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Old 03-16-15, 03:27 PM   #1
THEBERBSTER
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Default SH4 <> TUTORIALS <> HOW TO DO IT <> INFO <> DOWNLOAD LINKS -STICKY INDEX

I am not currently active on the Subsim Forum.
If you have any questions just send me a PM and I will respond within 24 hours.


See Steam Conversion Instructions

Important Information For Windows 10 Problem Solving
Solving Problems In Windows 10 > Undo & Temporarily Prevent Driver Updates > Roll Back Driver > Remove & Replace Driver > Block Driver Update > How To Stop Automatic Driver Updates > Local Group Policy Editor > Registry > Keep Your Drivers Under Control > Internet Pictorial By MUD > Acknowledgement to hauanqua for finding this useful information.

Total Black Screen > Sound No Picture > Picture No Sound Fixes < Windows 10 Creator Version Fixes

Information For > SHIV <> All Posts Linked <
Large Address Aware (LAA) an essential SH4 application should be installed if it meets your systems requirements. > See the post links.

All Posts Have Full Instructions Where Needed

Subsim Download Link to THEBERBSTERS All In One Beginners Mega Mod For SH4 v1

All You Need to Know About THEBERBSTERS All In One Mega Mod For SH4 v1
> Pictorial

Moving STEAM From The Protectd Program Files (x86) Directory To A New Game Folder > STEAM User Information

More Advanced Mod List SH4

Beginners Guide To Manual Targeting In Silent Hunter 4 Introducing The Position Keeper

Silent Hunter 4 Torpedo Types And Ranges

STEAM > A Comprehensive Guide To Installing > By propbeanie

Steam Conversion SH4 Installation Instructions > STEAM user Information

Changing The GPU Settings > Pictorial

Changing AMD Radeon GPU Settings

How to Change SH4 To Full Wide Screen Resoltion > Pictorial

JSGME How To Move . Reposition > Delete > Add Mods Using A Mep File.

GPU Driver Roll Back To A Previous Version > Pictorial

Large Adress Aware (LAA) Easy Install > Pictorial

Hours and Minutes Imperial Speed Chart Tables

How To Change DPI Scaling Having Changed The GPU Settings And You Still Have A Problem

Solution for Antialiasing Problem with Nvidia GCs and Windows 10 Creator by Fitzcarraldo > Pictorial

Windows 11 Installatio Problems With SH4


Dark Waters Mega Mod By Fifi

German <> Allied WWII Campaigns

Download here
Includes Download Links and Full Instructions


Soviet Waterways Mega Mod


Soviet WWII <> Submarine Campaigns For SHIV

Download Here
Full Version & Russian to English Translation Patch
Instructions > Install JSGME first
Extract Full Version to your main game folder and enable main mod in JSGME
Extract Patch to your MODS folder and enable in JSGME


Download, Post Links & Information For > SHIV <

Coastal Guns Historical Japanese Exit Dates Fix Patch For TMO v2.6 > By. jakub88

Dick O***8217;Kane Attack Rules Method

DirectX 9.0C
> Download Link

DirectX End-User Runtime Web Installer

Fix For The Missing Deck Gun Crew Slots By Wolfeinsamer

How To Change A Submarine Name

How To Change The Progress Bar Color In Silent Hunter IV By thegrindre

How To Cheat Sudden Death In SH4 By Sniper297

How to Have ***8220;Decks Awash***8221; By Sniper297

How to Make Multiple SH4 Installs By Webster

How To Move STEAM From The Program Files (x86) Directory To A New Folder By propbeanie > STEAM User Information

How to re-install SH4! Also Vista Installation Tips

How To Send Contact Reports In SH4 By Armistead

Important Information for SH4 from merc4ulfate

JSGME (Jones Soft Generic Mod Enabler)

Keyboard Layout Plugin Mods

Large Address Aware (LAA) > Download Link < Essential Application for SH4

Large Address Aware (LAA) Installation Instructions For Windows 10 By CapnScurvy < Essential Application For SH4

Low FPS Try This From GT182

MulitiSH4 by Potoroo

Malwarebytes Free Anti-Malware Software To Protect Your System > Download Link

PDF User Guide for the Jones Soft Generic Mod Enabler (JSGME)

