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Old 09-17-22, 10:37 PM   #31
Amiral Crapaud
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Great stuff bro - keep 'em coming updates
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Old 09-23-22, 05:34 PM   #32
LoneWolf_gabo
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Alright then

Here's an update on the 1940 Indian Ocean campaign. I've added aircraft catapult launch and the Warlwus Mk I for the Leander class CL that will be in at player disposal in the fleet.
Playable unit, to enjoy some water landings. Will post videos on the Walrus as soon as i complete modeling the Leander class guns launchers and catapult.








On the programing side currently focusing on armament and combat AI.
If things go well on dicember i hope to publish the free demo.
In case anyone wonders, the demo will be set in the Indian Ocean, the player will have to use the carrier and it's fleet to escort the US-1 convoy from Colombus to Aden. Threats will be German Merchant Riders equiped with 15cm deck guns, torpedos and He114 with 50kg bombs.
A few rather "rebel" Italian submarines that even though Italy wasn't at war at the moment they can get a bit nervous for the sake of the game.
And if sopoted and in range of some enemy airfield there will be some level bombing. Currently by Italy bombers but might change that to a German unit. Hard to find good info on real threats in that early period.
The player's air unit will have Sea Gladiator, Swordfish and Walrus.



on the 1982 serie there has been some work already, but not much to show yet. Mainly adjusting the AI to work on angled decks and catapults.
In very early stages, and for testing porpuses we are using the HMS Eagle with the ARA 25 de mayo deck mockup to work the aircrafts that we already have.

The A4 model is defenitive, but the carrier is just a place holder.







Ok that's all
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Old 10-03-22, 09:55 AM   #33
LoneWolf_gabo
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Hello

New dynamic ocean integration for Carrier Ops. One of those boring videos that involves lot's of physics.

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