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Old 01-17-21, 12:24 AM   #1
Doolar
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Got a question. I'm trying to make adjustments for the CAM-SHIP. I can find all references to the M36B that I'm to change the Unit Type from 102 to 8, except in the Data/Champaigns/Champaign/ RND.mis and SCR.mis files. Help needed ? . I find a ton of unit type=102 but nothing for class=M36B. Posibility I missed. My wife says I can't find my sunglasses on my head. Thanx my friends
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Old 01-17-21, 02:02 AM   #2
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Originally Posted by Doolar View Post
Got a question. I'm trying to make adjustments for the CAM-SHIP. I can find all references to the M36B that I'm to change the Unit Type from 102 to 8, except in the Data/Champaigns/Champaign/ RND.mis and SCR.mis files. Help needed ? . I find a ton of unit type=102 but nothing for class=M36B. Posibility I missed. My wife says I can't find my sunglasses on my head. Thanx my friends
I do not recommend to do that. Because there are random groups with type 8 in the Campain (Type8=Escort Carrier). After activating the CAM-SHIP mod you will see the Hunter Killer groups without Escort Carrier but with CAM-SHIP instead and convoys without any Escort Carrier inside.
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Old 01-17-21, 05:30 AM   #3
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I do not recommend to do that. Because there are random groups with type 8 in the Campain (Type8=Escort Carrier). After activating the CAM-SHIP mod you will see the Hunter Killer groups without Escort Carrier but with CAM-SHIP instead and convoys without any Escort Carrier inside.
Strange; NYGM has both working properly in it's rnd file, both listed as Type 8 and I've had both appear properly in GWX after adding the cam to the rnd file per Stiebler's patch instructions and using his patches GWX file.
Maybe the key is that it also has to be selected in his patch to work (which I use) ?
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Old 01-17-21, 05:46 AM   #4
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Strange; NYGM has both working properly in it's rnd file, both listed as Type 8 and I've had both appear properly in GWX after adding the cam to the rnd file per Stiebler's patch instructions and using his patches GWX file.
Maybe the key is that it also has to be selected in his patch to work (which I use) ?
Because I think that in NYGM there are no random generated Escort Carriers in Hunter killer groups and convoys. There are ship classes (for example CVECasablanca, CVEBogue etc). In my modpack there are unit types. I did it just for randomization. For example we have random Hunter killer group. All ships are randomized. Game choses esort ships (type 4) from all available escort ships by current date and Escort Carrier (type 8 ) from all available (by type 8). That's why I don't recommend this. But it is your choice...
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Old 01-17-21, 05:56 AM   #5
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Because I think that in NYGM there are no random generated Escort Carriers in Hunter killer groups and convoys. There are ship classes (for example CVECasablanca, CVEBogue etc). In my modpack there are unit types. I did it just for randomization. For example we have random Hunter killer group. All ships are randomized. Game choses esort ships (type 4) from all available escort ships by current date and Escort Carrier (type 8 ) from all available (by type 8). That's why I don't recommend this. But it is your choice...
Ah, understood. Right; randomization would do that.
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Old 01-17-21, 09:38 AM   #6
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Gotcha ... so all I have to do is activate the CAM-SHIP mod in Stieblers selector. Not sure why I got all mixed up. I'm not real computer savvy though, but I'll try.
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Old 01-17-21, 10:05 AM   #7
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Gotcha ... so all I have to do is activate the CAM-SHIP mod in Stieblers selector. Not sure why I got all mixed up. I'm not real computer savvy though, but I'll try.
NOT with Onealex mod!
CAM ship option & swallow water option are NOT compatible with Onealex (for the moment anyway)

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Old 02-21-21, 08:28 AM   #8
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If I understood correctly (after looking at the beginning of the video for v.1.4 on YouTube), the author does not know the purpose of the DF antenna and antenna's cables, stretched from the turm to the bow and stern of the submarine. Or I'm wrong?
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