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Old 02-12-22, 08:49 PM   #1
Kal_Maximus_U669
Sea Lord
 
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Default TWoS version 2.24

Hello "les amis"

My list


[MODS]
TWoS Campaign Advance Verifier_Testing=1
TWoS FX_Incr. Flooding via Zones=2
TWoS Missing Nav Map Coordinates_Fix=3
TWoS Remove Map Plastic Cover=4
TWoS Officer Icons as Stations=5
TWoS SM Interior_Food Stocks=6
TWoS Wooden Lifeboats=7
Critical hits 1.1 Torpedos=8
Critical hits v 1.2=9
DynEnv v2.9 - 10.I Seafloor (high resolution)=10
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)=11
gap - The SH5 EcoMod v0.2.1 - 1. Main mod=12
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density=13
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)=14
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures=15
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks=16
gap - The SH5 EcoMod v0.2.1 - Testing missions=17
Little_Ships_V_1_0_2_Stock=18
TDW Round Fire Button v12 by Torpedo=19
_1_Stormys DBSM_TWos SH5 v1.3 Basemod=20
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3=21
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=22
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6=23
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy=24
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling=25
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz=26
_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=27
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks=28
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0=29
_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0=30
DynEnv v2.9 - 6. Sleet for Winter Campaigns=31
Grossdeutscher Rundfunk=32
Gramophone_Skin=33
Radio_Skin=34
Nauticalwolf's_Torpedo_Textures_v1.2=35
Air Force for TWoS 2224_re-saved=36
No Rusted Mines and Subnets=37
TWoS Glass Covered GUI Dials=38
TWOS restore captain's icon 3 by JCWolf=39
Dark_Interior_V1=40
RUSTED GLORY SH5 (NO EXTERIOR)=41
Floor Black=42
Nauticalwolf's_Poster_Mod_v1.0=43
BritishAsdicMkIFinal=44
Dunkelgrau Kriegsmarine Colores v2.0=45
sobers rusty deck pack SH5=46
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors=47

I have no problem... 10 months...
a great sound immersion....
here is advice to amateurs have fun...

sreens








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Old 02-13-22, 09:01 AM   #2
fitzcarraldo
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
Hello "les amis"

My list


[MODS]
TWoS Campaign Advance Verifier_Testing=1
TWoS FX_Incr. Flooding via Zones=2
TWoS Missing Nav Map Coordinates_Fix=3
TWoS Remove Map Plastic Cover=4
TWoS Officer Icons as Stations=5
TWoS SM Interior_Food Stocks=6
TWoS Wooden Lifeboats=7
Critical hits 1.1 Torpedos=8
Critical hits v 1.2=9
DynEnv v2.9 - 10.I Seafloor (high resolution)=10
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)=11
gap - The SH5 EcoMod v0.2.1 - 1. Main mod=12
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density=13
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)=14
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures=15
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks=16
gap - The SH5 EcoMod v0.2.1 - Testing missions=17
Little_Ships_V_1_0_2_Stock=18
TDW Round Fire Button v12 by Torpedo=19
_1_Stormys DBSM_TWos SH5 v1.3 Basemod=20
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3=21
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=22
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6=23
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy=24
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling=25
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz=26
_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=27
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks=28
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0=29
_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0=30
DynEnv v2.9 - 6. Sleet for Winter Campaigns=31
Grossdeutscher Rundfunk=32
Gramophone_Skin=33
Radio_Skin=34
Nauticalwolf's_Torpedo_Textures_v1.2=35
Air Force for TWoS 2224_re-saved=36
No Rusted Mines and Subnets=37
TWoS Glass Covered GUI Dials=38
TWOS restore captain's icon 3 by JCWolf=39
Dark_Interior_V1=40
RUSTED GLORY SH5 (NO EXTERIOR)=41
Floor Black=42
Nauticalwolf's_Poster_Mod_v1.0=43
BritishAsdicMkIFinal=44
Dunkelgrau Kriegsmarine Colores v2.0=45
sobers rusty deck pack SH5=46
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors=47

I have no problem... 10 months...
a great sound immersion....
here is advice to amateurs have fun...
Nice.

The little ships - I think - are included in TWoS 2.2.24. Correct me if I´m wrong. Interiors Food Stock is good without external cameras. With external cameras causes the "camera out of sectors" issue when underwater.

Happy Sunday

Fitzcarraldo
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Old 02-13-22, 10:27 AM   #3
Kal_Maximus_U669
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Quote:
Originally Posted by fitzcarraldo View Post
Nice.

The little ships - I think - are included in TWoS 2.2.24. Correct me if I´m wrong. Interiors Food Stock is good without external cameras. With external cameras causes the "camera out of sectors" issue when underwater.

Happy Sunday

Fitzcarraldo
Hey fitzcarraldo "meilleur salutation a toi"

yes you are right about the coasterpack ships...i don't know why i included it..i don't know anymore...but there is no update?...for the camera it is specify not to use it in the docs then that does not pose any problem to me... here without wanting to break the son I can't wait to get my hands on the work of Bubblehead1986 his new update soon... which I find is very good... he is very productive here, his report work is all he expects... it's excellent...
let's hope he manages to respect what he wants to put in place...
because with this damn graphics engine is another good fitz see you soon
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Old 02-14-22, 08:28 AM   #4
kapuhy
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
yes you are right about the coasterpack ships...i don't know why i included it..i don't know anymore...but there is no update?...
Version of my mod you listed is for stock game anyway, so no, you don't need it with TWoS. If you use TWoS 2.2.21 or higher version, all coasters I already relased are included in the megamod
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Old 02-14-22, 09:02 AM   #5
Kal_Maximus_U669
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Location: France Nord East
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Quote:
Originally Posted by kapuhy View Post
Version of my mod you listed is for stock game anyway, so no, you don't need it with TWoS. If you use TWoS 2.2.21 or higher version, all coasters I already relased are included in the megamod
Hey kapuhy
Thank you for these precisions after reconsultation indeed it is useless here...
I wish you good luck in your projects and continue to make us dream with your creations which are magnificent...
salutation Kal_Maximus_U669
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Old 03-04-22, 01:26 AM   #6
Aktungbby
Gefallen Engel U-666
 
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Default Reported!

hasta la vista BBY!
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Old 03-04-22, 01:26 AM   #7
GrenSo
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Quote:
Originally Posted by sophiaabigail View Post
Within our network of 10,000+ Mods around the world, it should come as no surprise that we have some unique stories to tell.

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Old 04-21-22, 10:18 AM   #8
Hungo
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there two files dont seem to be included in the TWoS version download link, anyone know where I can find them?

_o_Stormys DBSM SH5 v1.3 optional louder engine sounds
_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file
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