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Old 07-29-22, 08:53 PM   #16
Mad Mardigan
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wolf_howl15

Quote:
Originally Posted by jonny_bass26 View Post
Much as I've enjoyed this tangent regarding the problems around the use of high TC...does anybody have an answer to this particular question? ��
SH3(mod)/data/CFG/Main.cfg


In that file, is a section, tagged:

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=8
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=64
CharacterAnim=64
EnemyDetected=1
RadioReport=1
Particles=64
PrayState=64
HunterState=64
3DRender=64
Maximum=1024


That, is the Main.cfg file section, from My own SH3 mod mix's... that I use.



On the subject, of "high TC" use... what has been said thus far... does hold true.

Aggressive use of TC, higher than 512, at most... will adversely affect your ability in intercepting convoys & on those rare occurances... Task Forces...

by the time you do, the odds go up, of NOT being able to competently intercept them.

Keeping TC use down to x256, increases the odds better than x512... slightly. Have seen it mentioned that any TC higher than x256, short circuits A/C encounters...


The lower the TC, the better the odds are... so on... & so forth.


Hope this helps...








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