SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-23-22, 02:55 PM   #1216
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


wolf_howl15

Quote:
Originally Posted by Captain Wreckless View Post
Just had another CTD after 20 minutes of work setting up on a target.

Here is the dump file. Looks like it might be a sound file causing the CTD.


Similar to what Pez was getting.



Faulting application name: sh4.exe, version: 1.5.0.0, time stamp: 0x476a5ca9
Faulting module name: Sound.act, version: 0.0.0.0, time stamp: 0x476a5c54
Exception code: 0xc0000005
Fault offset: 0x0000888d
Faulting process id: 0x3300
Faulting application start time: 0x01d8cf140431e527
Faulting application path: D:\Games\Ubisoft\Silent Hunter Wolves of the Pacific\sh4.exe
Faulting module path: D:\Games\Ubisoft\Silent Hunter Wolves of the Pacific\Sound.act
Report Id: ee14ad58-0f86-458c-ac71-c6c460d907b9
Faulting package full name:
Faulting package-relative application ID:




Quote:
Originally Posted by Bubblehead1980 View Post
Can someone tell me what this means? lol I gather it's saying a sound error caused the CTD?


Near as I can interpret it...

that there was some sort of disconnect between the .exe & the sound.act, & from that... am guessing that a sound was improperly labeled, or mis named... or just flat out not there, for it to draw from, as a source...


best WAG, Bubblehead1980 chum...



Hopefully, someone more... knowledgeable, can come along & explain it, in greater detail... & confirm or refute My WAG... if I am mistaken.











M. M.
__________________
Mad Mardigan is offline   Reply With Quote
Old 09-23-22, 04:45 PM   #1217
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

Every program that I found that said it could open the .act file was false. I wanted to try and open it and see what the issue is. So far I've had no luck in finding a program that will allow me to.


CW
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote
Old 09-23-22, 05:18 PM   #1218
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

I found this in the SH3 forums from 2006.



Quote:
Originally Posted by U-Schultz View Post
Whenever I get that eror message its related to a bad, or imcompatable, sound file.

The last time it was a 4 kb blank (or corrupted though I don't know how) sound file of the sonar operator saying "Bearing..."

If you have custom sounds going try putting the stock ones back as a test.



Maybe one of the mod sound files is causing it.


CW
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)

Last edited by Captain Wreckless; 09-24-22 at 12:20 AM.
Captain Wreckless is offline   Reply With Quote
Old 09-23-22, 06:05 PM   #1219
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

BH,


Did you put weather into the Subron 50 mod? I've had nothing but overcast skies and 24/7 of heavy rain for 2 weeks straight. From Casablanca to Gibraltar to west of Lorient, nothing but bad weather. It's like I'm a crew member on Noah's Ark.


I've had to abort attacks on 6 ships because of the weather. It's really bad at night.

Edit.....


Yeah! Finally the rain has stopped.
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)

Last edited by Captain Wreckless; 09-24-22 at 01:09 AM.
Captain Wreckless is offline   Reply With Quote
Old 09-24-22, 02:10 AM   #1220
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

Got an issue leaving Scottish base. When I start outside of harbor, I immediately start taking damage and sink. Going to external view, I can see the outlines of land. It appears I'm starting on land for some reason.


I'm going to start in harbor and see what happens.


CW



EDIT. Another CTD during a DC attack caused by the sound.act file.

__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)

Last edited by Captain Wreckless; 09-24-22 at 09:47 PM.
Captain Wreckless is offline   Reply With Quote
Old 09-25-22, 03:15 AM   #1221
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

BH,


I've noticed that ships, cargo and war, traveling off Spain have no flags flying from the mast. Is this intentional? I guessing warships are Spanish and the cargo could be either Spanish or Axis.

I did sink a cargo/passenger ship earlier without a flag flying and it showed up on the Nav map as red and not neutral gray.
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote
Old 09-25-22, 05:12 PM   #1222
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

Ha Ha. Looks like the truck races are on a world tour. Now playing in Scotland.

