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Old 11-29-22, 06:52 AM   #931
Fifi
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Originally Posted by Kal_Maximus_U669 View Post
Hey Fifi salutation
question: les sauvegardes seront elle compatible..?
ne crains tu pas de le rendre trop difficile

Regarde dans le manuel de reco il manque des silhouettes a certains profile
la double silouette je continue deplucher je te dirais bientot
mais regarde deja ceux ci
Large Tanker III..Small Tanker..Large Cargo..Tramp Steamer II

Yes, bunker saves will be compatible.

I want it hard! After all it is NYGM, not for beginners

I never use silhouettes… but none is missing. Only the both angles profiles just below, on few of them; no big deal in my opinion.
But if you can make them, you are welcome


Last edited by Fifi; 11-29-22 at 07:00 AM.
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Old 11-29-22, 07:06 AM   #932
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Quote:
Originally Posted by Fifi View Post
Yes, bunker saves will be compatible.

I want it hard! After all it is NYGM, not for beginners

I never use silhouettes… but none is missing. Only the both angles profiles just below, on few of them; no big deal in my opinion.
But if you can make them, you are welcome

Cap Zap has been kind enough to make the other angles for the sils that's included in the community units addon I'm building. So far he's done the T01,T02,T04,T06 and T13B from the NYGM Iambecomelife's pack. I have to tell you that Cap Zap's work is pretty good for .sils.
Also he found out that the pictures in the previous .sils didn't match what the actually 3d modeld of the ships looked like that's why they look slightly different but now their the correct image. I wonder if the previous author just used a template pic and just modified it for every ship to save time making new sils. Anyways, Cap Zap will be doing/correcting all 47 of the dark silhouette MFM ships in the full version of my community units addon mod. They will all look like the quality below and i'm sure you could use them for your mega mod too since you use the same dark silhouette .sils as I do for MFM ships.

Theses are the 5 sils he did T01B,T02B,T04B,T06B, T13B (from NYGM IABL mod) all in order of what their actually 3D models look like - https://1drv.ms/u/s!Apf4S8iaE41MhJ1F...5CHvQ?e=TfJarO

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Last edited by kyle9154; 11-29-22 at 07:39 AM.
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Old 11-29-22, 11:08 AM   #933
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Originally Posted by kyle9154 View Post
Cap Zap has been kind enough to make the other angles for the sils that's included in the community units addon I'm building. So far he's done the T01,T02,T04,T06 and T13B from the NYGM Iambecomelife's pack. I have to tell you that Cap Zap's work is pretty good for .sils.
Also he found out that the pictures in the previous .sils didn't match what the actually 3d modeld of the ships looked like that's why they look slightly different but now their the correct image. I wonder if the previous author just used a template pic and just modified it for every ship to save time making new sils. Anyways, Cap Zap will be doing/correcting all 47 of the dark silhouette MFM ships in the full version of my community units addon mod. They will all look like the quality below and i'm sure you could use them for your mega mod too since you use the same dark silhouette .sils as I do for MFM ships.

Theses are the 5 sils he did T01B,T02B,T04B,T06B, T13B (from NYGM IABL mod) all in order of what their actually 3D models look like
Thank you Kyle
Let me know for the others!

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Old 11-30-22, 05:47 AM   #934
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Depth charges, planes guns shells & bombs have been adjusted for better realism and experience (and to my liking most of all)

North Sea Beaufighters are now attacking & bombing

If I survive to my current patrol, it will be available after

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Old 12-02-22, 12:00 PM   #935
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Added this little beauty for always more variety (from Ccom12)
Well defended with 2 deck guns, search lights etc…
For Americans, Canadian & British.



Added Irish traffic around Ireland...completely reworked the air attack on our bases because of RAM overload (now they are nearby)...plenty minor adjustments...and now we can finally feel the depth charges!
Beware the planes strafing & bombing too!













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Old 12-05-22, 11:43 AM   #936
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2 new buddies in NYGM





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Old 12-05-22, 11:58 AM   #937
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they look great ...thank you
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Old 12-06-22, 10:28 AM   #938
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Added the Gneisenau & Lutzow ships missing in NYGM.





Reworked all German warships movments through the war & their stationary places too.

Reworked all harbors air attacks for better game stability.

Next update coming soon...

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Old 12-06-22, 11:32 AM   #939
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Gneisenau was the second vessel of her class, which included her sister ship, Scharnhorst.
Lützow is the fifth and last Admiral Hipper-class heavy cruiser.
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Old 12-08-22, 03:21 AM   #940
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VERSION 2.7 IS OUT!

New career should be started.
This version should be more challenging according to the NYGM spirit

- Added the M41B, the NCUS, the Gneisenau & Lutzow ships with their campaign files

- Added the big German warships historical mouvements through the war (according to Rowi exceptional modder)

- Type II, VIIB & C flotability adjusted for more bad sea mouvments (they were too steady)

- Planes shells power increased as well as bombs

- Depth charges explosion radius increased

- Completely reworked the harbor air attacks for better game stability

- Enforced Scapa Flow harbor patrols

- Adjusted hydrophone rotation to more accurate value (turn slower)

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Old 12-08-22, 07:27 AM   #941
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Default version 2.7

I try it right away .
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Old 12-08-22, 07:45 AM   #942
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Lützow is the fifth and last Admiral Hipper-class heavy cruiser.
Wrong identification. You will need to pass another test to get your Uboot Kaleun license .
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Old 12-08-22, 08:06 AM   #943
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Hey Master Fifi viens de décoller..

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Old 12-08-22, 02:22 PM   #944
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Old 12-08-22, 04:32 PM   #945
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Originally Posted by JapLance View Post
Wrong identification. You will need to pass another test to get your Uboot Kaleun license .
I've learned my lesson.
Lützow was a Deutschland-class heavy cruiser (often termed a pocket battleship).
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