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Old 04-14-11, 03:16 PM   #346
jwilliams
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Quote:
Originally Posted by MiTon View Post
You should not change this, if you do, the script can't know if port or starbord is selected, it takes param2 to decide this. And if it's always 0 ...


Will fix it asap!
It isn't always 0.

Using SHSpeechEngine test ap.
Quote:
rudder 5 degrees to starboard: Set_rudder, param1=5, param2=0
rudder 5 degrees to port: Set_rudder, param1=5, param2=1
So when you say port param2 is 1.
And when you say starboard param2 is 0

Quote:
# if param2 is 0, then 'starboard' was said instead of 'port', so we invert the number of degrees.
If param2 == 0 :param1 *= -1
I've been using the .py file modded as I pointed out for over a month (from the previous release of your mod) without problem. Works as intended.
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Last edited by jwilliams; 04-14-11 at 03:34 PM.
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Old 04-14-11, 04:00 PM   #347
MiTon
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Quote:
Originally Posted by jwilliams View Post
It isn't always 0.

Using SHSpeechEngine test ap.
So when you say port param2 is 1.
And when you say starboard param2 is 0

I've been using the .py file modded as I pointed out for over a month (from the previous release of your mod) without problem. Works as intended.

Sorry, wasn't thinking clearly, you are right!

One way or the other will work to fix this!


Thank you for the bugreport!

regards

MiTon

Last edited by MiTon; 04-14-11 at 04:14 PM.
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Old 04-14-11, 04:27 PM   #348
MiTon
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Quote:
Originally Posted by d3vnu11 View Post
Ok I see. Yeah I realized you had the code there but didn't implment it yet I set it manually.
Thanks,
Kev
Have a look at skwas last post and you will get an idea why I dropped it for this version!
Since it's his mod, I'll wanna respect his "wishes" and I'm glad for his sugestions. I didn't wanna make a complete fork of this mod!
If he and KarlKoch got time to go on with development, it would be great if we can work on it as a team! So I'll try to go into the direction he intended for the next version.
Beyond I didn't manage to save the values for the next gamestart yet, what makes these features kind of useless atm.

But I didn't want you to have to wait much longer with so much new commands working, so I released without these features!

regards
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Old 04-24-11, 05:20 AM   #349
Brons
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Do we still need to perform the fix talked about earlier in the thread when combining the newUI edition with newUI? I'm basically new to SH5 after abandoning it after the release and I tried it with newUI (speech recognition installed after newUI) but it didn't work. The stock edition worked fine with a stock version of SH5.

EDIT: I installed the speech recognition BEFORE NewUI and it works. And it works great! Thanks!

Last edited by Brons; 04-24-11 at 06:07 AM.
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Old 04-26-11, 05:22 AM   #350
MiTon
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Default Problems with NewUI 6.5

Hi!

For everybody having problems with Speech Recognition and TDW's NewUI 6.5 right now, there are a few things you need to know.

There is a glitch in the versions between the current english (v0.3) and the german one (0.2).
Version 0.3 has most of the code to handle the NewUI Speech Rec Settings, 0.2 not, it's likely that you'll run into some problems or nonworking functions at the moment.

Haven't had the time, I would have like to have, to work on Speech Recognition over the last weeks, but version 0.4, which will fully support the new Speech Recognition Setting just need some tweaks and will be released shortly.


Sorry for the lack of infos!


regards

MiTon

Last edited by MiTon; 04-26-11 at 05:33 AM.
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Old 04-28-11, 04:58 PM   #351
MiTon
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Default Version 0.4 released!

Hi!


Version 0.4 is released!

There are still a few problems with NewUI 6.5!!
  • bug in save and load values (don't use!)
  • scrolling up to select values brings up binoculars while on Bridge
  • plz set the values for Confidence Level and DecksAwashDepth manualy in Speech Recognition.py
Code:
def InitializeScript()
...
currentDecksAwashDepth = 7.5
newConfidenceLevel = 0.70
currentConfidenceLevel = 0.70
Greetings

MiTon



EDIT:

Version for UI-Boat is in developement!

Last edited by MiTon; 04-28-11 at 06:40 PM.
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Old 04-29-11, 09:00 PM   #352
jwilliams
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Quote:
Originally Posted by MiTon View Post
Hi!


Version 0.4 is released!
Awesome.

Downloading now. Thank-you.