Rockin Robbins EZPlot 2.0 > Plotting Mod Plugin

SHValidator_v_2_0_6_0.zip

SH4 Gramophone Randomiser By Shakje > Install Anywhere

SH4 Mod Recommendations By Bleiente

SH4 Original Fleetboat Skins In 4k By vickers 03

SH4 Report generator ver. 5102 Kim Ronhof (Uploaded by anker)

Silent 3ditor By skwasjer

Silent3Ditor Configurator (S3D-CFG) By Rosomaha

Solution Solver 2.0 By Gutted

STEAM > A Comprehensive Guide To Installing > By propbeanie

Managing STEAM Silent Hunter 4 Advice By propbeanie > STEAM User Information

Windows10; Large Address Aware; SH4 Install By CapnScurvy

Windows 10 Updates Trouble Shooting Screen Fix By CapnScurvy

Zero Gyro Angle No TDC Required Firing Method By gumbeuregard > Includes Tutorial YouTube Video

7-Zip
> Download Link

Rockin Robbins

How Does FOTRSU Compare To TMO > A Brief Assessment By Rockin Robbins?

Silent Hunter 4 Corruption Management System (SH4CMS)







Tutorial: Make An SH4 Lockbox And Independent Game Installations By Rockin Robbins

Useful Information And Tutorials > "Sub Skippers Bag Of Tricks"

Guides And Training Information

Guides and Training

Real Submarine Technology & History Q&A

Download Links To Useful Mods

3000 Yard Bearing Tool 1920 x 1080 > Select your resolution from SH4 downloads

A New Gold Chronometer (Stopwatch) By thegrindre

Alternative Hud For SH4 Compiled By THEBERBSTER > Enable JSGME

Bigger Better Protractors

Extra Allied naval bases for Stock SH4 + UBM v3.0

Eye Patch for missing eyes for 1.5, RFB & TMO < Includes 3 Options > Use Stock for GFO

MaxOptics For IV GFO 1.1

Pacific Sound Mod > Enable after Stop The Shouting if using both mods

Ralles RealModPack V1.3 for SH4 V1.5 By Bliente > Mega Mod

Razzle Dazzle Non TMO version v1 > Merchant Skins > GFO Compatible

Remove grainy effect

SH4 Mods Previously On FileFront > Search By Mod Name

Ship Centred Accuracy Fix for SH 1.5 (SCAF)

Sobers Compass Mod Version Color < See Post #2 for installation instructions

Stop The Shouting > Enable before Pacific Sound Mod if using both mods

TMOwtw 2.5 (Lite Version Of TMO v2.5)

We Dive At Dawn (WDAD) A British (RN) Submarine Sim Game For SH4 By lurker_hlb3

Webster's Eliminate Floating Plankton For v1.4 And v1.5

Webster's GFO Game Fixes Only Mod v1.1

Webster's GFO New Orders Bar Menu For 1.5 < Essential mod added after the main GFO mod

Webster's Improved US Torpedo v2 > Choice of 2 Torpedo Strengths

Webster's New sonar view for v1.5

Webster's No Crew Fatigue For v1.4 and v1.5

Webster's Upgraded Deck Gun v1 < Choice of 2 Different Strengths

TIP > Shade the text > Copy & Paste Tutorials and How To Do IT to a Notepad on your PC = Hard Copy

Need answers to questions. > Just send me a PM and I will do my best to help you.

NOOB questions answered willingly.

Last edited by THEBERBSTER; 04-15-22 at 03:27 PM.
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Old 03-16-15, 03:28 PM   #2
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Default THEBERBSTERS All In One Beginners Mega Mod For SH4

Last updated 15th May 2019

THEBERBSTERS All In One Beginners Mega Mod for SH4 v1
This Post has all the information about this Mega Mod.

This Mega Mod takes the Stock/Vanilla Game to the next level thanks to Webster’s excellent GFO Mega Mod which removes a lot of the bugs and glitches from the unmodded Stock Game.
For the benefit of newcomers and anyone else who would like to mod a Mega Mod but is not sure what to do I have taken some of the best mods around by various modders and created a simple installation for you.
This will give you a very playable and enjoyable game.

Important Installation Instructions Must Be Read First
The first important thing to do now is to create a New Folder Now on your system before you Download the Zip file.


