setting the anti-aliasing settings to the minimum allowable by the "Catalyst Control Center" which is 2x. I also ticked the "Use application settings" box, but it did not make any difference. If you have any additional suggestions I'd be happy to hear them. |
04-09-11, 06:22 AM | #7 |
Loader
Join Date: Apr 2004
Posts: 88
Downloads: 127
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Hi Frying Tiger,
For what it is worth I found out that the problem occurs if I have my desktop in 16 bits per pixel. Once I switched my desktop to 32 bits per pixel the problem went away. Thanks, Zakarpatska |
04-28-11, 09:02 PM | #8 |
Swabbie
Join Date: Apr 2011
Posts: 8
Downloads: 0
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Freighter Collision Bug
In mission 4, I was able to destroy the pursuing hostile freighter.
I maneuvered with a sharp turn across the bow of an oncoming ship to his port side using my simple avoidance maneuver table. The pursuing freighter went to his starboard and turned behind him. I was piloting the Triton. I hung close off the port side and turned around to scan for the SSK. For some reason the pursuer plowed into the back of the freighter. Their icons merged on the radar screen and he disappeared. The freighter stayed on screen, chugging along merrily as if nothing happened. Curiously the SSK came to periscope depth and I picked him up on radar. This made the end game a lot easier. I just at there backing up and maintained distance. The SSK headed towards the pursuing vessel's last location. The bug seemed to be that the pursuing vessel did not appear to have visual or any other clue of how to avoid the freighter, and the freighter stayed on screen after the ramming incident. Unfortunately the file did not upload successfully. My best score too. Possible reasons for fail on upload:
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05-14-11, 06:30 PM | #9 |
Engineer
Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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I haven't experienced any bugs in game play yet but the mission report almost never loads up correctly. I would say 4 out of 5 times I get the message at the end that the transmission was "unsuccessful". I always get a radio message in mission # 4 that the P8 is going to attack soon and that I should back off more than a 1,000 yard but the P8 never shows up...??? I have only used the Triton so far.
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05-26-11, 12:41 PM | #10 | |
Nub
Join Date: Apr 2011
Posts: 2
Downloads: 0
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Same here
I've been getting the same "transmission unsuccessful. Try again later" message too. I've tried different computers and different internet providers with the same result.
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05-26-11, 01:41 PM | #11 |
Engineer
Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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05-27-11, 11:16 AM | #12 |
Sonalysts Man
Join Date: Sep 2005
Location: Waterford, CT
Posts: 113
Downloads: 0
Uploads: 0
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We're still waiting to hear when the official end of the project is. We'll let you know when we know.
__________________
Roger "Frying Tiger" Long Art Lead Sonalysts Combat Simulations "the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!" |
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