SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-27-21, 12:18 PM   #1
Alex.B
Frogman
 
Join Date: Nov 2020
Posts: 303
Downloads: 15
Uploads: 0
Default New ships

Isles trawler




https://disk.yandex.ru/d/uKVrCSmivWvbjw
Alex.B is offline   Reply With Quote
Old 08-27-21, 03:31 PM   #2
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,340
Downloads: 843
Uploads: 0
Default


__________________
Anvar1061 is offline   Reply With Quote
Old 08-27-21, 07:36 PM   #3
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,569
Downloads: 297
Uploads: 0


Default

Really liking the ship AND the particle effects! Although I won't like encountering it on patrol.
iambecomelife is offline   Reply With Quote
Old 08-28-21, 09:25 AM   #4
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 778
Downloads: 26
Uploads: 0


Icon14

Excellent addition ! It will replace the ugly trawler model of SH3.

Do you have a skin without camouflage pattern ?
Mister_M is offline   Reply With Quote
Old 08-28-21, 11:11 AM   #5
Alex.B
Frogman
 
Join Date: Nov 2020
Posts: 303
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Mister_M View Post
...Do you have a skin without camouflage pattern ?

No, but I still have templates. Can be done easily.
Alex.B is offline   Reply With Quote
Old 08-28-21, 11:27 AM   #6
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 778
Downloads: 26
Uploads: 0


Default

Quote:
Originally Posted by Alex.B View Post
No, but I still have templates. Can be done easily.
Great !!! I'm waiting for it ! Thank you very much !
Mister_M is offline   Reply With Quote
Old 08-31-21, 12:31 PM   #7
Alex.B
Frogman
 
Join Date: Nov 2020
Posts: 303
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Mister_M View Post
Great !!! I'm waiting for it ! Thank you very much !
Isles skin - https://disk.yandex.ru/d/uKVrCSmivWvbjw
Alex.B is offline   Reply With Quote
Old 08-31-21, 01:57 PM   #8
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,340
Downloads: 843
Uploads: 0
Default

Quote:
Originally Posted by Alex.B View Post
Isles skin
__________________
Anvar1061 is offline   Reply With Quote
Old 08-31-21, 02:22 PM   #9
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 778
Downloads: 26
Uploads: 0


Icon7

Quote:
Originally Posted by Alex.B View Post
THANK YOU SO MUCH !!!
Mister_M is offline   Reply With Quote
Old 09-01-21, 09:55 AM   #10
pikke
Sparky
 
Join Date: Jul 2021
Location: Italy
Posts: 152
Downloads: 18
Uploads: 0
Default

Nice!
pikke is offline   Reply With Quote
Old 09-01-21, 07:15 PM   #11
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 257
Uploads: 51
Default

Little question:
I see there is an optional skin for the Isles ship and both veersions look very good... Is there a way to make it multi skin so there is no need to enable/disable it via JSGME all the time?
__________________
CapZap1970 is offline   Reply With Quote
Old 09-02-21, 01:51 AM   #12
Alex.B
Frogman
 
Join Date: Nov 2020
Posts: 303
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by CapZap1970 View Post
... Is there a way to make it multi skin so there is no need to enable/disable it via JSGME all the time?
Hi!
There is no easy way. The difficult way is to rework the UV-map.
Alex.B is offline   Reply With Quote
Old 09-02-21, 04:11 AM   #13
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 778
Downloads: 26
Uploads: 0


Default

I think, the most apropriate way for SH3 is to build a simplified model (based on the original one) and create a single texture for the entire model. Then, it's easy to create several skins... But this is a lot of work !
Mister_M is offline   Reply With Quote
Old 09-02-21, 10:19 PM   #14
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 257
Uploads: 51
Default

Quote:
Originally Posted by Alex.B View Post
Hi!
There is no easy way. The difficult way is to rework the UV-map.
Thanks for the reply anyway!
__________________
CapZap1970 is offline   Reply With Quote
Old 09-03-21, 04:44 PM   #15
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,300
Downloads: 130
Uploads: 0


Default

Sorry but no re-uv work would be needed.
What would happen if made a multi texture is that only the hull texture would change.

Really never tried to multi-texture the deck textures but since I can't recall it ever having been done I suspect it can't be.

Now if you can live with one deck texture no matter the Hull?
Then Bob's your Uncle!
__________________
I don't do Stupid. So don't ask.
Jeff-Groves is offline   Reply With Quote
Reply

Tags
new ships

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:25 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.