__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote
Old 09-25-22, 11:33 PM   #1223
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,894
Downloads: 431
Uploads: 26


Default

Quote:
Originally Posted by Captain Wreckless View Post
Ha Ha. Looks like the truck races are on a world tour. Now playing in Scotland.
those trucks are loaded with Scotch whiskey, son.
protect them at all costs.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 09-26-22, 01:05 AM   #1224
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

Really sucks being sunk by your own side. Damn, PBY!
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote
Old 09-26-22, 06:38 PM   #1225
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by Captain Wreckless View Post
BH,


I've noticed that ships, cargo and war, traveling off Spain have no flags flying from the mast. Is this intentional? I guessing warships are Spanish and the cargo could be either Spanish or Axis.

I did sink a cargo/passenger ship earlier without a flag flying and it showed up on the Nav map as red and not neutral gray.

For some reason, in spite of proper flags being placed in files, Flags do not always show up on certain ships of nations added. Warship and merchant were likely Spanish.

Spanish are neutral in the mod, but to give the possibility of aggressive action by supposed neutral vessels, I have it set so they will change to Axis at then change back to neutral at various times, so one patrol they may act in hostile manner, next will ignore. Up to the player to attack or not but if risk it, could sink a neutral and lose renown, even face dismissal.

Seems the vessel you sunk (likely spanish) was not neutral at the time, lucky. lol

According to various patrol reports I read while researching for the mod, SubRon 50 boats would encounter many (hundreds in some cases) of vessels while on patrol, many they suspected to be German but because could not identify, were unable to attack.
Bubblehead1980 is offline   Reply With Quote
Old 09-26-22, 06:39 PM   #1226
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by Captain Wreckless View Post
Really sucks being sunk by your own side. Damn, PBY!

Lol yep, friendly fire is a real threat in the mod. Was this in the ETO or PTO?
Bubblehead1980 is offline   Reply With Quote
Old 09-26-22, 06:41 PM   #1227
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by Captain Wreckless View Post
Got an issue leaving Scottish base. When I start outside of harbor, I immediately start taking damage and sink. Going to external view, I can see the outlines of land. It appears I'm starting on land for some reason.


I'm going to start in harbor and see what happens.


CW



EDIT. Another CTD during a DC attack caused by the sound.act file.

I am working to resolve the sound issue to stop the CTD.

Yes, seems my coordinates for out of port start are incorrect so has the player sub starting on land. I will correct this.
Bubblehead1980 is offline   Reply With Quote
Old 09-26-22, 11:53 PM   #1228
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

Quote:
Originally Posted by Bubblehead1980 View Post
Lol yep, friendly fire is a real threat in the mod. Was this in the ETO or PTO?

E of Iceland.
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote
Old 09-27-22, 12:06 AM   #1229
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
Downloads: 500
Uploads: 0
Default

Quote:
Originally Posted by Bubblehead1980 View Post
For some reason, in spite of proper flags being placed in files, Flags do not always show up on certain ships of nations added. Warship and merchant were likely Spanish.

Spanish are neutral in the mod, but to give the possibility of aggressive action by supposed neutral vessels, I have it set so they will change to Axis at then change back to neutral at various times, so one patrol they may act in hostile manner, next will ignore. Up to the player to attack or not but if risk it, could sink a neutral and lose renown, even face dismissal.

Seems the vessel you sunk (likely spanish) was not neutral at the time, lucky. lol

According to various patrol reports I read while researching for the mod, SubRon 50 boats would encounter many (hundreds in some cases) of vessels while on patrol, many they suspected to be German but because could not identify, were unable to attack.

Well I haven't encountered 100s of ships, just the 1 cargo and 3 ASW trawlers, 1 of which attacked but I got away.


I looked at the ships in the Museum and these countries ships showed no flag for what ever reason: SPAIN, PORTUGAL, THAILAND, CHINA and the P.I.
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote
Old 09-27-22, 02:33 PM   #1230
Yorktown_Class
Lieutenant
 
Join Date: Jul 2007
Location: Michigan USA
Posts: 263
Downloads: 64
Uploads: 0
Default

Hey all, Just came back to SH 4 after years off.

Installed game no problems and loaded up this mod.
Question is, is there a way to tune down the ASW?
I don't remember it being this hard to elude depth charges..
Maybe i'm just OLD now
__________________
David
Yorktown_Class is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.