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Old 09-24-15, 04:15 PM   #16
Fahnenbohn
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7. Back to home.

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Old 09-25-15, 07:39 AM   #17
Borgneface
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S! Fahnenbohn,
This is looking very nice indeed!
Looking forward to the release.
Thank you for sharing

Amicalement
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Old 09-29-15, 05:46 PM   #18
Fahnenbohn
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8. Beneath the surface.

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Old 10-07-15, 03:11 AM   #19
Fahnenbohn
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bullhorn

I think I'm going to add an option for less dark nights. Originally, my goal was to create a realistic environment. But that means that with an overcast sky, the night is completely black. So it's not great for gameplay. What do you think, gentlemen ?

I wonder how it was possible to attack submerged during nights with no moon, in RL life ... Only with the hydrophone ? So, you have to learn this method :

I wonder also how it was possible for convoys to navigate in such conditions without collisions. I'm not a sailor, so if someone could explain to me the night navigation.

F.
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Old 10-07-15, 04:16 AM   #20
Fahnenbohn
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Here a comparison between 2 screenshots. One taken with GWX (the first), and the second one with my new mod.



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Old 10-07-15, 05:44 AM   #21
Magic1111
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Quote:
Originally Posted by BL!TZKR!EG View Post
How does your "FB-Environment" compare to "MEP" ?
Yes, I would like to see that too!
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Old 10-07-15, 06:03 AM   #22
Fahnenbohn
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Quote:
Originally Posted by BL!TZKR!EG View Post
How does your "FB-Environment" compare to "MEP" ?
Quote:
Originally Posted by Magic1111 View Post
Yes, I would like to see that too!
So, same view with MEP v5 :

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Old 10-07-15, 07:33 AM   #23
Magic1111
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Quote:
Originally Posted by Fahnenbohn View Post
So, same view with MEP v5 :

Hmm, in my opinion the waves looks on this picture much better, sorry....

And the light fog over the hills in background looks more realistic, I think!

But it's also hard to get in to the reference MEP.
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Old 10-07-15, 08:10 AM   #24
Fahnenbohn
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Quote:
Originally Posted by Magic1111 View Post
Hmm, in my opinion the waves looks on this picture much better, sorry....

And the light fog over the hills in background looks more realistic, I think!

But it's also hard to get in to the reference MEP.
No problem mate ! We all have different tastes. I'm not saying that my mod is better than makman's mod. It's just a different approach. No environment mod will never be perfect, especially in SH3 !
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Old 10-07-15, 03:23 PM   #25
Magic1111
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Quote:
Originally Posted by Fahnenbohn View Post
No problem mate ! We all have different tastes. I'm not saying that my mod is better than makman's mod. It's just a different approach. No environment mod will never be perfect, especially in SH3 !
Yes, you are right!

But I will test your mod after release!

Best regards,
Magic
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Old 10-26-15, 04:45 AM   #26
Fahnenbohn
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Quote:
Originally Posted by Magic1111 View Post
And the light fog over the hills in background looks more realistic, I think!
And what do you think about this new fog effect ?

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Old 10-26-15, 09:57 AM   #27
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Quote:
Originally Posted by Fahnenbohn View Post
And what do you think about this new fog effect ?
Yes, I think it´s better as before!
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Old 12-09-15, 06:35 PM   #28
Fahnenbohn
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Work nearly finished. I hope I will be able to release my mod for Christmas !

On the picture : realistic destroyer (the_frog, Le Fantasque) + realistic environment mod = immersive game !

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Old 12-10-15, 08:06 AM   #29
Magic1111
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Quote:
Originally Posted by Fahnenbohn View Post
Work nearly finished. I hope I will be able to release my mod for Christmas !
Aah, each christmas gift is welcome!
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Old 12-14-15, 10:38 AM   #30
Sailor Steve
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Is it? Or is it just a reflection?
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