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02-10-22, 05:32 PM | #1 | |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 873
Downloads: 72
Uploads: 3
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02-10-22, 08:25 PM | #2 |
Grey Wolf
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I think that a black hull would not have been repainted in grey. Only superstructures and funnel... https://www.subsim.com/radioroom/sho...4&postcount=37 |
02-11-22, 03:32 AM | #3 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 873
Downloads: 72
Uploads: 3
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As in the case of tacos, why not have both? Adding a variant with black hull and grey superstructure will be easy, and then it's even more varied.
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02-11-22, 09:22 AM | #4 |
Grey Wolf
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Yes, ok. Maybe your could add different shades of grey. I think a lighter grey would be more appropriate.
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02-16-22, 04:20 PM | #5 |
Grey Wolf
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Waiting for your war skins to release the SH3 conversion of Armora tramp steamer.
The answer is probably obvious, but I guess that this class of ship was only sailing near the coast, and never into atlantic/arctic/med convoys... |
02-17-22, 12:24 PM | #6 |
Silent Hunter
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Really like how one of them is a Long Bridge Deck type merchant ... great eye for detail. They were pretty common for companies that needed to ship high volume/low density cargo like cotton or grain....until postwar designs made them obsolete.
Also like that they are low tonnage, unlike the big Liberty & C2 ships you always see in the Silent Hunter series - ships as small as 1,000 GRT were pressed into service in Atlantic convoys, bc every cargo ship was valuable in wartime. This is good to counteract "tonnage inflation".
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02-17-22, 12:29 PM | #7 | |
Grey Wolf
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Kapuhy's merchants are around 2000 tons of displacement. But that's different than GRT !!! |
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02-17-22, 01:50 PM | #8 | ||||
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 873
Downloads: 72
Uploads: 3
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Quote:
https://drive.google.com/file/d/1bOc...ew?usp=sharing Quote:
https://uboat.net/allies/merchants/ship/687.html https://uboat.net/allies/merchants/ship/704.html https://uboat.net/allies/merchants/ship/1121.html https://uboat.net/allies/merchants/ship/1120.html Quote:
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02-17-22, 08:37 PM | #9 |
Grey Wolf
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Thank you ! Unfortunately, SH3 uses the AO map only to apply "shadows" on surfaces, not anything else, like rust or dirt...
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