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Old 08-02-08, 09:03 PM   #631
Slim
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What is the command to extend the SD radar antenna? I could not see a button nor find a key that worked. I assume the antenna should be able to rise above the surface at periscope depth.
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Old 08-03-08, 06:55 AM   #632
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Quote:
Originally Posted by Slim
What is the command to extend the SD radar antenna? I could not see a button nor find a key that worked. I assume the antenna should be able to rise above the surface at periscope depth.
Try "T".... it works on my install
TMO + RSRD
plus some other eye candy fixes
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Old 08-03-08, 07:26 AM   #633
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Quote:
Originally Posted by cgjimeneza
Quote:
Originally Posted by Slim
What is the command to extend the SD radar antenna? I could not see a button nor find a key that worked. I assume the antenna should be able to rise above the surface at periscope depth.
Try "T".... it works on my install
TMO + RSRD
plus some other eye candy fixes
When I press T it brings me to the torpedo load panel??
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Old 08-03-08, 09:41 AM   #634
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Quote:
Originally Posted by cgjimeneza
Quote:
Originally Posted by Slim
What is the command to extend the SD radar antenna? I could not see a button nor find a key that worked. I assume the antenna should be able to rise above the surface at periscope depth.
Try "T".... it works on my install
TMO + RSRD
plus some other eye candy fixes
Same here ^^^, strange it is not working for you Slim.


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Old 08-03-08, 11:54 AM   #635
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I have my SH4 at the 1.4 version and got the appropriate TMO file that is linked on top. I am using JSGME to install the mods. Currently the only mod installed is TMO and I tried another key I saw in other posts which is Shift X and it does not work for me either. Weird. I can see the radar looks different and it looks extendable but I can't find a command to do it. I am on Vista but the game is running fine otherwise. Oh well.
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Old 08-03-08, 12:08 PM   #636
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Quote:
Originally Posted by Slim
What is the command to extend the SD radar antenna? I could not see a button nor find a key that worked. I assume the antenna should be able to rise above the surface at periscope depth.
If I remember correctly, looking through the station buttons it might be under the Radar Station but hold the mouse over the button and it will tell you what it does. One of the buttons there is a raises it, unfortunately I don't remeber what the hotkey is.
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Old 08-03-08, 06:39 PM   #637
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Quote:
Originally Posted by Dutch
Quote:
Originally Posted by Slim
What is the command to extend the SD radar antenna? I could not see a button nor find a key that worked. I assume the antenna should be able to rise above the surface at periscope depth.
If I remember correctly, looking through the station buttons it might be under the Radar Station but hold the mouse over the button and it will tell you what it does. One of the buttons there is a raises it, unfortunately I don't remeber what the hotkey is.
It's in the Radar station however, I use RFB 5.1 and RSRDC. The hotkey for me is the semicolon ";" key
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Old 08-04-08, 02:30 AM   #638
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Quote:
Originally Posted by Dutch
I'll take a look-see but I don't want to run the risk of one mod or another not working correctly with each other, again that would just waste a perfectly good mod.

I've got RFB working right now, figured I'd give it a go and see what all the hype is about, but I'm sure I'll be back to TMO sooner or later.

Does anyone know if TMO is even attempting to become compatible with NSM?

EDIT: Ok so TMO has NSM 3.1 not 4. From what I understand though quite alot has been implimented in 4. Again is there any hints as to if TMO and NSM will become compatible in the future?
I too installled RFb to see what the hype was about and try the NSM and couldn't see much difference.
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Old 08-05-08, 08:48 AM   #639
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Well I finally got the darn Mod to work the other day but now there are more problems. First when I try to move the sub, my crew replys 'cannot comply' Second If I try to go to the museum the Game crashes, at first only when the mod was on, now even when the mod is off, and it also crashes if I try to play a war mission. What the heck is going on?
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Old 08-05-08, 09:02 AM   #640
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Quote:
Originally Posted by Atlantis
Well I finally got the darn Mod to work the other day but now there are more problems. First when I try to move the sub, my crew replys 'cannot comply' Second If I try to go to the museum the Game crashes, at first only when the mod was on, now even when the mod is off, and it also crashes if I try to play a war mission. What the heck is going on?
The cannot comply may be the S-Boat Bug, sounds like it, you can get that patch on Ducimus's FF Page. Not sure on your other problem.


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Old 08-05-08, 09:10 AM   #641
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Huh, well I'll download the patch and see what happens. Thanks.
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Old 08-05-08, 09:15 AM   #642
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Huh, well I'll download the patch and see what happens. Thanks.
As mentioned, should fix your first problem, not sure about the second. Make sure you are in port when installing the patch.


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Old 08-05-08, 12:52 PM   #643
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Quote:
Originally Posted by Atlantis
Well I finally got the darn Mod to work the other day but now there are more problems. First when I try to move the sub, my crew replys 'cannot comply' Second If I try to go to the museum the Game crashes, at first only when the mod was on, now even when the mod is off, and it also crashes if I try to play a war mission. What the heck is going on?
I got the "cannot comply" response from my crew after I had run the sub for a long time without relieving them from battle stations. Apparently they were exhausted. It happens when travelling in compressed time.
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Old 08-05-08, 12:58 PM   #644
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Quote:
Originally Posted by Seapup
Quote:
Originally Posted by Atlantis
Well I finally got the darn Mod to work the other day but now there are more problems. First when I try to move the sub, my crew replys 'cannot comply' Second If I try to go to the museum the Game crashes, at first only when the mod was on, now even when the mod is off, and it also crashes if I try to play a war mission. What the heck is going on?
I got the "cannot comply" response from my crew after I had run the sub for a long time without relieving them from battle stations. Apparently they were exhausted. It happens when travelling in compressed time.
This was out of harbor, at the start of a new game, the patch fixed it. But the other problem stands.
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Old 08-05-08, 01:53 PM   #645
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Hello all!
It's my first post here, so forgive me this silly question - where can I find RSRDC_AuxGB_Fix file? I can not find it here...
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