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Old 04-30-11, 05:51 AM   #353
MiTon
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Thx to stoianm and his feedback, version 0.4.1 released with some bugfixes!!
http://www.subsim.com/radioroom/down...o=file&id=3085

Just download again and use Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english

New Commands like:

  • Rohr eins los (in english version)
regards


MiTon

Last edited by MiTon; 04-30-11 at 10:23 AM.
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Old 04-30-11, 07:57 AM   #354
stoianm
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Tnx for your eforts to improuve this game MiTon ... i tested the new release and i have no words to exprime what i experimented... i realy had the feeling that i was that captain from the Das Boot movie... i hope soon we will be able to control our uboat only by voice commands... anyway i like very much the realism and i will start learn to spell all the specific comands in german... like this i will be able to use the german version of the mod:

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Old 04-30-11, 08:21 AM   #355
MiTon
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Quote:
Originally Posted by stoianm View Post
Tnx for your eforts to improuve this game MiTon ... i tested the new release and i have no words to exprime what i experimented... i realy had the feeling that i was that captain from the Das Boot movie... i hope soon we will be able to control our uboat only by voice commands... anyway i like very much the realism and i will start learn to spell all the specific comands in german... like this i will be able to use the german version of the mod:


You're welcome, I'm enjoying Dynamic Environment the same like you enjoy Speech Recognition so... thx for the nice movie

As you suggested in the movie, a little more feedback would be welcome.
As matter of fact, don't have the time to test every single on of the currently over 7200 phrases (not to mention the german version), and they're getting more and more.
Besides, if I'm starting SH5 once in month, playing instead of testing, I'm using the german version, so no testing for the english one in this time.


So if anyone finds commands not working, typos or other improvements you would like to see in upcomming version, don't hazatate to "fill a bugreport"!


regards


MiTon


EDIT:

Just to push this

Here the list of currently supported commands:

