SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Special Projects > Subsim Events & Activities
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-10-09, 11:49 PM   #196
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,289
Downloads: 534
Uploads: 224


Default

Hahaha, this is just too cool!

Task Force
Ocean Warrior


Join Date: Jul 2008
Location: U 13 in Vanvikan Harbor...
Onkel Neal is offline   Reply With Quote
Old 02-10-09, 11:52 PM   #197
A Very Super Market
The Old Man
 
Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
Posts: 1,468
Downloads: 0
Uploads: 0
Default

Everybody is changing their locations! Raptor and myself come to mind...
__________________


The entire German garrison of Vanviken, right here in your thread!
A Very Super Market is offline   Reply With Quote
Old 02-10-09, 11:53 PM   #198
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,289
Downloads: 534
Uploads: 224


Default

Quote:
Originally Posted by Penelope_Grey
Im going to lose track of who is dead! lol

Mr Neal, can you please update first post with status

so far its

Concact - shot
Laufen - mauled
Nokia - mauled
Thingamajig... whatshisface... fincunian (you can tell its late Im struggling to remember!) - mauled
Raptor- mauled

I miss anybody?
Letum injured and in a coma.
One other person, hmmm... no one has noticed yet, nevermind....

Some of the guys are keeping a recap thread which could help (as long as that thread doesn't get bogged up with comments galore )
Onkel Neal is offline   Reply With Quote
Old 02-11-09, 12:17 AM   #199
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,289
Downloads: 534
Uploads: 224


Default

Quote:
Originally Posted by A Very Super Market
Everybody is changing their locations! Raptor and myself come to mind...
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 02-11-09, 02:08 AM   #200
SandyCaesar
Chief
 
Join Date: Jul 2008
Location: HMS Thanatus
Posts: 325
Downloads: 0
Uploads: 0
Default

Now, things are starting to heat up: backdoor diplomacy, under-the-table deals, Vanvikan's turning into the UN!

A request: everyone save your game-related PMs. This way, when the game runs its course, everyone can bring them out and we can reconstruct exactly who was doing what, when, and for what reason.
__________________

Vanvikan, Feb. 2009: ordinary human, KIA, night 4



HMS Thanatus, May 2009: ??? human, KIA, night 7
SandyCaesar is offline   Reply With Quote
Old 02-11-09, 02:11 AM   #201
Chad
ACE
 
Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
Default

Quote:
Originally Posted by SandyCaesar
Now, things are starting to heat up: backdoor diplomacy, under-the-table deals, Vanvikan's turning into the UN!

A request: everyone save your game-related PMs. This way, when the game runs its course, everyone can bring them out and we can reconstruct exactly who was doing what, when, and for what reason.
Will do.. I'm sure all of our inboxes have at least 1 from UnderseaLcpl

While I'm enjoying playing, I'm anxious to get to the end to see who's who and what's what and everything that's happening in the background. This simple game is turning into a major undertaking, making me stay up late into the evening and getting up early to learn the events during the 6 hours I was asleep.


All in good fun though right guys ?
__________________
Chad is offline   Reply With Quote
Old 02-11-09, 02:20 AM   #202
UnderseaLcpl
Silent Hunter
 
Join Date: May 2008
Location: Storming the beaches!
Posts: 4,254
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Neal Stevens

Letum injured and in a coma.
One other person, hmmm... no one has noticed yet, nevermind....
The inquisition has noticed everyone, rest assured.
__________________

I stole this sig from Task Force
UnderseaLcpl is offline   Reply With Quote
Old 02-11-09, 06:14 AM   #203
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,344
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Neal Stevens
GMT
  • 2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
  • midnight to 2am lynch vote counted, execution carried out
  • 2am to 2pm Night begins, seers, guardians, wolves PM their actions
Excellent....understood, cheers mate

__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 02-11-09, 06:44 AM   #204
JCWolf
Admiral
 
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
Default

Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Neal Stevens
GMT
  • 2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
  • midnight to 2am lynch vote counted, execution carried out
  • 2am to 2pm Night begins, seers, guardians, wolves PM their actions
Excellent....understood, cheers mate


So bring me some light into this poor mind of mine...

Is it night time now or day time..

