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Old 03-27-21, 05:26 PM   #1
Alex.B
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Default Flower-class corvette

in work

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Old 03-27-21, 05:50 PM   #2
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Really interesting!

Best regards,
Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 03-27-21, 06:07 PM   #3
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in work


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Old 03-28-21, 02:50 AM   #4
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The Flower class corvette was the most famous and common escort unit in convoys, so a good model is just a "must-have" ! But this 3D model seems to be extremly detailed, far too many polygons for SH3 in my opinion. Where does this model come from ?
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Old 03-28-21, 11:32 AM   #5
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Quote:
Originally Posted by Mister_M View Post
...this 3D model seems to be extremly detailed, far too many polygons for SH3 in my opinion...
много не мало (can never have too much)

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...Where does this model come from?
from here https://gamemodels3d.com/
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Old 04-04-21, 08:21 AM   #6
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AA-gun ship

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Old 06-27-21, 11:49 AM   #7
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We are in the home stretch...

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Old 06-27-21, 12:53 PM   #8
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Awesome model ! It seems a little bit different from the model of War Thunder (https://gamemodels3d.com/games/warth...k-flower-class).

Note : The armament (on your picture) is not correct for a standard convoy escort :

https://static.warthunder.com/upload...9cd9a5c9a4.jpg

Last edited by Mister_M; 06-27-21 at 01:38 PM.
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Old 06-27-21, 04:11 PM   #9
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Quote:
Originally Posted by Mister_M
...It seems a little bit different from the model of War Thunder...
conceived by

Quote:
Originally Posted by Mister_M
The armament (on your picture) is not correct for a standard convoy escort
guns can be easily changed
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Old 06-28-21, 12:49 PM   #10
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Originally Posted by Alex.B View Post
conceived by
Your answer is unclear. So, this is the model from War Thunder ? So why did you change the armament ?
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Old 06-28-21, 04:56 PM   #11
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Basically, because it is his mod. As he says, the guns are easy enough to change with just a little tweak to an eqp file... The modder gets to make the choice. Whether he wants to do a mod to begin with, and then what he wants in the mod. He is using the WoW ship as the basis, the starting point.

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Old 07-01-21, 12:56 PM   #12
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beta test...

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Old 07-03-21, 06:52 PM   #13
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Quote:
Originally Posted by Alex.B View Post
beta test...

The model is looking very good !

Now, about the texture :

1. The texture is very dark (the whole model seems to be obscured compared to your picture taken from S3D, it's probably due to the ambient occlusion map which doesn't work the same way in SH3 than in more recent games like War Thunder or World Of Warships) and is very "flat" (lack of contrast).

2. Do you intend to create different camo skins for this ship (like the ones coming with the GWX supermod) ?

Last edited by Mister_M; 07-03-21 at 07:09 PM.
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Old 07-04-21, 08:41 AM   #14
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Hi...
Quote:
Originally Posted by Mister_M View Post
...The texture is very dark (the whole model seems to be obscured compared to your picture taken from S3D, it's probably due to the ambient occlusion map which doesn't work the same way in SH3 than in more recent games like War Thunder or World Of Warships) and is very "flat" (lack of contrast).
you are right

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...Do you intend to create different camo skins for this ship (like the ones coming with the GWX supermod) ?
no (i am a bad painter)
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Old 07-10-21, 05:28 AM   #15
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beta test - part II...

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