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#5521 |
CTD - it's not just a job
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It can be fiddly getting things to spawn, with one little thing off ruining the efforts. Make certain the Mission date itself up top in the text of the mis file header is correct. Make certain the GameEntryDate is far enough past the intended date of use of the mis file, make certain the GameAvailabilityDate is far enough forward of the intended date of use of the mis file, and that the CfgDate matches that AvailabilityDate. If testing in a SingleMission, be sure you are using a Start Date for that which incorporates all of the above. If doing it in the Campaign, be sure the Flotillas and PatrolObjectives assignment dates cover the intended period properly. The holds true if it assigned in the DynamicMiss cfg file. Any one of those three can also upset the intended "balance" that you're after in the mis file...
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#5522 |
Ocean Warrior
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Career Start April 1942 in Brisbane driving an S-42 class boat.
there are three conning towers available: original, SClassConning1 mid-42, SClassConning2 mid-43, SClassConning3 the first upgrade was available directly after our first mission. it took five missions to get it. mission ratings were, in order, 1,0,2,1,1 upgrade took place November 15, 1942 after mission #5. ![]() i also discovered that using jimimadrid's excellent Torpedo Graphics mod with FOTRSU 1.8 works just fine with a Gato, Balao, etc, it causes CTD when you are driving a S-42 Boat. Weird but true. Since those graphics are included in 1.8, it was simple to drop the mod. Not sure why i was using it...probably a vestige of a previous release of FOTRSU. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\FOTRSU\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 101_FotRSUv18_FixPak 200 Nihon Kaigun v1.3_FotRSU 300 Nippon_Maru_v1.9b_FotRSU 310 Combined Roster 399_NoScrollNavMap 410_Strategic_Map_Symbols 600 - 3000 Yard Bearing Tool (1920x) 999 Flotillas Fix for Argo
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5523 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#5524 | |
Ocean Warrior
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it was only the S-42 that caused the CTD. as soon as i backed out jimi-torpedo, things ran swimmingly. as i said, weird. good thing that the torpedo mod is already embedded in FOTRSU 1.8. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5525 |
CTD - it's not just a job
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jimimadrid's torps are in FotRSU v1.8 already. We had to make slight ID changes in the torpedo files to avoid an ID conflict between the US and the German torpedoes, which was the cause of the CTD. Should work fine in FotRSU... maybe... lol
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#5526 | |
Ocean Warrior
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i applied 1.8 without reading the fine print. ![]()
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5527 | |
Ocean Warrior
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with the upgrade, came the inevitable SH4 changes, one of which was the replacement of the installed 4 inch bow deck gun with the older 3 inch bow deck gun. so, i swapped the 4 incher back on board and, of course, lost my crew for it. well, we know how to fix that ( ![]() the gun crew labels were typical: [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 1]however when you page down to the Functional Subsytem area, the crew is represented by a whole, different set of labels. [UserPlayerUnit 1.FunctionalSubsystem 37]i've never experienced this before and so i do not know if it is SH4 or FOTRSU 1.8 that is causing the mismatch. i'll leave that to the FOTRSU team. i think i can fix this manually, by replacing the labels in the Functional Subsytem area with the crew labels in the Compartment area. CrewMemberSlot_ADGunL should be CrewMemberSlot_DGunL1 etc,etc,etc. ![]() p.s. my fix worked.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5528 |
Ocean Warrior
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just completed Objective 1 and started towards Objective 2 and bang...CTD.
no one was near us, we were standing still, i pressed the Plot Course buttons (which i have used constantly), the system gave a little rattle and...gone. i rebooted but it did not make a difference. already completed Equatorial 01 & 02. never had that happen before... Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\FOTRSU\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 101_FotRSUv18_FixPak 200 Nihon Kaigun v1.3_FotRSU 300 Nippon_Maru_v1.9b_FotRSU 310 Combined Roster 399_NoScrollNavMap 410_Strategic_Map_Symbols 600 - 3000 Yard Bearing Tool (1920x) 999 Flotillas Fix for Argo
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5529 |
CTD - it's not just a job
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Well, same ole same old questions, where abouts were you Lat/Long, what day and time, which boat, and are you in the career, or doing a test mission?
The original mis file itself has five objectives, with 2 of them hidden, the one hidden being the actual 2nd objective to patrol around the Admirality Islands on the way to the Equator, which looks like the 2nd objective when leaving Brisbane. So were you headed to what shows to be the 2nd objective when you leave Brisbane (the equator), or the 2nd objective (Admiralities), which pops up when you finish near Rabaul? ![]() |
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