Did you remember to create the new folder that I mentioned in my SH4 tutorial?
No > Exit the Zip file and copy and paste the Zip file to your New Folder.

Ok, so you have your New Folder and your Zip File Download is in it.
Open the Zip file and you will see 5 items.
Click on the Extract Tab.
Follow the prompt to Extract and Exit the Zip file.
You will now see the contents of the Zip file in your New Folder along with the Zip File you downloaded.

Copy and Paste the MODS Folder that you can see to your SH4 Main Game Folder.

Installing JSGME
Copy and Paste the JSGME Application to your
SH4 Main Game Folder.
Open the JSGME Application and accept the prompts.
Untick the option to View online user guide.
Click on Finish to complete the installation.
Open JSGME and Enable the Mods.


Document Folder

This contains all the information regarding the mods used in this collection.

Note 1.
If you have previously been playing a modded game you may wish to install this mega mod on a clean SH4 installation having used a Registry Cleaner.

Note 2.
If you have been playing an unmodded Stock/Vanilla Game then there is no need to re-install.

Note 3.
Large Address Aware (LAA) is an essential application for those of you who have a certain amount of spare ram.

The SH4 game only allows 2gb of ram to be used.
LAA allows your system to use what ram is available to your game.
By using this application stops ctd’s where without it ctd’s would undoubtedly occur in the game at some time.
Further information and instructions can be found in my Post #13 Large Address Aware (LAA) Easy Install.

Picture 1. > Main folder needs to be opened.


Picture 2 >
Contents of Downloaded Zip File.



Picture 3. > These are the Mods used in this Mega Mod with options showing that can be changed by you.

Note 4.
Mod 2 New Orders Bar Menu does not need to be enabled when enabling the mod Max Optics IV for GFO 1.1

Note 5.
Mod 17 should not be enabled.



Picture 4. > Document Folder Mod Information Text Files you can open and read.


If you are going to install more than 1 version of SH4 the following options are available here.

MulitiSH4 by Potoroo
Silent Hunter 4 Corruption Management System (SH4CMS)

Courtesy acknowledgement to all modders.
A special thank you to Webster.

Last edited by THEBERBSTER; 05-15-19 at 04:09 PM. Reason: changed picture 2
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Old 03-16-15, 03:29 PM   #3
THEBERBSTER
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Default Moving Steam From A Protected Directory To A File Folder.

How to move STEAM from the protected Program Files (x86) Directory to a new game folder.

Orignially Posted by propbeanie
http://www.subsim.com/radioroom/show...postcount=5223

Originally Posted by Rockin Robbins

Also, hopefully, said Steam game folder is not part of your \Program Files or \Program Files (x86) protected system directories ("directories" is what we call them on real computers, not "folders")
Set up Steam to put new games in a different directory. Then you'll have to reinstall SH4 (you DO have the U-Boat Missions version, don't you?) in a root directory. Mine is C:\Steam games.
Should be end of problem unless the mod isn't installed correctly. Keep us posted and we'll get you running!


Originally Posted by lukterran
How do you do that? Ever time I try and tell Steam to move the files into another directory it only wants to give me to move it into the D: drive and leaves no other options other than the default.

Originally Posted by dodougla
In Steam, Under Settings - > Downloads, there's a folder called Steam Library Folders and you can manage them there.



Last edited by THEBERBSTER; 01-17-18 at 05:15 PM. Reason: Retitiled
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Old 03-16-15, 03:30 PM   #4
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Default More Advanced Mod List For SH4

Last updated 18th September 2018
More Advanced Mod List For SH4

When trying to find a popular suitable mod list that is interesting and challenging to a gaming level of expertise then I would place TMOwTw 2.50 at the level below.

Only select 1 difficulty level from the 6 below.


1. Stock/Vanilla

2. Webster’s GFO

2. THEBERBSTERS All In One Beginners Mega Mod For SH4 v1

3. TMOwTw 2.50 = RFB 2.0

4. TMO v2.5

5. Fall Of The Rising Sun Ultimate (FOTRSU)

6. Traveller Mod v2.6 Final for TMO 2.5

Note > At level 4 TMO v2.5 will be a challenge to far for many but the level 3 interface mods offer a variety of a good selection of accompanying mods.


