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12-28-21, 01:43 PM | #4096 |
CTD - it's not just a job
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To make it stand-out a bit more, here is
TemporaryPatch_v17 Which after you "activate" it with JSGME, will place the 802_TMO_torp_tex_FotRSU and 806_PeriscopeSplash into the Extras / AddInModzPak folder, for you to then drag into your MODS folder, if you want to use them. There is no documentation with this, just the two files in sub-folders. |
12-28-21, 02:06 PM | #4097 |
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Join Date: Jan 2017
Posts: 27
Downloads: 26
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I have checked both option menues, again, to be sure.
I mean, right now, i ran on ahead flank from Brisbane through the coral sea, and through the bismark sea, and still 99%. I also checked the "maximum range at current speed" and it stays at 5.681 km, without dropping a single kilometer. (Game settings) LimitedBatteries=true LimitedCompressedAir=true LimitedO2=true LimitedFuel=true (Career settings) LimitedBatteries=true LimitedCompressedAir=true LimitedO2=true LimitedFuel=true |
12-28-21, 02:34 PM | #4098 | |
Sea Lord
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@Rock Storm I confirm that the fuel does not drop normally ...! I am in class S18 but it seems that the problem is known and is not easy to solve ... Beanie I confirm I suspected the breakage at the level of the upc files that seemed obvious to me. Like "like a paving stone in the face of a cop" if you will allow me the expression ... Well, I admit that I have not finished reading the whole Doc there are so many ... a little rushed like a kid because of mister vickers03 ... with his superb machine room ... I liked the mini lathe too much .. in the back room as well as the transmission shafts etc .. thank you for this patch I am going up fresh .. direct for tonight ... Bg ThX Beanie .. Super Beanie just got splash etc..NKL Sincerely KM_U669 |
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12-28-21, 02:49 PM | #4099 |
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Join Date: Jan 2017
Posts: 27
Downloads: 26
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Ok.
It's just strange that it starts in the ...don't know 6th or 7th patrol, without getting a new command or changing homeports, since i have also tried out with staying in Pearl Harbor. Edit: In fact nothing new, no new weponary, or sensors, or torpedoes. |
12-28-21, 02:58 PM | #4100 | ||
CTD - it's not just a job
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As for the no new gear, that goes by date, and most should show automatically, but not all. Have they shown in the "catalogue" when you are in-base in the Captain's Office? Some of those updates do not apply themselves to the boat. What date is it you are looking for new gear, what is your active mod list, and what is the path to where your game is installed? Quote:
Last edited by propbeanie; 12-28-21 at 03:07 PM. Reason: Clarification, please... |
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12-28-21, 03:21 PM | #4101 |
Sea Lord
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N'oubliez pas cependant que s7rikeback est celui qui a fait le travail rapide sur ceux-ci.
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12-28-21, 03:29 PM | #4102 |
CTD - it's not just a job
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Oui, c'est exact, bon monsieur!
so help me, if Translate failed... lol |
12-28-21, 04:06 PM | #4103 | |
Admiral
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As for this... have to wonder... *stares at propbeanie New head gear for the crew... Sorry, Kal... not laughin' at you Mon ami, just the.. silliness of the look of that crewman, standing there... adorned in.. in... that nightmare looking, heebie jeebie inducing head topper. Have to say, that even that crewmen, doesn't look amused if that is supposed to be the new required head gear for the crew... Warmest regards, Mon ami. M. M.
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12-28-21, 05:27 PM | #4104 |
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Join Date: Jan 2017
Posts: 27
Downloads: 26
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I am not complaining about not getting any new gear or stuff.
I just tried to state out, that nothing has changed around the boat from the last patrol with fuel consumption, and the next patrol with 99% from start to end. Also the batteries hold way longer, and therefor need also way longer to be recharged. My (C) drive is an SSI, only for Windows and Programmes. All my Games are on (D). Physically another drive. So it's D/Steam/Steamapps/common/Silent Hunter |
12-28-21, 05:30 PM | #4105 |
Sea Lord
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maybe too fast s7rikeback ... don't want to work sorry for the Bads News ..
