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Old 03-31-22, 12:42 PM   #1
Niume
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Quote:
Originally Posted by CaptJulius View Post
Wow Niume this mod looks good so far !
Sadly getting lots of CTD when evading depth charges from enemy destroyers also getting stuck gauges on all equipment inside IXC like depth meter , hydrophone needle etc..

Can you specify at what date and location where you encountered the CTD?


Labas nemaniau ,kad čia yra lietuvių.
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[ENG] SH 4 KSD II Ace Edition
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Old 04-13-22, 03:15 PM   #2
Niume
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The changelog for upcoming patch 1.4. The new version should be out in the upcoming days.

Fixed duplicating depth orders
Atlantic campaign tweaks
Convoy rework convoys shouldn't disperse now after an attack
Destroyer appearance dates are bringed backed to historical dates
Fully destroyed eqiupment now is unrepairaible
Abdiel class minelayer listing bug fixed
New environment
Q-ships are removed because they were broken
Type IX uboat stern deck watch crewmembers were moved slightly moved back.
Now you can encounter u-boats more frequently when invasion of Norway occurs
Slight changes to Med Air bases
Lorient port traffic has been reduced in order to avoid crashes
New sensor values
Aircraft now should be detected at further distances
Aircraft now shouldn't appear in very high altidudes
Campaign and other tweaks made by s7rikeback (Big thanks to you!)
Underwater clarity has now been reduced to more realistic levels
20 new ships added from SH5 and World of Warships big thanks to Alex.B
1942 convoys have been redone. Overall ship count in convoys has been slightly reduced in order to increase stability of the game.
Tweaks to minefields (thanks to Salty Dodger for reporting it)
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Old 04-13-22, 05:04 PM   #3
Kal_Maximus_U669
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Default upcoming patch 1.4

Quote:
Originally Posted by Niume View Post
The changelog for upcoming patch 1.4. The new version should be out in the upcoming days.

Fixed duplicating depth orders
Atlantic campaign tweaks
Convoy rework convoys shouldn't disperse now after an attack
Destroyer appearance dates are bringed backed to historical dates
Fully destroyed eqiupment now is unrepairaible
Abdiel class minelayer listing bug fixed
New environment
Q-ships are removed because they were broken
Type IX uboat stern deck watch crewmembers were moved slightly moved back.
Now you can encounter u-boats more frequently when invasion of Norway occurs
Slight changes to Med Air bases
Lorient port traffic has been reduced in order to avoid crashes
New sensor values
Aircraft now should be detected at further distances
Aircraft now shouldn't appear in very high altidudes
Campaign and other tweaks made by s7rikeback (Big thanks to you!)
Underwater clarity has now been reduced to more realistic levels
20 new ships added from SH5 and World of Warships big thanks to Alex.B
1942 convoys have been redone. Overall ship count in convoys has been slightly reduced in order to increase stability of the game.
Tweaks to minefields (thanks to Salty Dodger for reporting it)
Good evening Niume...
super I will not fail to try it .... I can't wait to see the progress you have made ...
see you soon ... GLOIRE A L'UKRAINE

Last edited by Kal_Maximus_U669; 04-13-22 at 05:14 PM.
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Old 04-15-22, 07:18 AM   #4
Bubblehead1980
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Quote:
Originally Posted by Niume View Post
The changelog for upcoming patch 1.4. The new version should be out in the upcoming days.

Fixed duplicating depth orders
Atlantic campaign tweaks
Convoy rework convoys shouldn't disperse now after an attack
Destroyer appearance dates are bringed backed to historical dates
Fully destroyed eqiupment now is unrepairaible
Abdiel class minelayer listing bug fixed
New environment
Q-ships are removed because they were broken
Type IX uboat stern deck watch crewmembers were moved slightly moved back.
Now you can encounter u-boats more frequently when invasion of Norway occurs
Slight changes to Med Air bases
Lorient port traffic has been reduced in order to avoid crashes
New sensor values
Aircraft now should be detected at further distances
Aircraft now shouldn't appear in very high altidudes
Campaign and other tweaks made by s7rikeback (Big thanks to you!)
Underwater clarity has now been reduced to more realistic levels
20 new ships added from SH5 and World of Warships big thanks to Alex.B
1942 convoys have been redone. Overall ship count in convoys has been slightly reduced in order to increase stability of the game.
Tweaks to minefields (thanks to Salty Dodger for reporting it)

Interesting. After release of my next update for TMO and a some patrols. I plan to to go the ATO for a while, look forward to trying this out.


