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Old 05-30-08, 09:20 PM   #256
cgjimeneza
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Default TC

:hmm: [quote=lurker_hlb3]
Quote:
Originally Posted by cgjimeneza
Sir
the area around NY is "very" shallow water. Were you using TC. You may have "hit" bottom
¿tc sir? what is that?
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Old 05-30-08, 09:26 PM   #257
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silly me... TC stands for Time Compresion doesnt it....

hell, shoot me I cant think that strait in english all the time.. you try to think in spanish sometimes....LOL.. but no, time was 1:1
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Old 05-30-08, 09:52 PM   #258
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Quote:
Originally Posted by cgjimeneza
silly me... TC stands for Time Compresion doesnt it....

hell, shoot me I cant think that strait in english all the time.. you try to think in spanish sometimes....LOL.. but no, time was 1:1
Next time your in those area keep an eye on your "depth under the keel", still think you hit the bottom. Had I guy do the same thing running the north coast of Spain in the Bay of Biscay
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Old 05-30-08, 10:07 PM   #259
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Default weird damage

[quote=lurker_hlb3]
Quote:
Originally Posted by cgjimeneza
Next time your in those area keep an eye on your "depth under the keel", still think you hit the bottom. Had I guy do the same thing running the north coast of Spain in the Bay of Biscay

and did that guy speak spanish...hmmmm we might have something there :hmm: after all, the bay of biscay is a spanish bay....sort of....
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Old 05-30-08, 10:09 PM   #260
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Quote:
the area around NY is "very" shallow water. Were you using TC. You may have "hit" bottom
If memory serves me correctly, the water over there is about 30 meters in depth. If your submerged in a type 9 uboat in those waters (only feasible boat in that area), with a 15 kt wind kicking up some rough seas, you WILL hit bottom. At least in SH3 thats how it was, i dont expect it to be all that much different in SH4.
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Old 05-31-08, 07:00 AM   #261
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Default diving in NY

will run your scenario of dives in NY and look for damage

as for mines, I think its too early to have minefieleds sown in the east coast...

are they modelled later?
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Old 05-31-08, 08:34 AM   #262
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Quote:
Originally Posted by cgjimeneza
will run your scenario of dives in NY and look for damage

as for mines, I think its too early to have minefieleds sown in the east coast...

are they modelled later?

My original comment about mines was just a “guess” based on the very limited information in your first post.
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Old 05-31-08, 12:04 PM   #263
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Default crashing in NY

No problem Lurker....

next mod, put some kiddie wheels in the bottom of the sub and we are ready

love this game.

muchas gracias!
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Old 06-02-08, 08:58 PM   #264
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Default Time loop

I apologize for having to ask you Lurker, but I am having a problem that I can't get an answer for anywhere else. I am running TMO, RSRDC & Op Monsun (all latest versions with patches, in right order, with your enable u-boats). I am in a Type IXC in Oct - Nov '42. I keep getting a patrol Carribean mission over and over and no matter what the date is when I return to Lorient after completing...the game groundhog days me back to Oct 1, '42 to do it all over again. I have done it 8X now. I took a screenie of the mission briefing showing the date I returned to base and the game rolling me back 3 months to depart and do the same mission again. If you can spare the time, I'd be very greatfull and can return to my game.


One damnit guy for each time I've done this mission!
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Old 06-02-08, 09:39 PM   #265
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Quote:
Originally Posted by alieneddiexxx
I apologize for having to ask you Lurker, but I am having a problem that I can't get an answer for anywhere else.

Operation Paukenschlag lasted from Dec 1941 to Oct 1942 in the real world. The reason for the loop is you are at the “end” of the Operation Paukenschlag campaign cycle within OM v200
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Old 06-02-08, 09:42 PM   #266
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by alieneddiexxx
I apologize for having to ask you Lurker, but I am having a problem that I can't get an answer for anywhere else.

Operation Paukenschlag lasted from Dec 1941 to Oct 1942 in the real world. The reason for the loop is you are at the “end” of the Operation Paukenschlag campaign cycle within OM v200
Thank you so much!!! How do I do a full war campaign? Do I request transfer or something? I read about the 2 campaigns, Paukenschlag and Monsun. Is there a way to select one at the start that I missed?
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Old 06-02-08, 10:01 PM   #267
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Quote:
Originally Posted by alieneddiexxx
Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by alieneddiexxx
I apologize for having to ask you Lurker, but I am having a problem that I can't get an answer for anywhere else.
Operation Paukenschlag lasted from Dec 1941 to Oct 1942 in the real world. The reason for the loop is you are at the “end” of the Operation Paukenschlag campaign cycle within OM v200
Thank you so much!!! How do I do a full war campaign? Do I request transfer or something? I read about the 2 campaigns, Paukenschlag and Monsun. Is there a way to select one at the start that I missed?
There currently is "not" a full war campaign. OM is being developed in "stages" like RSRDC and will in the future will cover the entire war


Operation Paukenschlag starts Dec 41
Operation Monsun start July 43
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Old 06-02-08, 10:04 PM   #268
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Thank you sir!
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Old 06-02-08, 10:05 PM   #269
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Default op monson and rsm4

is your mod compatible with real sinking mechanics?

if so in what order do we install the mods

thanks... going back to lorient with 11 hulls sank in NY....

see, those kiddie wheels were necessary LOL
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Old 06-02-08, 10:06 PM   #270
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Quote:
Originally Posted by cgjimeneza
is your mod compatible with real sinking mechanics?
No it is not
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