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Old 11-12-22, 05:08 AM   #871
Fifi
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First mission, was badly damaged by plane (he spotted my periscope by calm sea while reaching an attack position for cargo!)
Seems usual visual glitch bring by damage decal is definetely gone
No more weird reflection...



As well as the hydrophone sound bug. Definetely gone!

Be aware planes can detect your periscope, happened twice last patrol...

I'm very happy with this last update

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Old 11-12-22, 09:33 AM   #872
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Quote:
Originally Posted by Petya View Post
Hello. Could you help me please? I don`t know how to set parameters with TDC.
What's your mods list ? I've never seen such in TDC in SH3.
Maybe, you didn't allow the manual targetting option in the settings before launching a mission or a patrol.
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Old 11-12-22, 09:49 AM   #873
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Quote:
Originally Posted by Mister_M View Post
What's your mods list ? I've never seen such in TDC in SH3.
Maybe, you didn't allow the manual targetting option in the settings before launching a mission or a patrol.
Yes this is the TDC in NYGM Enhanced Hardcore…from DGUI hardcore by the way

To set parameters, it’s pretty like other TDC… you set target speed (after finding ship speed with the U-Jagd chronometer) using the target speed dial, the ship distance using his dedicated dial, and AOB using AOB dial. Nothing fancy or difficult
Functional dials have their own labels, and you have to unlock them to be able to use them via the round button (changing color when lock/unlock). After all settings done, re-lock the round button (blue color gone).
You can set torpedo depth via dedicated dial, and torpedo speed (slow/medium/ fast) as well as detonators pistols (impact / magnetic)
Don’t forget to open your tubes via the Q key (close tube is W key)
Spread angle is for a salvo launch (more than one torpedo at a time)

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Old 11-12-22, 11:16 PM   #874
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Screenshot 2022-11-12 213825.jpg

Screenshot 2022-11-12 213856.jpg

Screenshot 2022-11-12 213949.jpg

Question, does anyone know how to use these tables and tools?
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Old 11-13-22, 11:50 AM   #875
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Quote:
Originally Posted by somedude88 View Post
Attachment 5515

Attachment 5516

Attachment 5517

Question, does anyone know how to use these tables and tools?
Maybe someone else, cause I never use them … but I know there are some tutorials out there about it…

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Old 11-13-22, 01:35 PM   #876
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Quote:
Originally Posted by somedude88 View Post
Attachment 5515

Attachment 5516

Attachment 5517

Question, does anyone know how to use these tables and tools?
Here is a link for the Hitman Lagewinkelscheibe, the round disc slide rule giving instructions for use :



The link works, I've tried it.

The table I think was done by Makman94 some time ago. It is one of several for torpedo speeds. He made up a tutorial for his manual targeting. May be of some help.

https://www.mediafire.com/file/faydl...orial.rar/file

Like Fifi, I do not utilize these tools. I use other methods to get my firing solution.
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Old 11-13-22, 10:06 PM   #877
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Quote:
Originally Posted by Fifi View Post
Yes this is the TDC in NYGM Enhanced Hardcore…from DGUI hardcore by the way
What is DGUI hardcore ? Is it a mod that I can download ? I'm asking because my laptop has a relatively small screen and I can't play with the latest mods built for widescreens, including yours unfortunately.
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Old 11-14-22, 01:25 AM   #878
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Quote:
Originally Posted by Mister_M View Post
What is DGUI hardcore ? Is it a mod that I can download ? I'm asking because my laptop has a relatively small screen and I can't play with the latest mods built for widescreens, including yours unfortunately.
https://www.subsim.com/radioroom/sho...06&postcount=1

This is the base I used, with some modifications for NYGM
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Old 11-14-22, 03:29 AM   #879
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Quote:
Originally Posted by Fifi View Post
https://www.subsim.com/radioroom/sho...06&postcount=1

This is the base I used, with some modifications for NYGM
Thank you for your answer !
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Old 11-14-22, 05:01 AM   #880
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You’re welcome

Version 2.4 will be uploaded today (in few hours)
Should be bunker save compatible …

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Old 11-14-22, 06:37 AM   #881
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Quick question as I just started a campaign last week and only played single missions before. Do I have to pay attention to something special when saving and loading later a save game with NYGM?


Loading of a save game in bunker, after and before a parole works fine, but not every time when I saved on sea at patrol. For example, if I save at sea before completing the task of patrolling at grid XY for 24 hours, loading of this save game works without problems. But when I have completed the task and I am still on hunting because I still have already torpedoes, I can't load the save games and got CTD if progress bar of loading is complete. Sometimes I can read the German welcome sentence with "Gute Jagd und fette Beute" but then I got CTD too.
Only if I load a save game in bunker or before I reached the allocated patrol grid and completing the task there, the loading works.







Before with LSH3 2020 I don't have this issues and every save game works fine. Instead of the saving issues we all know with SH3.
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Old 11-14-22, 07:53 AM   #882
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Quote:
Originally Posted by GrenSo View Post
Quick question as I just started a campaign last week and only played single missions before. Do I have to pay attention to something special when saving and loading later a save game with NYGM?


Loading of a save game in bunker, after and before a parole works fine, but not every time when I saved on sea at patrol. For example, if I save at sea before completing the task of patrolling at grid XY for 24 hours, loading of this save game works without problems. But when I have completed the task and I am still on hunting because I still have already torpedoes, I can't load the save games and got CTD if progress bar of loading is complete. Sometimes I can read the German welcome sentence with "Gute Jagd und fette Beute" but then I got CTD too.
Only if I load a save game in bunker or before I reached the allocated patrol grid and completing the task there, the loading works.







Before with LSH3 2020 I don't have this issues and every save game works fine. Instead of the saving issues we all know with SH3.
Rarely the save won't load, as all super mods i've already played. But sometimes save will crash...(never the bunker one).
What i do is immediatly re-try to load the failed save (90% of time second try work!) or if not, i load an other save.

Best for saving is to make sure no ships around (but i already saved with ships around without issue) and preferably no planes (saving at night).
Other than that, it seems it's better to save when you are in the nav map window.
Just before clicking save, ask for weather report, and click save when report is still red...you will return to same weather when loading your save
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Old 11-14-22, 08:02 AM   #883
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V2.4 IS OUT!

- Introduced new V&W DD model by AlexB
- Fixed the British submarine hydro sound missing
- Adjusted the DF antenna rotation to more accurate
- Adjusted command room all crew lighting (type VII & IX)
- Changed the alarm crash dive for a less agressive one
- Added few hotkeys labels reminders



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Old 11-14-22, 11:18 AM   #884
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Default V2.4 IS OUT!

thx Fifi.. In work immediatly..
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Old 11-14-22, 03:14 PM   #885
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Thanx again Fifi. I have 2 great patrols going with v2.3, so I'll probably be a little late to the dance. I'll catch up shortly. Jerry
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