  • Rise_whole_periscope
  • Lower_whole_periscope
  • Stop_periscope
  • Rise_whole_obs_periscope
  • Lower_whole_obs_periscope
  • Stop_obs_periscope
  • Lower_both_periscopes
  • All_stop
  • Ahead_slow
  • Ahead_one_third
  • Ahead_standard
  • Ahead_full
  • Ahead_flank
  • Back_slow
  • Back_standard
  • Back_full
  • Back_emergency
  • Set_speed
  • Gear_up
  • Gear_down
  • fuel_efficiency
  • Dive
  • Surface
  • Periscope_depth
  • Snorkel_depth (some phrases not working / Know bug! ... fixed and comming shortly)
  • Order_maintain_depth
  • Crash_dive
  • Emergency_surface
  • Set_depth
  • Set_depth_dial_international
  • Decks_Awash_Depth
  • <commandText param1="1">Set_depth_dial_international
  • <commandText param2="1">Set_course
  • Set_course
  • Set_heading
  • <commandText param2="1">Set_rudder
  • Set_rudder
  • Set_heading
  • <commandText param1="11.25">Set_heading
  • <commandText param1="22.5">Set_heading
  • <commandText param1="33.75">Set_heading
  • <commandText param1="45">Set_heading
  • <commandText param1="56.25">Set_heading
  • <commandText param1="67.5">Set_heading
  • <commandText param1="78.75">Set_heading
  • <commandText param1="90">Set_heading
  • <commandText param1="101.25">Set_heading
  • <commandText param1="112.5">Set_heading
  • <commandText param1="123.75">Set_heading
  • <commandText param1="135">Set_heading
  • <commandText param1="146.25">Set_heading
  • <commandText param1="157.5">Set_heading
  • <commandText param1="168.75">Set_heading
  • <commandText param1="180">Set_heading
  • <commandText param1="191.25">Set_heading
  • <commandText param1="202.5">Set_heading
  • <commandText param1="213.75">Set_heading
  • <commandText param1="225">Set_heading
  • <commandText param1="236.25">Set_heading
  • <commandText param1="247.5">Set_heading
  • <commandText param1="257.75">Set_heading
  • <commandText param1="270">Set_heading
  • <commandText param1="281.25">Set_heading
  • <commandText param1="292.5">Set_heading
  • <commandText param1="303.75">Set_heading
  • <commandText param1="315">Set_heading
  • <commandText param1="326.25">Set_heading
  • <commandText param1="337.50">Set_heading
  • <commandText param1="348.75">Set_heading
  • Rudder_hard_to_port
  • Rudder_hard_to_starboard
  • Set_rudder
  • Propulsion_standard
  • Propulsion_recharge
  • Rise_snorkel
  • Lower_snorkel
  • Rig_for_silent_running
  • Secure_from_silent_running
  • Knuckle_port
  • Knuckle_starboard
  • Double_knuckle_port
  • Double_knuckle_starboard
  • Deploy_decoys
  • Crew_control
  • Systems_control
  • Toggle_activate_damage_control_team
  • Navigation_map
  • Return_to_course
  • Nomograph_visible
  • Nomograph_notvisible
  • Sextant_visible
  • Sextant_notvisible
  • Search_pattern_1
  • Search_pattern_2
  • Search_pattern_3
  • Report_time_to_turn
  • Report_time_to_course_end
  • Report_range_to_course_end
  • Report_weather
  • Report_position_celestial
  • Report_position_dead_reckoning
  • Report_last_position
  • Get_depth_under_sub_keel
  • Heading_to_view
  • View_to_heading
  • Plot_course
  • Navmarker_toggle
  • Supermarker_toggle
  • Marker_toggle
  • Circle_toggle
  • Ruler_toggle
  • Eraser_toggle
  • Protractor_toggle
  • Helper_toggle
  • WP_Identify_target
  • WP_Solution_to_target
  • WP_Solution_on_map
  • Fire_torpedo_delayed
  • Select_and_fire_torpedo
  • <commandText param1="1">Select_and_fire_torpedo
  • <commandText param1="2">Select_and_fire_torpedo
  • <commandText param1="3">Select_and_fire_torpedo
  • <commandText param1="4">Select_and_fire_torpedo
  • <commandText param1="5">Select_and_fire_torpedo
  • WP_Take_photo
  • WP_Target_nearest_ship
  • WP_Target_nearest_warship
  • WP_Target_nearest_merchant
  • WP_Target_recommended
  • Lock_target
  • Unlock_target
  • Toggle_lock_target
  • Guns_control
  • Follow_target_on
  • Follow_target_off
  • Toggle_determine_contact_speed
  • Select_torpedo_tube
  • Select_and_fire_torpedo
  • Cycle_fore_torp_tube
  • Cycle_aft_torp_tube
  • Select_next_tube
  • Select_prev_tube
  • Open_torpedo_tube
  • Close_torpedo_tube
  • Open_sel_torpedo_tube
  • Close_sel_torpedo_tube
  • <commandText param1="1065353216">Set_torpedo_pistol
  • Set_torpedo_pistol
  • <commandText param1="0">Set_torpedo_speed
  • <commandText param1="1">Set_torpedo_speed
  • <commandText param1="2">Set_torpedo_speed
  • Set_torpedo_depth
  • Set_torpedo_depth_international
  • Set_salvo4
  • Set_salvo3_1
  • Set_salvo3_2
  • Set_salvo2_1
  • Set_salvo2_2
  • Set_salvo2_3
  • Set_salvo2_4
  • <commandText param1="1065353216">Set_salvo_mode
  • Set_salvo_mode
  • <commandText param2="1">Set_TDC_AOB
  • Set_TDC_AOB
  • Set_TDC_bearing
  • Set_TDC_target_speed
  • Set_TDC_target_range_meters
  • Set_TDC_target_range_kilometers
  • Set_spread_angle
  • <commandText param2="1">Set_torpedo_2nd_gyroangle
  • Set_torpedo_2nd_gyroangle
  • Set_torpedo_pattern_angle
  • Set_torpedo_straight_run
  • Set_torpedo_straight_run_meters
  • Set_torpedo_straight_run_kilometers
  • Set_torpedo_leg_length_meters
  • Set_torpedo_leg_length_kilometers
  • Toggle_TDC_autoupdate
  • TDC_AllDials
  • TDC_SpreadAngle
  • TDC_MinimalDials
  • WP_report_damage
  • Toggle_battle_stations
  • Repeat_last_report
  • Report_nearest_sound_contact
  • Report_nearest_warship_sound_contact
  • Follow_nearest_sound_contact
  • Follow_nearest_warship_sound_contact
  • Hydrophone_normal_sweep
  • Send_sonar_bearing_to_TDC
  • Estimate_range_to_contact
  • Precise_range_to_contact
  • Rotate_hydrophone
  • Activate_hydrophone
  • Deactivate_hydrophone
  • Sonar_ping
  • Send_contact_report
  • Send_patrol_report
  • Send_weather_report
  • Report_nearest_radio_contact
  • Toggle_captain_panel
  • Radar_one_sweep
  • Radar_continuous_sweep
  • Radar_toggle_sweep_focus
  • Radar_toggle_range
  • Activate_radar
  • Deactivate_radar
  • Radar_rotate
  • Grammophone_toggle
  • Grammophone_play
  • Grammophone_stop
  • Gramophone_next
  • Gramophone_prev
  • Toggle_Activate_UserRadio
  • UserRadio_playbutton_enabled
  • UserRadio_stopbutton_enabled
  • UserRadio_PreviousChannelbutton_enabled
  • UserRadio_PreviousChannelbutton_enabled
  • WA_Engage_target
  • WA_Target_nearest_ship
  • WA_Target_nearest_warship
  • WA_Target_nearest_merchant
  • WA_Target_recommended
  • Man_the_deck_gun
  • Deactivate_deck_gun_team
  • Man_the_flak_gun
  • Deactivate_aa_gun_team
  • Man_the_deck_and_flak_guns
  • clear_all_guns
  • DGuns_Fire_at_will
  • DGuns_Hold_fire
  • DGuns_Short_range
  • DGuns_Medium_range
  • DGuns_Long_range
  • DGuns_Aim_deck
  • DGuns_Aim_weapons
  • DGuns_Aim_waterline
  • DGuns_Aim_hull
  • AAGuns_Fire_at_will
  • AAGuns_Hold_fire
  • AAGuns_Short_range
  • AAGuns_Medium_range
  • AAGuns_Long_range
  • AAGuns_Aim_fighters
  • AAGuns_Aim_bombers
  • AAGuns_Aim_any
  • AAGuns_Closing_targets
  • Report_nearest_visual_contact
  • All_guns_Fire_at_will
  • All_guns_Hold_fire
  • Lock_guns_target
  • Fire_gun
  • Rescue_Survivors
  • Get_avatar_unstuck
  • Teleport_To_Obs_Scope
  • Teleport_To_AttackScope
  • Teleport_To_UZO
  • Teleport_To_Radar
  • Teleport_To_Hydrophone
  • Teleport_To_DeckGun
  • Teleport_To_FlakGun
  • Teleport_To_HUD
  • Enhanced_RM_visible
  • Enhanced_RM_notvisible
  • Enhanced_RM_visible
  • Enhanced_RM_notvisible
  • Help
  • Display_objectives
  • Chalkboard_toggle
  • Chalkboard_show
  • Chalkboard_hide
  • Chalkboardcount_increase
  • Messagebox_show
  • Messagebox_hide
  • Essential_Controls_show
  • Essential_Controls_hide
  • Automation_toggle
  • Automation_show
  • Automation_hide
  • Radiotraffic_toggle
  • Radiotraffic_show
  • Radiotraffic_hide
  • RAOBF_toggle
  • RAOBF_show
  • RAOBF_hide
  • AttackDisk_toggle
  • AttackDisk_show
  • AttackDisk_hide
  • ScopeSettings_toggle
  • ScopeSettings_show
  • ScopeSettings_hide
  • Torpedo_Extracontrols_toggle
  • Torpedo_Extracontrols_show
  • Torpedo_Extracontrols_hide
  • Charts_toggle
  • Charts_show
  • Charts_hide
  • Shipsjournal_show
  • Shipsjournal_hide
  • Fuel_Indicator
  • Battery_Indicator
  • Compressed_Air_Indicator
  • CO2_Indicator
  • Torpedo_autoload_toggle
  • Torpedo_autoload_on
  • Torpedo_autoload_off
  • Toggle_Activate_Clock
  • Stopwatch_start
  • Stopwatch_stop
  • Pause_game
  • Time_compr_normal
  • Time_compr_increase
  • Time_compr_reduce
  • <commandText param1="%1">Time_compr (Know bug in tc fast, travel speed, ... fix comming shortly)
  • ShowHideHud
  • Cam_wheel_zoom
  • Cam_wheel_zoom
  • Avatar
  • Focus_on_event_cam
  • Close_event_cam
  • Toggle_event_camera
  • Camera_on_next_unit
  • Camera_on_prev_unit
  • Free_camera
  • Binocular_camera
  • Binocular_camera_off
  • Ability_1
  • Ability_2
  • Ability_3
  • Ability_4
  • Ability_5
  • Ability_6
  • Ability_7
  • Ability_8
  • Speech_Rec_toggle
  • Speech_Rec_On
  • Speech_Rec_Off

