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Old 08-04-22, 04:07 PM   #1
MrWaxton
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Exclamation UZO Target Lock Button not centered [ARB WideGui]

Been combing through the menu_1024_768.ini trying to find a way to move it over, but I have had no luck. Does anyone know where the lines are located to move it over to be properly centered? It's bugging me big time.

https://imgur.com/a/0RTEwSo
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Old 08-04-22, 04:24 PM   #2
Mad Mardigan
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Quote:
Originally Posted by MrWaxton View Post
Been combing through the menu_1024_768.ini trying to find a way to move it over, but I have had no luck. Does anyone know where the lines are located to move it over to be properly centered? It's bugging me big time.

https://imgur.com/a/0RTEwSo


Might help, to know... what mod set mix you're running with, as well as just where your SH3 install with it, is located...


If you're using jsgme to activate the mod, is but a simple matter to open jsgme, click on "Tasks" in the center of the jsgme console, select "Import activation list to..." & select clipboard, which will then allow you to paste that list, in a reply to response back here.









M. M.
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Old 08-04-22, 04:26 PM   #3
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radar Re: Welcome back...




& welcome back, after a silent run.
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Old 08-04-22, 04:39 PM   #4
MrWaxton
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Generic Mod Enabler - v2.6.0.157
[C:\Games\SH3\Silent Hunter III - GWX\MODS]

Thomsen's Sound Pack V3.2cg
Radio Deutschland
Radio England
Radio USA
Radio Francais
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - VIIC41 Player Sub
Rapt0r's Uniforms V2.0 [Black]
Rapt0r's Uniforms V2.0 [Black - All Leather] Patch
No Medals On Crew [Patch]
Rubini´s Underwater Dust & Planckton v1
Waterstream+Exhaust Combi V2.3 for GWX3
Sh3_volumetric_clouds&fog_V2.2
Rubinis LifeBoats & Debris v4
M.E.P v6
Optional - FSF for MEP v6
Optional - ShipVanishingHull for MEP v6
M.E.P v6- VisualSensors for GWX3
S3H-H.sie-Patch-V16B1
ARB WideGui 1920x1080 [WIP]
Opt. O2-Gauges (V16B1 + ARB WideGui) [WE]


That's how I have it arranged at the moment. I've been going through ARB WideGui and modifying it to make it more suited to my tastes. Managed to get rid of the extra recognition manual that was on the left side of the attack periscope. Now I'm just trying to fix that UZO Lock button and fixing the double numbers on the Torpedo Selector on the Attack Screen. It's been a process so far. Lol
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Old 08-04-22, 05:56 PM   #5
MrWaxton
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I have miraculously solved the problem! ARB WideGui is working perfectly the way I customized it to now!

For anyone else that may ever have this issue, here is the fix. Go to your menu_1024_768.ini in ARB WideGui 1920x1080/data/Menu, then edit with either notepad or notepad++ (the latter being far superior, especially with the compare plugin. Now find and replace the numbers in these two lines with the highlighted numbers you see below:

[G28 I32]
Name=Mark text
Type=1029;Static text
ItemID=0x2808000D
ParentID=0x28080000
Pos=46,-222,133,24
Color=0xB4B4B4FE
Font=5
Text=2014
TextFlags=0x5

[G28 I34]
Name=Mark
Type=1031;Stat bmp array
ItemID=0x28080006
ParentID=0x28080000
Pos=84,-165,52,52
Color=0xFFFFFFFF
Materials=2
Display=0;No stretch
Mat 0=data/menu/gui/Periscope.tga
Crop 0=0.476563,0.764648,1,1
Mat 1=data/menu/gui/Periscope.tga
Crop 1=0.529297,0.765625,1,1
MatFlags=0x21
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

Also included is the fix for the double numbers on the Tube/Salvo selection dial on the Attack Map. I have seen many on the main ARB GUI thread asking how that issue can be resolved. Here it is:

[G3B I97]
Name=Tube Selection
Type=1026;Menu group
ItemID=0x3B1D0000
ParentID=0x3B1C0000
Pos=500,-25,128,128;5,-25,128,128
Color=0xFFFFFFFF

[G3B I113]
Name=Tube Selection
Type=1026;Menu group
ItemID=0x3B180000
ParentID=0x3B160000
Pos=500,-25,128,128;5,-25,128,128
Color=0xFFFFFFFF


Last edited by MrWaxton; 08-07-22 at 08:44 PM.
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Old 08-04-22, 08:07 PM   #6
Aktungbby
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Default Welcome back!

MrWaxton!...after a nine year silent run!
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