The damn Country GMTs anoying thing, can never figure out if its day or night...
__________________


JCWolf Mediafire SHIII Page

User name : JCWolf
Password : stefre@jcm
JCWolf is offline   Reply With Quote
Old 02-11-09, 07:25 AM   #205
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,344
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by JCWolf
Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Neal Stevens
GMT
  • 2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
  • midnight to 2am lynch vote counted, execution carried out
  • 2am to 2pm Night begins, seers, guardians, wolves PM their actions
Excellent....understood, cheers mate


So bring me some light into this poor mind of mine...

Is it night time now or day time..

The damn Country GMTs anoying thing, can never figure out if its day or night...
It's 12:25 GMT atm so it is still night.

__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 02-11-09, 07:27 AM   #206
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,344
Downloads: 63
Uploads: 13


Default

One more point Neal, if I may.

We have just witnessed the killing of 3 humans yet only one lynching can take effect in each cycle.

Does that not set the odds in favour of the werewolves (I'm sure they wouldn't mind of course)

__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 02-11-09, 09:16 AM   #207
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,289
Downloads: 534
Uploads: 224


Default

Quote:
Originally Posted by Jim
We have just witnessed the killing of 3 humans yet only one lynching can take effect in each cycle.

Does that not set the odds in favour of the werewolves (I'm sure they wouldn't mind of course)
As long as they keep lynching guardians, yeah, Just kidding.

The game is more balanced than it appears, it is not in the wolves' favor. Last night the wolves hit people who were not protected, not guardians, and also not wolves, so all their attacks were fatal. Tonight, the wolves may attack people they cannot kill, they do not know the status of the people they attack.

The humans are very reluctant to lynch and don't really question each other in public, so they are having trouble lynching the right people. What some of the players are learning is that when you question each other in PM, you cannot benefit from the group scrutiny.

Also, as the wolves kill off humans, and the humans lynch people, wolf or human, the overall number of people diminishes and increases the odds of lynching a wolf.

Quote:
Originally Posted by JCWolf


So bring me some light into this poor mind of mine...

Is it night time now or day time..

The damn Country GMTs anoying thing, can never figure out if its day or night...

In the story, as of this posting, it is still day.

Will postpone the deadline for this day's lynch vote until 6PM Central time/7PM Eastern/4PM Pacific/Midnight GMT

We are going to attempt to standardize the activity times as follows, let me know in this Q&A thread if some part of this will not work for you.



CST
8am to 6pm Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 5pm. You can vote to lynch any time in the period, but best to wait as late as possible, so it's better to discuss for the first few hours and vote close to the deadline (say, within an hour of the deadline).

6pm to 8pm lynch vote counted, execution carried out

8pm to 8am Night begins, seers, guardians, wolves PM their actions. I will accept PMs a couple hours in advance if you need to.




GMT
2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm. You can vote to lynch any time in the period, but best to wait as late as possible, so it's better to discuss for the first few hours and vote close to the deadline (say, within an hour of the deadline).

midnight to 2am lynch vote counted, execution carried out

2am to 2pm Night begins, seers, guardians, wolves PM their actions



I use this clock as GMT, it will also show your local time.
Please use this Q&A thread if you need to discuss this further, thanks!

Neal
Onkel Neal is offline   Reply With Quote
Old 02-11-09, 09:40 AM   #208
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

When it was said that the goal is to make sure your team wins, does that mean Team Wolf and Team Non-Wolf, or Team Uboat/Wehrmacht/Town?
Oberon is offline   Reply With Quote
Old 02-11-09, 09:48 AM   #209
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,289
Downloads: 534
Uploads: 224


Default

Team Wolf and Team Non-Wolf

but it sure is interesting to see the Village/Kamp/U-boat dynamic take shape within the margins of the Team Wolf and Team Non-Wolf story, eh?

Good on ya for fixing that searchlight
Onkel Neal is offline   Reply With Quote
Old 02-11-09, 09:54 AM   #210
XabbaRus
Navy Seal
 
Join Date: Sep 2001
Posts: 5,330
Downloads: 5
Uploads: 0


Default

About people PMing each other I suppose that is no different than taking someone aside and whispering to them?
__________________
XabbaRus is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.