Last edited by MiTon; 04-30-11 at 09:38 AM.
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Old 04-30-11, 09:58 AM   #356
TheDarkWraith
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Quote:
Originally Posted by MiTon View Post
Thx to stoianm and his feedback, version 0.4.1 released with some bugfixes!!

Just download again and use Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
Where is the link for this
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Old 04-30-11, 10:06 AM   #357
MiTon
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Quote:
Originally Posted by TheDarkWraith View Post
Where is the link for this

Oh sorry!

Already included in version 0.4 download under \MODS


Thx for the reminder TDW
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Old 05-03-11, 01:48 AM   #358
stoianm
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@MiTon,

I see that you were trying to start a rebelion on my uboat and you turned my crew against me (read the message box - i am not able to control my uboat).... in your place i will open the eyes starting from today.... maybe the water near Kiel in your game will become pink on day... the pay back time is close... look out ''my friend'':



Last edited by stoianm; 05-03-11 at 11:56 AM.
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Old 05-03-11, 01:55 AM   #359
jwilliams
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@ stoianm....
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Old 05-03-11, 02:03 AM   #360
MiTon
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Quote:
Originally Posted by stoianm View Post
@MiTon,

I see that you were trying to start a rebelion on my uboat and you turned my crew against me (read the message box - i am not able to control my uboat).... in your place i will open the eyes starting from today.... maybe the water near Kiel in your game will become pink on day... the pay back time is close... look out ''my friend'':

Sorry, you wanted it this way!

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