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Old 10-10-23, 01:23 PM   #1771
FUBAR295
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Originally Posted by Fifi View Post
Don’t really know (never used it) but don’t think so… only very few stuff compatible with my NYGM without braking something


Manos is a great mod, but it does not work well with NYGM and broke a couple of things as I recall.
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Old 10-10-23, 01:49 PM   #1772
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Originally Posted by yagura View Post
Hello everyone!

Does anyone know if there is a compatible mod to make the periscope views larger (larger periscope lens window/view, similar to SH5)?
NYGM Fifi has included as addon the ARB GUI with larger periscope lens, more than the DGUI hard way default. I do not think there is another SH3 GUI with larger optics for 1920x1080 resolution.

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Old 10-11-23, 12:24 AM   #1773
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Quote:
Originally Posted by fitzcarraldo View Post
NYGM Fifi has included as addon the ARB GUI with larger periscope lens, more than the DGUI hard way default. I do not think there is another SH3 GUI with larger optics for 1920x1080 resolution.

Regards

Fitzcarraldo
Yes, Fitz is right! Latest ARB Gui included has the largest periscope lens view of all known GUIs

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Old 10-11-23, 02:06 PM   #1774
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Thanks guys! ARB is quite good, but if I do use it I wish for the attack disc very much - it seems that ARB does not have an attack disc (Angriffsscheibe) available?
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Old 10-11-23, 02:21 PM   #1775
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Quote:
Originally Posted by yagura View Post
Thanks guys! ARB is quite good, but if I do use it I wish for the attack disc very much - it seems that ARB does not have an attack disc (Angriffsscheibe) available?
You have to highlight the weapon officer and you will have front side and the back side with slide rule.
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Old 10-12-23, 06:47 AM   #1776
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Originally Posted by Dieselglock View Post
You have to highlight the weapon officer and you will have front side and the back side with slide rule.
Thank you!!
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Old 10-15-23, 06:35 AM   #1777
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is it just me or escorts are not so hard in version 4.X ?

easy to get in & out of the convoy, quick diving to 180 m and beyond results in escorts losing interest in purchase, no more depth charge hell for several hours as in version 3.X (9/1942 campaign and later).

Heck I dont even get sunk on my first missions anymore
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Old 10-15-23, 09:11 AM   #1778
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Originally Posted by clowncarsplatoon View Post
is it just me or escorts are not so hard in version 4.X ?

easy to get in & out of the convoy, quick diving to 180 m and beyond results in escorts losing interest in purchase, no more depth charge hell for several hours as in version 3.X (9/1942 campaign and later).

Heck I dont even get sunk on my first missions anymore

Ohhh... now you've done it. Fifi is probably tweaking harder escorts as we speak.

Interesting, I just loaded up 4.4, as I finished up careers and stuff on 3.5, I have not had the opportunity as yet to in encountering escorts. Running a Type IX on a old WAW mission down to the Sud Atlantik and Cape Horn. Just started this career and undertaking so I really can not say if the escorts are changed in agressiveness. Guess we will see.
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Old 10-15-23, 04:16 PM   #1779
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Guys, didn’t changed anything in escorts yet!
So you were probably lucky … keep in mind escorts are not elite in first war times.

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Old 10-15-23, 06:33 PM   #1780
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Quote:
Originally Posted by Fifi View Post
Guys, didn’t changed anything in escorts yet!
So you were probably lucky … keep in mind escorts are not elite in first war times.


I didn't think you did. Nothing seemed amiss with 3.5 with the escorts, and as I said previously, I just started a new mission in 4.4 so I have no nothing to do a comparison with as yet.
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Old 10-15-23, 09:46 PM   #1781
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Quote:
Originally Posted by clowncarsplatoon View Post
is it just me or escorts are not so hard in version 4.X ?

easy to get in & out of the convoy, quick diving to 180 m and beyond results in escorts losing interest in purchase, no more depth charge hell for several hours as in version 3.X (9/1942 campaign and later).

Heck I dont even get sunk on my first missions anymore
I think FIFI has done a job with the escorts as they are now. At least for me I find water conditions and luck play a big part on how the evasion of escorts goes.
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Old 10-17-23, 09:27 AM   #1782
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Looking forward to the new update - can't wait to get back on the high seas.
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Old 10-28-23, 11:20 AM   #1783
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No more nasty flickering mast wires
At a certain distance, around 1000/1200 meters, we don't see wires anymore



A little closer we see all wires:



Had to edit around 290 ships! It's not totally finished yet.
(Not obvious on screen shots, but much better in game)


Last edited by Fifi; 10-28-23 at 12:13 PM.
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Old 10-28-23, 01:05 PM   #1784
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Old 10-28-23, 01:27 PM   #1785
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Waiting...waiting...

Many thanks FiFi!

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