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Old 03-03-07, 08:20 AM   #166
ReallyDedPoet
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Quote:
Originally Posted by Mush Martin

Maybe I should take the armour down a bit but shes meant to survive twenty minutes
in heavy combat at the hands of a Rookie or RDP.
Actually in the initial build of this I had requested paper airplanes be modded in
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Old 03-03-07, 01:00 PM   #167
Mush Martin
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Mush Martin

Maybe I should take the armour down a bit but shes meant to survive twenty minutes
in heavy combat at the hands of a Rookie or RDP.
Actually in the initial build of this I had requested paper airplanes be modded in
Well where do you suppose the swordfish came from genius boy.
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Old 03-03-07, 03:02 PM   #168
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Do any of you guy's have suggestions regarding
The MP mission design ?

Mid atlantic against a convoy
Harbour raid on New York city.
Sunny day In Cape Verde
that sort of thing

any suggestions.?

Also I have never made an MP scenario
before and havent really played online
yet

any advice like what the best Number of boats is
or any pitfalls to watchout for.?

also I should put in multi player subs or just one and choose
mp mission.?

MM
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Old 03-03-07, 08:32 PM   #169
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Quote:
Originally Posted by Mush Martin
Do any of you guy's have suggestions regarding
The MP mission design ?

Mid atlantic against a convoy
Harbour raid on New York city.
Sunny day In Cape Verde
that sort of thing

any suggestions.?

Also I have never made an MP scenario
before and havent really played online
yet

any advice like what the best Number of boats is
or any pitfalls to watchout for.?

also I should put in multi player subs or just one and choose
mp mission.?

MM
None here Mush, have not played this online yet. Nobody really my equal out there anyway
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Old 03-03-07, 08:48 PM   #170
Mush Martin
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Mush Martin
Do any of you guy's have suggestions regarding
The MP mission design ?

Mid atlantic against a convoy
Harbour raid on New York city.
Sunny day In Cape Verde
that sort of thing

any suggestions.?

Also I have never made an MP scenario
before and havent really played online
yet

any advice like what the best Number of boats is
or any pitfalls to watchout for.?

also I should put in multi player subs or just one and choose
mp mission.?

MM
None here Mush, have not played this online yet. Nobody really my equal out there anyway
Your middlle name is Bernard Right!
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Old 03-03-07, 08:51 PM   #171
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Quote:
Originally Posted by Mush Martin
Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Mush Martin
Do any of you guy's have suggestions regarding
The MP mission design ?

Mid atlantic against a convoy
Harbour raid on New York city.
Sunny day In Cape Verde
that sort of thing

any suggestions.?

Also I have never made an MP scenario
before and havent really played online
yet

any advice like what the best Number of boats is
or any pitfalls to watchout for.?

also I should put in multi player subs or just one and choose
mp mission.?

MM
None here Mush, have not played this online yet. Nobody really my equal out there anyway
Your middlle name is Bernard Right!
I will break you. muhahahahahahahhahahaaaaaaaa
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Old 03-03-07, 08:55 PM   #172
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I Got it the mp game can be a rocket attack on the strategically vital
potato fields of pei denying the Englishers the important staple of
Fish and chips breaking their will and winning the war for Germany.
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Old 03-03-07, 08:58 PM   #173
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Quote:
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strategically vital
potato fields
You got that right Long live the spud.
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Old 03-03-07, 09:42 PM   #174
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Mush Martin
strategically vital
potato fields
You got that right Long live the spud.
Well thanks for confirming the Target Bernard and Welcome
aboard the MP game Here is your player driveable dinghy
( with leaky patch mod ) go across the shark infested waters
and be the beach spotter and no going home while your there.
But bring back some Poutine if you live.
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Old 03-03-07, 09:46 PM   #175
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Quote:
Originally Posted by Mush Martin
Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Mush Martin
strategically vital
potato fields
You got that right Long live the spud.
Well thanks for confirming the Target Bernard and Welcome
aboard the MP game Here is your player driveable dinghy
( with leaky patch mod ) go across the shark infested waters
and be the beach spotter and no going home while your there.
But bring back some Poutine if you live.
:rotfl::rotfl::rotfl:That's all I've got, sad but true.
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Old 03-04-07, 06:20 AM   #176
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Quote:
Originally Posted by cobalt
add a flamethrower!
hows this then?

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Old 03-04-07, 07:14 AM   #177
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Have the SHCommander issues been resolved yet, getting ready to load up 1.2
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Old 03-04-07, 08:06 AM   #178
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Negative it didnt work I sent a pm to JScones but havent heard back
yet so mission play is good but if you want to do it in campaign
then you have to forego commander at the moment......

will work in campaign without it though.

MM
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Old 03-04-07, 08:07 AM   #179
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Quote:
Originally Posted by Mush Martin
Quote:
Originally Posted by cobalt
add a flamethrower!
hows this then?

and here is a very rare photo of the Royal Navies experimental
ASW flamethrower.


[IMG]file:///C:/DOCUME%7E1/THECAR%7E1/LOCALS%7E1/TEMP/moz-screenshot-2.jpg[/IMG]
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Old 03-04-07, 08:26 AM   #180
Mush Martin
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Default Busy Morning

Tested new Surface Combat Mission
generic aircraft and re set formations work great
new (2nd) aft rail looks great but has connection
issue.
heres this mornings Highlights.




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