News Fresh install PeriscopeSplash no work.. My list: D:\Sh4\Sh4_FOTRS1.7\[MODS] 100_FalloftheRisingSun_Ultimate_v1.7=1 Nippon Maru v1.6=2 Nihon Kaigun v1.1=3 Combin Roster Nipon Maru & Nihon Kaigun=4 301_MoreDifficultAI00=5 302_MoreDifficultAI001=6 303_MoreDifficultAI_Air=7 305_LessJapaneseAirRadar=8 450_MoonlightzSonarLines=9 453_TMOstyle_NavMapAirMarks=10 525_StickieCamera=11 650_MoreDudz=12 801_UMark Invisible=13 802_TMO_torp_tex_FotRSU=14 803_NoPlayerSubFlags=15 806_PeriscopeSplash=16 901_Strategic_Map_Symbols=17 Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN=18 EAX_SoundSim_FOTRSU_1.7=19 |
12-28-21, 06:08 PM | #4106 | |
Admiral
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Quote:
v1.6X: Generic Mod Enabler - v2.6.0.157 [E:\Games\SteamLibrary\steamapps\common\SH-megamods\SH4-megamods\FotRS-U-EN v1.6 preview\MODS] FotRS_U v1.6 preview Preview_EnlistedFix Nippon Maru v1.4 -A Nihon Kaigun v1.0 -B Nippon Maru & Nihon Kaigun Combined -C Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN Z01-Flaminus Add-on for FotRSU 1.46 New Sounds Interior-Officer Quarters mod Enhanced Sounds for SH4 International Radio mod 452_MoonlightzSonarLines 901_Strategic_Map_Symbols FOTRSU v1.46 Sub skins 4k Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter Sea life - SH4 Pacific Smaller seabed rocks Smaller seaplants-small Sober's Better Sand v2 Sober's better rocks v2 Sober's 3D waves mod 399_OAKsHudGauges_v1.5.Edition 802_TMO_torp_tex_FotRSU 851_Yel_FotRSU_Logo Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU Periscope wake splash for FOTRSU Improved gun tracers - torp damage mod vickers03 Aircraft reflections mod 302_MoreDifficultAI001 650_LotsaDudz TMO-New depth charges - Type 95 (until 08-43) BATTLEFLAG_CONNING_SCULPIN_SS191 BATTLEFLAG_WARDROOM_SCULPIN_SS191 (Alt) 1-MM's Gramophone music mix v1.72 (.02 signifying My, 2nd go around with working to get it set up...): Generic Mod Enabler - v2.6.0.157 [E:\Games\SteamLibrary\steamapps\common\SH-megamods\SH4-megamods\FotRS-U-EN v1.7\MODS] 001- 100_FotRS-U v1.7 001B- Nihon Kaigun v1.1 001C- Nippon Maru v1.6a 001D- N.MaruV1.6a-N.KaigunV1.1-combinedroster EAX_SoundSim_FOTRSU_1.7 FI-OQ-FOTRSUv1.7-EN(patched) New Sounds Interior-Officer Quarters mod Enhanced Sounds for SH4 450_MoonlightzSonarLines 901_Strategic_Map_Symbols FOTRSU v1.46 Sub skins 4k FDSMod DD tex Pack-Solo Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter Sea life - SH4 Pacific Smaller seabed rocks Smaller seaplants-small Sober's Better Sand v2 Sober's better rocks v2 Sober's 3D waves mod 802_TMO_torp_tex_FotRSU Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU 806_PeriscopeSplash Improved gun tracers - torp damage mod 302_MoreDifficultAI001 650_LotsaDudz SH4 - Sealife_Pacific (new) Have with this set up (v1.72), the nav training loading & working... have yet to begin a career... yet... (& yes, propbeanie... that includes wiping out the games save.. ) With My S class career set up (v1.72-S), I did get started with a career... (from v1.71-S) but, have yet to back track & restart from the office to head out with the sub out to patrol the areas assigned. Am thinking with it, I should... (a hoping, at best... ) that with the save folder, loading up in the office & then beginning the patrol from there.. that I may be fortunate in being able to follow on from there... can but try... if not, then is no big, as the career is only in the neophyte stage any way... ) If it doesn't... will then, nuke it & start off with a fresh save folder. M. M.
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12-28-21, 06:10 PM | #4107 |
Admiral
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Regarding that "stickie" mod, Mon ami...
should NOT need that, in the mix... at all. as My mix, the external next/previous cam views, the cam spins with the sub, at the center of that view... just as it does with the SH3 version cam view. Warmest regards... M. M.
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12-28-21, 06:35 PM | #4108 |
Sea Lord
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Good evening my friend Mad Mardigan.
I also have 1.46 still in place ... list here [MODS] 100_FalloftheRisingSun_Ultimate_v1.46_EN=1 Nippon Maru v1.4=2 Nippon Maru & Nihon Kaigun Combined=3 Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN=4 Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter=5 New Sounds for Fleetboat_Interior-Officer Quarters mod=6 452_MoonlightzSonarLines=7 901_Strategic_Map_Symbols=8 SH4_original_4k_light_gray_less_rust=9 DrJester's Environment Overhaul=10 EAX_SoundSim_FOTRSU_1.46=11 Z01_Flaminus Add-on for FotRSU 1.46=12 Enhanced Sounds for SH4=13 Periscope Wake Splash for FOTRSU 1.46=14 Torpedo's No Red Gauges=15 Speech_Overhaul=16 Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU=17 801_UMark Invisible=18 replaces the standard camera that returns to the default position I love it.. I'm waiting for your feedback on "Periscope Wake Splash for FOTRSU" |
12-28-21, 06:47 PM | #4109 | |||
CTD - it's not just a job
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Quote:
In the meantime, the battery usage and re-charging should be fine, and with your other symptoms you reported of the fuel gauge barely moving at all, it leads me to believe that something is amiss in your install, hence the question of where you game is installed - which is fine where it is on the D drive - but what is your mod list, as Kal and MM have posted. You use JSGME, and click on the "Tasks" link in the middle gutter of the app window, then on "Export activated mod list to ==> and choose "Clipboard". Then paste that in your next reply. While you will not run out of fuel at 15,000nm, you should use about 40-60% of your fuel on a normal 45-60 day patrol. For a Pearl boat, that means not having to use Midway as an intermediate fueling location, which is not "historically accurate". We can also point you at the time frame when gear will show up, if you supply the date you're sailing from port. There is a chart pdf in the Support folder somewhere that can give you a ballpark figure, but with recent changes to the mod, is not 100% accurate in all regards. Let us know your mod list though, please... Quote:
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btw - That "Stickie" camera has to do with the Next / Previous Unit, and is not the actual Exterior Camera... |
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12-28-21, 08:56 PM | #4110 | |
Admiral
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replies, added into the requotes... section.
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M. M.
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