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Old 08-27-12, 11:58 PM   #106
Tempest555
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I thought I still had that mod-but I guess not. FWIW from what I can see the stock surface vessels -even addon FOTR vessels rotate the wrong way. So it's not just the submarines.
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From looking at the past posts on this issue there was some good attempts at fixing this problem and way too much drama in the release (whose download link no longer works). If somebody has the fix-and you can't post the file just explain what was done. It appears work was in the GATO dat file when it was originally fixed correctly. FWIW.

Last edited by Tempest555; 08-28-12 at 12:50 AM.
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Old 08-28-12, 09:49 AM   #107
Webster
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Originally Posted by Tempest555 View Post
I thought I still had that mod-but I guess not.

i uploaded the prop rotation mod for anyone who needs it http://www.subsim.com/radioroom/down...o=file&id=3702

i dont have the 4 bladed prop mod thou so if anyone has it please upload it here at subsim for those who want it
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Old 08-28-12, 11:33 AM   #108
fred8615
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From the readme of Historical Prop Rotation (which I totally forgot I had ):

Quote:
This mod does the following:

- Corrects propeller rotation for all US subs.

- Corrects blade orientation in relation to rotation for all US subs.

- Adds a new 4 bladed prop model to the Gato and Balao classes as per historical accuracy.
So it has the 4 blade props in it.
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Old 08-29-12, 01:48 AM   #109
Tempest555
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It has the 4 bladed props. Installed it JSGME and manually.

They still turn the wrong way.

I'm running SH4 Gold 1.5 and TMO 2.5
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Old 07-02-13, 04:03 PM   #110
peterthegreeksailor
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Nice mod!!! good job
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Old 07-12-13, 08:15 PM   #111
drakkhen20
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yes all links are totally dead. I just spent 30 minutes reading through this thread clicking on every link and nothing..
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Old 07-12-13, 09:04 PM   #112
Mikemike47
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Originally Posted by drakkhen20 View Post
yes all links are totally dead. I just spent 30 minutes reading through this thread clicking on every link and nothing..
Post # 107 subsim link worked fine a few days ago.
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Old 07-13-13, 12:00 PM   #113
Webster
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Originally Posted by Mikemike47 View Post
Post # 107 subsim link worked fine a few days ago.
only one of the download links was broken but its hard to notice there were two separate links there so I fixed it and put space between the links
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Old 07-13-13, 09:30 PM   #114
drakkhen20
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107 did finally work. I had to click on it several times and it finally loaded it right up. I hate when that happens. did try it out and I also love this mod. its a small mod that makes a huge difference.
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Old 07-20-13, 06:34 PM   #115
drakkhen20
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ok to let someone know. when this mod is applied the Gar class deckgun node is not placed right. I found this out by enabled and disabling different mods. when applied it sets the deck gun for the Gar Class inside the Conning tower. Can someone please fix this. I would but my computer doesn't have the power to handle 3d modeling.

thanks,
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Old 07-22-13, 07:35 AM   #116
drakkhen20
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Does anyone need a picture of what I'm talking about?
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Old 01-25-23, 10:28 AM   #117
ss396
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Quote:
Originally Posted by Torps View Post
Also around 1943-1944 all US Sub types which under went refit, had been upgraded with 4 the blade props .
Quote:
Originally Posted by Capt Jack Harkness View Post
Not to nitpick, but were the boats' props really that crudded up? And the props are rotating backwards... They are on the right shafts with the right pitches, but the shafts are spinning the wrong way (just like vanilla). Anyways, nice work on the model/texture, hope we can find a proper fix for this problem...

Oh and someone mentioned 5-blade props on some Balaos: The post-war Tench class and some Guppy converted Balaos had 5-bladers, not the wartime boats.

Found this photo of the Growler SS 577 ( not the on eternal patrol SS 215 ) in the Portsmouth Navy Yard on eBay . . . . post war , definitely 5
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