Correct Mod Order with Download links.

TMOwTw 2.50

Note > wTw 2.50 Max Optics with Crosshair (Found in the 5th Folder)

Webster's Eliminate Floating Plankton

Eye Patch for TMO v1.7 (Found in 3rd Folder)

Bigger Better Protractors

Convoy Routes TMO

Pacific Sound Mod

Stop The Shouting

wTw 2.50 Stock Sub Underwater Marker (Found in the 7th Folder)

Note > TMOwTw 2.50 contains a number of add on mods that are included in the Documentation Folder


Last edited by THEBERBSTER; 09-18-18 at 10:47 AM. Reason: FOTRSU added
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Old 03-16-15, 03:30 PM   #5
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Default Beginners Guide To Manual Targeting In SH4 Introducing The Position Keeper

Last updated 4th March 2015

This is a simple Tutorial for those having used Auto Targeting would like to have a try at using Manual Targeting.


1.
When the Target first appears on the Map Pause the game, take the Ruler and draw a straight line from the Stern through the Bow centre to past your sub.

2.
This is the Target Course Line (TCL).

3.
Next is to get the Targets Speed using the 3.15 second rule.

4.
With the Protractor draw out a 90 line on the TCL and move the sub on to it.

5.
Dive to Periscope depth so you are not seen.

6.
The sub must be stopped before taking any further measurements.

7.
If the target is using a fixed course then the only later change needed will be to the Range.

8.
Identify the Target as soon as possible.

9.
Set up the Torpedoes and use the Q key to open the Torpedo doors.

10.
Make sure that the Protractor arrow is in the middle of the sub and move the 90 to 80.

11.
Take the Ruler and from the centre of the sub and draw down the 80 line to the TCL.

12.
The distance showing is the Range.

13.
The Periscope firing position will either be 10 or 350 depending which way the target is approaching.

14.
10 = 80 AOB Port

15.
350 = 80 AOB Starboard.

16.
We have all the Data needed to enter manually in to the TDC > Speed > AOB > Range.

17.
Position your Periscope Bearing first and do not forget to press the Red Button each time you enter Data in the TDC.

18.
Move the Periscope to lock the Target and lower it a little so it will not be seen.

19.
You will notice as the Target moves so your Periscope Bearing moves with it.

20.
When the target is about 1,500 yards away Pause the Game redraw the TCL > redraw 80 redraw Range.

21.
Enter any new Range in to the TDC adding 20 yards and pressing the Red Button to update the TDC.

22.
When the Target shows on the Periscope Bearing either 10 or 350 press the Position Keeper (PK) Button and it will show a red colour to let you know it is tracking the Target.

23.
Press the F6 (Attack Map) immediately and you will see your firing solution.

24.
If you have followed my instructions you should be seeing a near perfect firing solution.

25.
Fire the Torpedoes.

You will have noticed that this simple method does not use the Stadimeter.


Using this method if you are within a 1,000 yards it should give you a high level of success.

Last edited by THEBERBSTER; 01-17-18 at 05:15 PM.
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Old 03-16-15, 03:31 PM   #6
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Default Silent Hunter 4 Torpedo Types And Ranges

Directly from the un-modded game:

Mark 10 Torpedo

Speed: 36 kt|Range: 3,200 m|Propulsion: Steam

Mark 14 Torpedo
Speed: 46/31 kt|Range: 4,100/8,200 m|Propulsion: Steam

Mark 16 Torpedo
Speed: 46 kt|Range: 12,500 m|Propulsion: Hydrogen Peroxide

Mark 18 Torpedo
Speed: 29 kt|Range: 3,600 m|Propulsion: Electric


Mark 23 Torpedo
Speed: 46 kt|Range: 4,100 m|Propulsion: Steam

Mark 27 Cutie Torpedo
Speed: 12 kt|Range: 4,500 m|Propulsion: Electric
Homing torpedo

Courtesy acknowledgement to fred8615

Last edited by THEBERBSTER; 01-17-18 at 05:16 PM.
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Old 10-23-15, 11:26 AM   #7
DjDrJ
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Default

Quote:
Originally Posted by THEBERBSTER View Post
Last updated 10th May 2015

When trying to find a popular suitable mod list that is interesting and challenging to a gaming level of expertise then I would place TMOwTw 2.50 at the level below.

