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03-28-14, 10:10 AM | #5116 | |
中国水兵
Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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Quote:
Basic information are the two letters and the first two digits. The second two digits should guess yourself. Example screenshot on your right approach to determine the exact location on the last two digits. I want to notice same it was not in the SH3 (if I'm not mistaken). P.S. A more precise layout (square within a square) does not allow the file itself ".raw". |
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03-28-14, 10:45 AM | #5117 | |
Count Dracula
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thx for the info. in SH4 u can see also the last 2 digirts too that's why i asked
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03-28-14, 11:06 AM | #5118 |
中国水兵
Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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Better to see once than hear a hundred times.
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03-28-14, 02:34 PM | #5119 |
Ace of the deep .
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I have the same problem as Kenga . I donsnt say patrol AN square . Just the old message . Also no small squares like Illyustrator has
Last edited by THE_MASK; 03-28-14 at 03:14 PM. |
03-28-14, 04:24 PM | #5120 | ||
Navy Seal
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Yes - the map will not show that level of grid. So you must plot it yourself, as you did correctly Not all patrol areas are like that (only when close to land and small radius) - most will be mid Atlantic (large radius) and will end "55" - so dead centre of each square here is one set from black pit Code:
Info250R1=Patrol CE3555 zone radius 250 km. Time of patrol 72 hours. BdU Info250R2=Reposition. Patrol CE2855 zone radius 250 km. Time of patrol 72 hours. BdU Info250R3=Reposition. Patrol CE6755 zone radius 250 km. Time of patrol 72 hours. BdU Quote:
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03-28-14, 04:25 PM | #5121 | |
中国水兵
Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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Quote:
To issue a critical error "RAW" file should not. This is the usual graphic file. During my work with this file SH5 stably worked. Regarding quality and more information. I was limited to the possibility of "RAW" file. I did exactly as much as he allowed me to. Find the exact position of the second pair of numbers is necessary in thoughts on the basis of this example. http://www.uboataces.com/articles-naval-grid.shtml |
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03-28-14, 06:19 PM | #5122 | |
Ace of the deep .
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03-28-14, 06:20 PM | #5123 | |
Ace of the deep .
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03-28-14, 07:26 PM | #5124 |
Ocean Warrior
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as I can see there are four .tsr files - patrol(km).tsr, patrol(nm).tsr, patrol.tsr and patrol_backup.tsr.. and they are identical except the patrol(nm).tsr (because of nautical miles).. maybe Trevally meant to rename all of them except the patrol_backup.tsr?
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
03-29-14, 04:13 AM | #5125 | |
Navy Seal
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I am 99% sure that the game is reading that common patrol.tsr before even looking to see if there is a specific one for each patrol mission. If you look at that patrol.tsr - you will see that the messages you are getting is coming from it. Delete/remane that file and the game will not find it and thus use the correct one linked in the mission file please let me know if it works |
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03-29-14, 06:00 AM | #5126 |
Mate
Join Date: Jan 2010
Location: the netherlands
Posts: 52
Downloads: 309
Uploads: 0
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is the
Harbour Addition_Environment Enhancement Mod from hansolo78 usable with OH 2.5 ? |
03-29-14, 06:53 AM | #5127 | |
Ace of the deep .
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03-29-14, 07:19 AM | #5128 | |
Navy Seal
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http://www.subsim.com/radioroom/down...o=file&id=4302 start new campaign or add just before progress to a new stage in your career no, bunker save and then change Your next mission should work ok then |
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03-29-14, 08:54 AM | #5129 |
Mate
Join Date: Jan 2010
Location: the netherlands
Posts: 52
Downloads: 309
Uploads: 0
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oke thnx
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03-29-14, 03:05 PM | #5130 |
Ace of the deep .
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Uneneble OH2 and delete the vanilla Patrol tsr file ?
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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