SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-10-12, 07:33 PM | #1 |
Officer
Join Date: Jul 2012
Location: Australia
Posts: 240
Downloads: 9
Uploads: 0
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This is going to have micro payments and its most likely going to let you buy power waht i would have rather seen was a game were you can play as a submarine or as a british unit like a destroyer or plane.
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08-11-12, 07:52 AM | #2 |
Grey Wolf
Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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08-12-12, 06:41 PM | #3 |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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I'm surprised to see so many people here supporting this product. Seeing how Ubisoft mangled SH5, it's baffling to me that there are some consumers who are prepared to simply forgive Ubisoft for singlehandedly killing off a beloved sim franchise, only to turn it into what seems to be nothing more than a simplistic Facebook-like game.
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08-12-12, 08:18 PM | #4 |
Born to Run Silent
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I can only speak for myself, but I never said I forgave Ubisoft for anything. I can't really see where it's my role to forgive them for a product, no one put a gun to my head to buy it. I reviewed it and gave it the lowest score of all Silent Hunter games (and just about every A title game since Fast Attack). I certainly expressed my dissatisfaction with how they handled the run up to the game, how they were closed off to input, closed off to the community, and basically held back review copies of the game until 2 weeks after it was released. Just as with movie reviews, when a company does that, it signals problems. And SH5 had loads of problems. It had great potential but Ubisoft declined to support it. But am I going to close myself off to new possibilities? Heck no. This is a new game, new dev team, and new direction. I try not to pre-judge too much, I have been wrong in the past. If SHO stinks, it won't cost me anything, I won't be playing it, and I won't waste any energy posting about it.
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08-13-12, 12:29 AM | #5 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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whens the beta test coming out????
as for if it sucks i hope that with all the people here someone will be able to do the beta test and alert us to if it stinks or is good |
08-14-12, 07:43 AM | #6 |
Officer
Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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Gamescon 2012 starts tomorrow and SHO will be there, so I should think new information will surface over the next few days. It will be interesting to see what impact they make with the gaming press, there seems to be an impressive line up of titles this year.
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08-15-12, 10:38 PM | #7 |
Soundman
Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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one thing I didn't like about SHO is the fact that its not an open sandbox type game. What I would have done is:
1. set up a specific time period (say 1942/43) 2. have ONE massive environment through linked servers or something (similar to how VATSIM works) which simulates the whole world eg. Atlantic/Med/Pacific 3. have a Ubisoft-controlled world that: i. schedules convoys everywhere ii. adjusts based on success of convoys (they're doing this I believe) eg. more sinkings = more escorts, etc. iii. scheduling military convoys eg. US-UK, battle groups, etc iv. aircraft v. recon flights, etc vi. BdU messages 4. Then give start everyone out in a Type II with the ability to purchase a Type VII for say $20 or Type IX for $35 or something ($10 upgrade from Type VII to Type IX) however they are still able to accumulate points and upgrade (albeit taking a much longer time) through tonnnage scored, length of service, etc. 5. Everyone then is able to operate as a wolfpack or lone wolf as needed with the ability to call for other boats or BdU for replenishment. This gives you the ability to make your own story as a submariner and/or play with friends attacking a convoy. Now THAT would be awesome. I'm sure SHOL works on the above but not fully from what I understand. |
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