1. Stock/Vanilla
2. Webster’s GFO
3. TMOwTw 2.50 = RFB 2.0
4. TMO v2.5
5. Traveller Mod v2.6 Final for TMO 2.5

At level 4 TMO v2.5 will be a challenge to far for many but the level 3 interface mods offer a variety of a good selection of accompanying mods.

Correct Mod Order


TMOwTw 2.50

wTw 2.50 Max Optics with Crosshair (Found in the 5th Folder)

Webster's Eliminate Floating Plankton

Eye Patch for TMO v1.7 (Found in 3rd Folder)

Bigger Better Protractors

Convoy Routes TMO+RSRD

Pacific Sound Mod

Stop The Shouting

wTw 2.50 Stock Sub Underwater Marker (Found in the 7th Folder)

Note

TMOwTw 2.50 contains a number of add on mods that are included in the Documentation Folder

just wondering which is first and last? top to bottom or bottom up? guess ill try both and see which way works. Thanks for the list by the way!!
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Old 10-23-15, 03:28 PM   #8
THEBERBSTER
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Default

Hi DjDrj

Not quite sure what you mean't?
1-2-3-4-5 are the mod difficulty levels with 1 being the easiest.

RFB2.0 is very popular but you have to keep moving the crew about but TMOwtw2.50 you do not and is comparable as far as the difficulties go.

If you are just starting SH4 then Webster's GFO is a good way to learn how SH4 works and takes the stock game to the next level.

Peter
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Old 06-17-16, 08:08 PM   #9
rainiere
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Default

Quote:
Originally Posted by THEBERBSTER View Post
Last updated 10th April 2016

When trying to find a popular suitable mod list that is interesting and challenging to a gaming level of expertise then I would place TMOwTw 2.50 at the level below.

1. Stock/Vanilla
2. Webster’s GFO
3. TMOwTw 2.50 = RFB 2.0
4. TMO v2.5
5. Traveller Mod v2.6 Final for TMO 2.5

At level 4 TMO v2.5 will be a challenge to far for many but the level 3 interface mods offer a variety of a good selection of accompanying mods.

Correct Mod Order


TMOwTw 2.50

wTw 2.50 Max Optics with Crosshair (Found in the 5th Folder)

Webster's Eliminate Floating Plankton

Eye Patch for TMO v1.7 (Found in 3rd Folder)

Bigger Better Protractors

Convoy Routes TMO

Pacific Sound Mod

Stop The Shouting

wTw 2.50 Stock Sub Underwater Marker (Found in the 7th Folder)

Note

TMOwTw 2.50 contains a number of add on mods that are included in the Documentation Folder

Hi, back to Silent Hunter 4 after a few years. Your tutorials will surely get me back on track. However, reading the info here I get confused and do not understand exactly what mods should be installed in what order.

At the top of the post you mention the five mods, each representing a level of difficulty. Further down you mention 'Correct Mod Order' with additional mods. My goal is to play with TMO. Should I install all of the five mods? If so, where do I put the additional mods?

Sorry if this sounds noobish, can you clear this up for me?
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Old 06-18-16, 04:58 AM   #10
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Default

Hi rainiere
Code:
1. Stock/Vanilla
2. Webster’s GFO
3. TMOwTw 2.50 = RFB 2.0
4. TMO v2.5
5. Traveller Mod v2.6 Final for TMO 2.5
Only select 1 from the 5 depending on how difficult you want to play.

As you may have noticed I do not play the full TMO version but the lighter 'wtw' (with training wheels).
This is a very playable version and is a bit easier.
Gamers playing the full version of TMO usually add additional mods to make the game difficulty even harder, but its not for me!