"Convoy rework convoys shouldn't disperse now after an attack"

Curious, would you mind sharing how you accomplished this? I hate how convoys disperse when attacked.
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Old 04-15-22, 11:35 AM   #5
Niume
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Originally Posted by Bubblehead1980 View Post
Interesting. After release of my next update for TMO and a some patrols. I plan to to go the ATO for a while, look forward to trying this out.


"Convoy rework convoys shouldn't disperse now after an attack"

Curious, would you mind sharing how you accomplished this? I hate how convoys disperse when attacked.
I increased convoy formation spacing to 800 or 900.
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Last edited by Niume; 04-15-22 at 11:50 AM.
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Old 04-15-22, 03:23 PM   #6
Kal_Maximus_U669
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Default KsD ace ???

why did you use Large Address Aware personally, it "null" this thing..!!! there is nothing better for the "CtD"
I have just started I immediately have smoke problems on the buildings already present in the other version...

at the start all immediately the feeling that there is something that is no longer there .. indeed several "ctd" we start I suspected it ... with this LA .. of Mdr
now something else the n navigation is the same the foam train etc..
I find that this race to the bottom totally distorts Luckner's work with wolfpack3.2 at the time..
the atmosphere has clearly regressed under the water too blurry the water is too dark on the surface ... the sound also we are far from what was done .. good is something else again but I'm going to stop there ..
I will not continue trying because we are no longer in the same mod...
for me it's the translation done which is good...
I prefer the original work of Luckner I do not criticize your work but it does not correspond to me anymore...
since we are leveling down.. I would not have put this one..

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Old 04-16-22, 07:44 AM   #7
Niume
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Are you saying that Large Adress Aware causes CTD? I didn't added this rusty ship model.
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Last edited by Niume; 04-17-22 at 07:40 AM.
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Old 04-16-22, 09:04 AM   #8
Kal_Maximus_U669
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Quote:
Originally Posted by Niume View Post
Are you saying that Large Adress Aware causes CTD?
Yes you understood correctly... I have used this software several times as well as other versions in the past... it gives me too many CtDs...
with the 4go patch never any problem at least for me...
it does not have the same stability 4 go patch and much more reliable...
even for Fotrs or even RFB or TMO Enhanced I only use the 4go patch
why dismantle a work that was working very well...
delete all the best .... there were certainly some corrections to be made ... but not demolish the original mod ...
I find it regrettable that this mod takes this wrong path now it only engages me and fortunately I have the original Ksd base...
as I told you, I am not criticizing your work, but it happens to take a direction that does not suit me at all...
translation is really your best job...
I wish you good luck in your business for the future.
kind regards Kal Maximus U669 GLORY TO UKRAINE!
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Old 04-13-22, 06:25 PM   #9
CaptJulius
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Can you specify at what date and location where you encountered the CTD?


Labas nemaniau ,kad čia yra lietuvių.
So it was end of 1941 in IXC near Canary Islands when a lone Royal Navy DD appeared and i got picked up by ASDIC after couple hours of depth charge attacks i got random CTD , after reloading last save it was fine CTD free , il let you know if i get any random ones.


Labas , vienas kitas gal ir yra istoriniu subu entuziastu , bet taip retenybe sutikti Lietuviu SUBSIMe , aciu uz nuostabu moda
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Old 04-15-22, 02:20 AM   #10
Niume
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New version has been released. All info on the page 1
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[ENG] SH 4 KSD II Ace Edition
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