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09-22-21, 02:48 PM | #31 |
Grey Wolf
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Yes ok, the effect just has to be placed in a xxxxxxx.dat file contained in the Library folder. It doesn't have to be in particles.dat. Just check that both files (distressflare.dat and flare.dat) don't have the same name for the particle node (#distress_Flare) ! It looks like that these files are redundant...
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09-22-21, 04:12 PM | #32 | |
Ocean Warrior
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Quote:
Strange.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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09-23-21, 03:26 AM | #33 |
Grey Wolf
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If the ship doesn't launch any flare when sinking, it's probably because she has no zone with the effect attached to it... (have a look in ship.zon file).
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09-23-21, 03:53 AM | #34 |
The Old Man
Join Date: Oct 2012
Location: Pleven,BG
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Great idea, like in AOD
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09-23-21, 07:22 AM | #35 |
Ocean Warrior
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Right thanks. I've attached it to all the zones Hebe listed with no luck. I'll do some more digging around the ship files though, maybe there's some more zones able to be used.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
09-23-21, 07:26 AM | #36 |
Ocean Warrior
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Lots of AOD items haven been tried to be modded into Sh3. What's interesting is that it appears many have never even played AOD.
Still the King of the Hill imo.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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