My current mod list looks like this.
TMOwTw 2.50 < additional mods are in the documents folder
wTw 2.50 Max Optics with Crosshair
Webster's Eliminate Floating Plankton
Eye Patch for TMO v1.7 < 4 versions in mod
Bigger Better Protractors
Convoy Routes TMO+RSRD < optional just a map
Pacific Sound Mod
Stop The Shouting
wTw 2.50 Stock Sub Underwater Marker

The full 'Read me text document' from wtw.
This is not a new MOD, but rather a simplified version of Trigger Maru Overhauled 2.5
It is meant for the younger or casual player and was intended as a middle step between the stock game and TMO 2.5. It is only intended for use with Silent Hunter IV patched to 1.5 or the Gold edition. As many as possible of the features of TMO have been left in place, the improved graphics, the command structure and all of the fun changes made by TMO over the stock game.
Here are some of the ways it differs from TMO:
The boxes, tails and ship outlines on the navigation map are like stock.
The Nomograph is gone.
The Next/Previous Unit keys, < > are enabled.
The enemy sensors are toned down a bit. Watch it, they are still very dangerous.
The Thermal Layer is very strong. If you are under the layer you can run right under an escort at 1/3 ahead on Silent Running and they may detect something, but they will not be able to locate you well enough to attack. The Thermal Layer is your best friend.
The Gramophone icon has been replaced by a ship draft chart. The buttons to work the Gramophone are on the bottom right corner of the chart.
The clock is a gold 1939 Hamilton, because I like it.
The deck gun loads in 4 seconds.
The torpedoes are very reliable during the early war years and get even better after mid 1943. If you want to change back to the poorly performing torpedoes that were in use during the early war years, you can enable the Historic Torpedoes MOD in the Support Folder/Optonal MODs.
The Sub underwater marker is back, sort of. It has been replaced by the wTw logo. There are MODs to remove the marker or change it back to stock in the Support Folder/Optional MODs
The Captains desk photo is the iconic Betty Grable pin-up pic, again becuase I like it.

Enable order.
TMOwTw 2.50
Any Optional MOD, the order does not matter.
RSRD, maybe.

Credits:
Firts and formost, Ducimus Rapax for his incredible piece of work. This MOD is mostly TMO with a few things hacked out.
This MOD is a joint effort of Yooperbacker and dgrayson.
Thank you Capt. Scurvy for your MAX Optics MOD
This MOD is dedicated to an Old Jarhead who guilted me into doing it, so that he would have something to do while recovering from service related injuries. Get well soon Squid. Semper Fi!

Peter
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Old 09-18-18, 08:47 AM   #11
l02turner
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Default Question about Selections

Below we are asked to select only one of the 6 difficulty levels. If Stock/Vanilly is chosen, which I assume is the stock game as provided by Steam or on a DVD, how can mods be added? Or maybe I misunderstand?

Select Only select 1 difficulty level from the 6 below:
1. Stock/Vanilla
2. Webster’s GFO
3. TMOwTw 2.50 = RFB 2.0
4. TMO v2.5
5.Fall Of The Rising Sun Ultimate (FOTRSU)
6. Traveller Mod v2.6 Final for TMO 2.5


Note
TMOwTw 2.50 contains a number of add on mods that are included in the Documentation Folder

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Old 09-18-18, 10:35 AM   #12
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Hi
Mods are added to the game by installing an application called JSGME.
My SH4 mega mod comes with everything you need.which is a good starting point for any SH4 gamer.
Post#2 All You Need to Know About THEBERBSTERS All In One Mega Mod For SH4 v1 > Pictorial > Missing pictures replaced

Subsim Download Link to THEBERBSTERS All In One Beginners Mega Mod For SH4 v1
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Old 05-08-15, 02:42 AM   #13
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Hallo Berbster!

This thread is very good work. A very good compilation.
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Old 05-10-15, 05:54 AM   #14
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Only one polite "complaint" though: You are using many, many empty lines. This makes it much harder to keep overview and it is difficult to see which line belongs to which portion as this example here shows:

Quote:
Originally Posted by THEBERBSTER View Post
Last updated December 31st 2014

Game Fixes Only Mod v1.1

Download link

http://www.subsim.com/radioroom//dow...o=file&id=1196

New Orders Bar Menu

Download link

http://www.subsim.com/radioroom//dow...o=file&id=1192

Webster's No Crew Fatigue

Download link

http://www.subsim.com/radioroom//dow...do=file&id=519
It is just that one has to scroll so much. But aside of that it is a good collection. Thanks again.
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Old 05-10-15, 04:03 PM   #15
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Hi TheShark

Your wish is my command.

Post's checked and upgraded where necessary.

Hope it meets with your approval.

Peter
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