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Old 04-26-20, 08:13 AM   #1
Ruby2000
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Default Real TDC Mod (T. Vh. Re. S3) / Beta release!

Hi,

Initial public beta release is already available in Steam Workshop.

https://steamcommunity.com/sharedfil...?id=2071624443

Additional basic usage and detailed tecnical guides for this mod will be available soon.

Two small videos about the basic elements of our original TDC "T. Vh. Re. S3" and how to use it.

English:


German:


some screens:












Have fun and good hunting!

Cheers Ruby

Last edited by Ruby2000; 04-26-20 at 08:33 AM.
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Old 04-26-20, 05:49 PM   #2
nazaka
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Hi,

First of all, excellent mod, I'll test it in my next game.
I just saw the video presentation, and one thing surprised me: the update of the distance by the TDC.

I know it's a feature that the American submarines had, but for the Germans it's a different story.
I'm playing SH5 right now with the TWOS mod, and I have to update the distance before every shot. Otherwise, it stays at the last indicated value.
I'm no expert in the field, but this is the only detail that jumped out at me.

Last edited by nazaka; 04-27-20 at 01:35 AM.
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Old 04-26-20, 11:44 PM   #3
Rwearjr
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Beautiful work Ruby, TY for your efforts. Like one of the previous postings said, I am having more fun than the law allows playing this game, and this mod should be a wonderful- immersion enhancing addition. Will add in as soon as I start a new scenario. Perhaps along with new update (fingers crossed.)
Happy Hunting......
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Old 04-27-20, 06:45 AM   #4
derstosstrupp
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Quote:
Originally Posted by nazaka View Post
Hi,

First of all, excellent mod, I'll test it in my next game.
I just saw the video presentation, and one thing surprised me: the update of the distance by the TDC.

I know it's a feature that the American submarines had, but for the Germans it's a different story.
I'm playing SH5 right now with the TWOS mod, and I have to update the distance before every shot. Otherwise, it stays at the last indicated value.
I'm no expert in the field, but this is the only detail that jumped out at me.
That’s spot on. Whereas the American device had a position keeper, the German one did not. However, the German one had a feature called “Lage laufend”, which in this mod, and in reality, was the switch at the bottom to tell the computer to update AOB as the bearing changed (ie the optics were moved).

The Americans use their TDC as a tool to refine the solution, whereas the Germans used theirs simply as a calculating device for the gyro angle. The Germans tried to shoot at the smallest Gyro angles possible, thereby eliminating range from the equation.
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Old 04-27-20, 08:59 AM   #5
Ruby2000
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HI

Thanks guys for the great feedback!

Cheers Ruby
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Old 04-27-20, 09:17 AM   #6
nazaka
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Quote:
Originally Posted by derstosstrupp View Post
That’s spot on. Whereas the American device had a position keeper, the German one did not. However, the German one had a feature called “Lage laufend”, which in this mod, and in reality, was the switch at the bottom to tell the computer to update AOB as the bearing changed (ie the optics were moved).

The Americans use their TDC as a tool to refine the solution, whereas the Germans used theirs simply as a calculating device for the gyro angle. The Germans tried to shoot at the smallest Gyro angles possible, thereby eliminating range from the equation.

Okay, that makes me feel better. The German system automatically updates only the AOB and not the distance like the American system.
Ruby2000, you'd have to change that to have a historically valid system. Sorry
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Old 04-27-20, 03:11 PM   #7
Rhodes
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Thank you for this cool and wonderful mod.

Now, can anyone help me enable it? I downloaded and try to put it in the MODs folder of jsgme, but... Kinding the last part, the question is valid, I subscrived the mod and think that it download by the steam launcher, but it still didn't appear in the game.
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Old 04-27-20, 03:59 PM   #8
Ruby2000
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Hi nazaka,

the distance is not automatically updated. Where did you see that? I'm using the stadimeter for that.

Cheers Ruby
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Old 04-27-20, 04:01 PM   #9
Ruby2000
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Quote:
Originally Posted by Rhodes View Post
Thank you for this cool and wonderful mod.

Now, can anyone help me enable it? I downloaded and try to put it in the MODs folder of jsgme, but... Kinding the last part, the question is valid, I subscrived the mod and think that it download by the steam launcher, but it still didn't appear in the game.
Hi Rhodes,

thank you!

Yes, you have to subscribe to the mod and then activate it in the Game Launcher. You can also find it in the library of Uboat in steam.

Cheers Ruby
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Old 04-27-20, 04:24 PM   #10
derstosstrupp
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Quote:
Originally Posted by nazaka View Post
Okay, that makes me feel better. The German system automatically updates only the AOB and not the distance like the American system.
Ruby2000, you'd have to change that to have a historically valid system. Sorry
Ruby’s implementation is correct.
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Old 04-28-20, 06:15 AM   #11
Ruby2000
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HI,

A new video about the TDC-Mod. Have fun!



Cheers Ruby
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Old 04-28-20, 11:18 AM   #12
Rhodes
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Quote:
Originally Posted by Ruby2000 View Post
Hi Rhodes,

thank you!

Yes, you have to subscribe to the mod and then activate it in the Game Launcher. You can also find it in the library of Uboat in steam.

Cheers Ruby

I am sorry to bother, but the mod does not appear in the mods section of the launcher. I already subscrived to the mod and also change to unstable in the beta section of the proprieties menu in the steam launcher (do not know if that is required).

Any tutorial how I have to do it?
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Old 04-28-20, 11:39 AM   #13
Ruby2000
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Hi Rhodes,

How do you start the launcher?

When you click on the green Play button in your Steam Library to start the game, a selection will appear and you can start the launcher here.

If the mod is not displayed, unsubscribe and subscribe the mod again.


Cheers Ruby
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Old 04-28-20, 11:57 AM   #14
nazaka
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Quote:
Originally Posted by Ruby2000 View Post
Hi Rhodes,

thank you!

Yes, you have to subscribe to the mod and then activate it in the Game Launcher. You can also find it in the library of Uboat in steam.

Cheers Ruby

My bad, I skipped the part where he updates the distance.
that'll teach me to want to see the video faster.


Sorry,


And so it's perfect.
I can't wait to see how it plays out.
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Old 04-28-20, 12:20 PM   #15
Ruby2000
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Hi,

all Right and no problem nazaka. Thanks for your feedback!

Cheers Ruby
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