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Old 11-04-15, 07:48 PM   #3001
THEBERBSTER
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Hi Cyborg

Did you do this in Step 7?

Don't forget to save/reload the game first time you enter the bunker (do this every time you start a new campaign or advancing to the next one)...

Peter
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Old 11-04-15, 07:50 PM   #3002
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Originally Posted by Cyborg322 View Post
It happens ... exactly at 02.00am

...

the debug info as follows

...

Fault Module Name: Sound.act
It must be a scripted radio event. Most probably an audio file in an unsupported format, or wrongly spelled in radio.ini. Have you enabled any radio mod?
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Old 11-04-15, 08:10 PM   #3003
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Default Wolves of Steel Patch 11

Yes did that , I have gone back to enabling patch 10 ( No CTD ) for now until I figure it out or get help with it .

With patch 10 the game can take all sorts of abuse without crashing even without save loading adding taking away mods etc I've not had CTD's for ages Its a little frustrating . Also the Game seems to run smother on 10 none of the micro freezes either

I'm guessing if this is not common it may be due to changes I made with the options viewer , The problem is I made the mistake of making too many changes at the same time I don't normally do that
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Old 11-04-15, 08:20 PM   #3004
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@ Gap I just have the radio mod within WOS I was using a radio mod I made myself but I stopped using it when I started tracing the bug, Its not within the realms of impossibility I missed something obvious so I'll take another look in that ballpark
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Old 11-05-15, 05:28 AM   #3005
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Originally Posted by vdr1981 View Post
General impression is that your game is rather unstable which is strange because I really cant remember when I saw CTD in my game during normal gameplay ... Have you recently add or remove some additional mods during your campaign?

Sounds like broken gamesave...Fin one that works and try to continue your campaign.
Hi Vecko,
Nice to inform You that I found a reason why I had CTD or many problems with "saves". I reinstalled SH5+WofS. Passed Gibraltar (without disabling of rander patch also!) with TC16 without big problems like before (nice FPS too)! I recived one CTD, but all saves works fine without problems!

I noticed that between step 5 and 6 ( http://www.subsim.com/radioroom/showthread.php?t=210703) U-Play (it works as background) must be closed also for good installation of "TDW generic patcher". In the first time I recived info (when I was in step 6) that one file of SH5 is used still and can't be patched (but SH5 was closed). Now after the 5th step I closed Uplay too and restart PC. After this - I go to step 6 and continued installation without any problems!
Maybe good idea to add in Your manual info that UPaly must be closed also, not only SH5 when You will start to install TDW generic patcher (Step 6 in Your manual).
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Old 11-05-15, 05:54 AM   #3006
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Quote:
Originally Posted by YoYo View Post
...I recived one CTD...
Again? Sometitimes I really think that we are not playing the same mod/game...

Quote:
Originally Posted by Cyborg322 View Post
@ Gap I just have the radio mod within WOS I was using a radio mod I made myself but I stopped using it when I started tracing the bug, Its not within the realms of impossibility I missed something obvious so I'll take another look in that ballpark
I couldn't reproduce your issue and my opening Danzing mission passed without any issues...

Check/remove your additional mods and reinstall the game/mod according to setup instructions...

Last edited by vdr1981; 11-05-15 at 06:01 AM.
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Old 11-05-15, 06:22 AM   #3007
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Again? Sometitimes I really think that we are not playing the same mod/game...
Yep but it was on TC256 and in Gibraltar. Nothing important . The rest looks ok.
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Old 11-05-15, 07:18 AM   #3008
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Welcome to SubSim Cyborg
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Old 11-05-15, 07:45 AM   #3009
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Hi Guys

Please take note that Gibraltar has serious frame rate issues and will test your system so you need to be sensible with your TC or you will encounter a CTD.

Use the CTRL + F8 keys.

Peter

Last edited by THEBERBSTER; 11-05-15 at 11:05 AM.
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Old 11-05-15, 09:26 AM   #3010
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Default welcome

Thanks for the welcome and the help on my first visit to the forum

I'm working thru the bugs I've encountered and think I'm almost there
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Old 11-05-15, 04:59 PM   #3011
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Hi Vecko

In your current Time Compression settings.
Enemy Detected 512

In July I was seeing.
Enemy Detected 1

I think it may have been changed when you updated one of your versions.
Its not a problem for me as I personalize my own TC settings.

Peter
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Old 11-05-15, 05:18 PM   #3012
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Quote:
Originally Posted by Cyborg322 View Post
Thanks for the welcome and the help on my first visit to the forum

I'm working thru the bugs I've encountered and think I'm almost there


Quote:
Originally Posted by THEBERBSTER View Post
Hi Vecko

In your current Time Compression settings.
Enemy Detected 512

In July I was seeing.
Enemy Detected 1

I think it may have been changed when you updated one of your versions.
Its not a problem for me as I personalize my own TC settings.

Peter
From FAQ...

- How is time compression set in this expansion?
With TC x128 or higher, TC will drop to x1 every time your watch crew detect something regardless of unit coalition (enemy, neutral or even friendly). TC up to x64 will drop to x1 only if enemy airplane has been detected...This is important gameplay element because player now has to reveal ships affiliation by some other means other than TC drop (ships behavior, markings, type, location, ect). Max TC is limited to x512 for stability reasons, although I can not recommend anything higher than x256 in areas with dense air and sea traffic (Baltic, coastal waters...).
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Old 11-06-15, 07:11 AM   #3013
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Hi Vecko

Thank you for putting me straight yet again.

Will you be producing a new snapshot.gps file in your next patch so that it disables the Uplay browser patch that needs to be done to take in to account MaMa's new SH5 fix?

Regarding your installation Time Compression settings.
Would it not be useful to add a second Time Compression settings in your installation instructions for those who do not use Real Navgation?
These gamers who can see there boat on the maps do not have to worry about coast lines etc and also the travel mode settings are going to be more useful if more are added.

The other alternative is to state that the installation Time Compression settings is only for Real Navigation.
Gamers not using Real Navigation would then use the default stock settings.

Peter

Last edited by THEBERBSTER; 11-06-15 at 07:45 AM.
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Old 11-06-15, 09:29 AM   #3014
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Hi folks,

I have a new and somewhat powerful machine. Is it ok if I raise the max time compression rate on TWOS to a higher value, like 40XX?

Also, do I need to install the generic patcher along with TWOS, or is it already included in the mega mod?

Tks!!
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Old 11-06-15, 09:35 AM   #3015
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Quote:
Originally Posted by Bera View Post
Hi folks,

I have a new and somewhat powerful machine. Is it ok if I raise the max time compression rate on TWOS to a higher value, like 40XX?

Also, do I need to install the generic patcher along with TWOS, or is it already included in the mega mod?

Tks!!
don't rise up the TC more then 256.....
and yup u need t apply the patches with tdw's patcher read the post #1 from TWOS mega mod

how to use the patcher
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