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Old 08-29-21, 08:45 AM   #241
John Pancoast
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Thanks for your efforts of all your work and mods !
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Old 08-29-21, 09:09 AM   #242
FUBAR295
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Thanks, Padi!!!

Nice add on for WAC.
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Old 09-30-21, 12:55 PM   #243
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Quote:
Originally Posted by padi View Post
No bugs were found so the RC version could be released as the version 4.0.

NCO_Flower.eqp;==Line:** "19421131" Date mismatch (or DateRange)==

NDD_HuntI.eqp;==Line:** "19421131" Date mismatch (or DateRange)==

NDD_HuntII.eqp;==Line:** "19421131" Date mismatch (or DateRange)==

NDD_HuntIII.eqp;==Line:** "19421131" Date mismatch (or DateRange)==

NTRW_.eqp;=="Eqp:6=7=8=9"
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Old 07-21-23, 07:26 AM   #244
Commander Wallace
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Thanks Padi for your efforts and work.
Your efforts and the work of others has keep Silent hunter as viable as it it is.
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Old 07-21-23, 09:57 AM   #245
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Is this mod compatible with OneAlex GWX and/or Fifi NYGM version?

It seems it is only for WAC.

Many thanks.

Fitzcarraldo
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Old 07-21-23, 10:51 AM   #246
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It is only meant for WAC.


From the README :


When it is completed for WAC I will adapt it for other big mods.


Since I have not seen any other updates, for now it is just for WAC.



In looking at the file, it will not work as is in NYGM, or GWX without issues.


Good hunting,
FUBAR295
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Old 07-21-23, 12:39 PM   #247
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Quote:
Originally Posted by FUBAR295 View Post
It is only meant for WAC.


From the README :


When it is completed for WAC I will adapt it for other big mods.


Since I have not seen any other updates, for now it is just for WAC.



In looking at the file, it will not work as is in NYGM, or GWX without issues.


Good hunting,
FUBAR295
Many thanks for the answer!

Fitzcarraldo
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Old 07-29-23, 04:16 AM   #248
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Quote:
Originally Posted by fitzcarraldo View Post
Is this mod compatible with OneAlex GWX and/or Fifi NYGM version?

It seems it is only for WAC.

Many thanks.

Fitzcarraldo
Sorry that I didn´t reply sooner.

It is only for WAC, but maybe it works with other mods, but you need to try that by yourself.

But Fubar gladly answered that already
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Old 01-02-24, 08:48 AM   #249
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Quote:
Originally Posted by mikey117us View Post
Realism and ASW and SHIII have been neglected the Vanilla Depth Charges a Disaster. Thanks to The_Frog and His Series of Ships we have some help in that arena with his Throwers and Depth Charges. The RN/RCN Mark IV DCT ( depth charge throwers ) Had Expendable Arbor Stands. RN/RCN Mark V DCT were improved ( known as DC_thrower_2 in UK_Guns.dat ) based on the Lend Lease USN K-Guns Design the Arbor and Stand Extend at Launch and Automatically Retract to the Load/Fire Position Both Operated like a potato gun. the lifting charge being War Alcohol ( Not for Sailors Use ) .
Example in game of The_Frogs ( Modified by me ) Mark IV DCT ( Known as DC_thrower_1 in UK_Guns.dat ) Throwing its stand and a Mark VII Depth Charge, as modified with the arbor/stand from the model and a cylinder attached, textured in dark colors to identify as Mark VII for DCT ( Mark VII Heavy Forbidden from use on DCT Mark IV ): ( a Mod within a Mod of My to be released in 2017, New Platinum Edition Flower Class Corvette "The Cruel Sea" Mod.


Here is a RN/RCN Mark II ( Tall ) DC Track/Rail Late Variant For Flower Class Corvettes , His Majesty's Trawlers, etc. ( 3 Versions made 1:without internal store, no smoke emission eqp. External Loads on Deck Rails. 2: with smoke emission eqp. 3: as pictured double rowed with internal stores, and smoke eqp.
All versions have DC Mark VIIs with Expendable Arbor Stand on RN/RCN Chocks.






In closing I Like this thread as ASW often ruins a U-Boats Day! I'm Working on an all new Hedgehog and Rounds for this Mod. Also Planned a Foxer Decoy Allied Counter Measures to Type IV and V Acoustic Homing Torpedoes.

So, this beautiful model of the Flower-class corvette has never been released?
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